Player Matchup

Da Ji
Da Ji
Astra2132
Da Ji
Level 29
God Stats
11W - 8L
1,557 SR
Queue Stats
103W - 145L
1,401 Elo+
Solo
Sun Wukong
Sun Wukong
BocaBoston
Sun Wukong
Level 22
God Stats
19W - 22L
1,607 SR
Queue Stats
108W - 113L
1,533 Elo+
Solo
Ra
Ra
JooNylol
Ra
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
19W - 26L
1,364 Elo+
Solo
Artemis
Artemis
newbie561
Artemis
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 17L
1,186 Elo+
Solo
Ymir
Ymir
sma909
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,275 Elo+
Solo
Team Averages
Level 14
1,533 SR
1,352 Elo+

VS

Team Averages
Level 12
1,443 SR
1,451 Elo+
King Arthur
King Arthur
BlackKanna
King Arthur
Level 26
God Stats
15W - 14L
1,462 SR
Queue Stats
440W - 473L
1,328 Elo+
Solo
Fenrir
Fenrir
JustinChmpn
Fenrir
Level 20
God Stats
5W - 1L
1,500 SR
Queue Stats
157W - 155L
1,544 Elo+
Solo
Bellona
Bellona
PhantomAchtarm
Bellona
Level 1
God Stats
1W - 1L
1,253 SR
Queue Stats
1W - 1L
1,264 Elo+
Solo
Raijin
Raijin
THESPUD69
Raijin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,805 Elo+
Solo
Cupid
Cupid
かーくーり
Cupid
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Astra2132
Da Ji
9
3 / 5 / 1
5,852
532
3,578
8,070
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
BocaBoston
Sun Wukong
10
2 / 2 / 2
6,360
578
1,714
5,908
3,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 6 / 0
5,676
516
1,438
7,083
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
newbie561
Artemis
9
1 / 1 / 3
5,318
483
2,923
3,880
1,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
sma909
Ymir
5
1 / 6 / 1
4,718
429
1,023
6,254
2,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlackKanna
King Arthur
9
0 / 0 / 0
5,117
465
1,250
4,300
1,647
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
12
5 / 3 / 2
6,782
617
6,061
6,901
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
2 / 8 / 0
4,710
428
928
8,241
5,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
THESPUD69
Raijin
14
12 / 0 / 2
8,256
751
10,042
5,240
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 1 / 0
4,605
419
769
3,873
841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
9
Kills
19
20
Deaths
12
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Astra2132
Da Ji
3
5
1
0.7
W
King Arthur
BlackKanna
King Arthur
0
0
0
0
L
Sun Wukong
BocaBoston
Sun Wukong
2
2
2
1.5
L
2
6
0
0.33
W
Fenrir
5
3
2
2
W
2
8
0
0.25
W
Raijin
THESPUD69
Raijin
12
0
2
13
L
Artemis
newbie561
Artemis
1
1
3
2.5
L
Ymir
sma909
Ymir
1
6
1
0.25
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,676
Damage
19,050
31,195
Taken
28,555
11,468
Mitigated
12,204
5,391
Healing
7,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Astra2132
Da Ji
3,578
909
0
1,864
8,070
2,460
0
1,774
6,271
0
23,795
W
King Arthur
BlackKanna
King Arthur
1,250
167
0
36
4,300
1,647
324
585
3,715
0
26,928
L
Sun Wukong
BocaBoston
Sun Wukong
1,714
408
0
794
5,908
3,167
302
1,211
4,697
0
30,458
L
1,438
472
70
1,021
7,083
2,206
140
2,700
4,358
26,300
0
W
Fenrir
6,061
845
0
2,326
6,901
2,463
0
262
6,535
0
33,393
W
928
615
0
330
8,241
5,592
439
1,043
7,173
0
9,137
W
Raijin
THESPUD69
Raijin
10,042
1,869
0
2,720
5,240
1,661
0
571
4,669
60,237
0
L
Artemis
newbie561
Artemis
2,923
1,321
0
1,375
3,880
1,130
0
807
3,073
0
17,503
L
Ymir
sma909
Ymir
1,023
534
0
267
6,254
2,505
0
3,550
2,612
3,078
0
W
769
298
190
1,543
3,873
841
601
0
3,873
0
11,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,924
Gold Earned
29,470
207
Minions Killed
262
0
Camps Cleared
0
931,136
Distance Traveled
1,017,419
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,852
532
43
4
0
211,539
5
W
King Arthur
5,117
465
44
4
0
219,620
0
L
Sun Wukong
6,360
578
66
6
0
175,886
1
L
Ra
5,676
516
59
5
0
211,112
2
W
Fenrir
6,782
617
79
7
0
212,404
3
W
Bellona
4,710
428
16
1
0
194,453
2
W
Raijin
8,256
751
97
9
0
196,057
3
L
Artemis
5,318
483
32
3
0
179,054
1
L
Ymir
4,718
429
7
1
0
153,545
1
W
Cupid
4,605
419
26
2
0
194,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role