Player Matchup

Osiris
Osiris
GhoostJordan
Osiris
Level 26
God Stats
1W - 1L
1,610 SR
Queue Stats
54W - 67L
1,405 Elo+
Solo
Neith
Neith
LastLegendEZ
Neith
Level 5
God Stats
4W - 3L
1,740 SR
Queue Stats
6W - 9L
1,480 Elo+
Solo
King Arthur
King Arthur
Manta2000
King Arthur
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 28L
1,536 Elo+
Solo
Janus
Janus
Marcinxxpl
Janus
Level 30
God Stats
0W - 2L
1,316 SR
Queue Stats
15W - 16L
1,534 Elo+
Solo
Nemesis
Nemesis
WDPoseidon
Nemesis
Level 28
God Stats
3W - 1L
1,937 SR
Queue Stats
76W - 62L
1,576 Elo+
Solo
Team Averages
Level 23
1,621 SR
1,506 Elo+

VS

Team Averages
Level 41
1,597 SR
1,495 Elo+
Neith
Neith
Asaelf
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 69L
1,346 Elo+
Party 1
Da Ji
Da Ji
BicycleAlbert
Da Ji
Level 29
God Stats
6W - 2L
1,881 SR
Queue Stats
117W - 102L
1,506 Elo+
Solo
Cabrakan
Cabrakan
MaLaTYaLe
Cabrakan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,581 Elo+
Solo
Sun Wukong
Sun Wukong
Ornada
Sun Wukong
Level 28
God Stats
22W - 14L
1,601 SR
Queue Stats
207W - 216L
1,541 Elo+
Solo
Nu Wa
Nu Wa
WhiteDaon
Nu Wa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
2 / 7 / 10
10,530
957
10,307
18,579
12,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 5 / 10
11,140
1,013
13,013
17,265
6,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

King Arthur
Manta2000
King Arthur
16
3 / 4 / 5
10,118
920
9,768
22,052
17,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
16
4 / 7 / 7
11,281
1,026
15,597
15,409
4,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
WDPoseidon
Nemesis
17
3 / 9 / 10
10,926
993
12,284
19,873
7,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

108

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Asaelf
Neith
16
1 / 2 / 12
10,067
915
7,838
8,238
3,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

18
13 / 5 / 15
13,148
1,195
19,816
13,867
6,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cabrakan
MaLaTYaLe
Cabrakan
17
1 / 2 / 18
10,315
938
14,195
19,845
29,082
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Ornada
Sun Wukong
18
9 / 1 / 17
13,021
1,184
21,712
13,783
12,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Nu Wa
WhiteDaon
Nu Wa
18
8 / 4 / 15
12,298
1,118
22,824
9,211
4,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
109
14
Kills
32
32
Deaths
14
42
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Neith
Asaelf
Neith
1
2
12
3.5
W
13
5
15
4.1
L
Osiris
2
7
10
1
L
2
5
10
1.4
W
Cabrakan
MaLaTYaLe
Cabrakan
1
2
18
5
L
King Arthur
Manta2000
King Arthur
3
4
5
1.38
L
Janus
4
7
7
1.07
W
Sun Wukong
Ornada
Sun Wukong
9
1
17
17.5
L
Nemesis
WDPoseidon
Nemesis
3
9
10
0.89
W
Nu Wa
WhiteDaon
Nu Wa
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,969
Damage
86,385
93,178
Taken
64,944
47,399
Mitigated
55,463
11,736
Healing
2,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Asaelf
Neith
7,838
272
0
960
8,238
3,076
0
2,935
5,228
0
14,684
W
19,816
5,834
0
0
13,867
6,875
0
2,471
11,277
0
28,463
L
Osiris
10,307
3,714
342
1,643
18,579
12,708
0
5,382
13,197
0
22,470
L
13,013
7,644
0
5,280
17,265
6,034
0
5,768
11,497
0
49,945
W
Cabrakan
MaLaTYaLe
Cabrakan
14,195
1,319
0
0
19,845
29,082
0
4,118
15,079
21,383
0
L
King Arthur
Manta2000
King Arthur
9,768
935
0
2,415
22,052
17,072
0
10,799
11,253
212
17,814
L
Janus
15,597
1,051
0
0
15,409
4,552
0
6,525
8,884
48,736
0
W
Sun Wukong
Ornada
Sun Wukong
21,712
4,343
0
1,592
13,783
12,263
0
2,469
10,964
59
49,719
L
Nemesis
WDPoseidon
Nemesis
12,284
3,944
0
2,056
19,873
7,033
0
8,604
11,269
0
24,861
W
Nu Wa
WhiteDaon
Nu Wa
22,824
5,130
0
0
9,211
4,167
0
3,798
5,289
52,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,995
Gold Earned
58,849
213
Minions Killed
196
5
Camps Cleared
7
991,033
Distance Traveled
970,833
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,067
915
13
1
1
205,066
0
W
Da Ji
13,148
1,195
14
1
5
181,652
0
L
Osiris
10,530
957
24
2
0
218,363
0
L
Neith
11,140
1,013
63
6
2
166,772
0
W
Cabrakan
10,315
938
14
1
0
179,671
3
L
King Arthur
10,118
920
20
2
0
207,682
1
L
Janus
11,281
1,026
89
8
2
196,859
1
W
Sun Wukong
13,021
1,184
76
7
1
229,751
1
L
Nemesis
10,926
993
17
2
1
201,357
0
W
Nu Wa
12,298
1,118
79
7
0
174,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role