Player Matchup

Ra
Ra
 
Ra
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Big Ponz2200
Cupid
Level 123
God Stats
3W - 1L
1,582 SR
Queue Stats
49W - 46L
1,224 Elo+
Solo
Amaterasu
Amaterasu
DeceitfulMordred
Amaterasu
Level 122
God Stats
30W - 31L
1,484 SR
Queue Stats
632W - 626L
1,493 Elo+
Solo
Aphrodite
Aphrodite
NekoLight16
Aphrodite
Level 142
God Stats
7W - 6L
1,531 SR
Queue Stats
99W - 84L
1,519 Elo+
Solo
Fenrir
Fenrir
alexbeath
Fenrir
Level 141
God Stats
5W - 6L
1,733 SR
Queue Stats
369W - 389L
1,461 Elo+
Solo
Team Averages
Level 122
1,566 SR
1,439 Elo+

VS

Team Averages
Level 117
1,541 SR
1,557 Elo+
Cernunnos
Cernunnos
Ali1yy
Cernunnos
Level 119
God Stats
15W - 8L
1,884 SR
Queue Stats
326W - 263L
1,599 Elo+
Party 1
Sylvanus
Sylvanus
Gwasball191
Sylvanus
Level 133
God Stats
4W - 7L
1,449 SR
Queue Stats
73W - 74L
1,561 Elo+
Solo
Nike
Nike
Mfk3jl
Nike
Level 124
God Stats
10W - 12L
1,101 SR
Queue Stats
567W - 425L
1,523 Elo+
Party 1
Tiamat
Tiamat
Sir-HamzaD_US
Tiamat
Level 147
God Stats
11W - 12L
1,693 SR
Queue Stats
455W - 253L
1,623 Elo+
Party 1
Thanatos
Thanatos
Wpand
Thanatos
Level 62
God Stats
15W - 8L
1,579 SR
Queue Stats
301W - 273L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
4 / 2 / 4
13,174
527
14,603
19,289
7,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 2 / 6
14,450
578
15,795
16,593
6,523
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
20
8 / 1 / 11
15,288
612
11,831
20,210
14,121
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
NekoLight16
Aphrodite
19
4 / 1 / 12
11,847
474
10,857
20,679
20,814
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
alexbeath
Fenrir
20
8 / 1 / 10
14,448
578
19,472
21,943
17,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ali1yy
Cernunnos
19
1 / 6 / 3
12,197
488
14,421
27,040
11,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Gwasball191
Sylvanus
16
0 / 3 / 2
9,915
397
8,132
15,578
17,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
Mfk3jl
Nike
16
0 / 12 / 0
10,416
417
9,464
25,977
21,705
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
2 / 2 / 2
12,084
483
18,390
14,339
10,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Wpand
Thanatos
14
4 / 8 / 1
10,179
407
6,281
17,779
5,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
15
31
Kills
7
7
Deaths
31
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
2
4
3
L
Cernunnos
Ali1yy
Cernunnos
1
6
3
0.42
W
7
2
6
5
W
Amaterasu
8
1
11
13.5
L
Sylvanus
Gwasball191
Sylvanus
0
3
2
0.33
L
Nike
Mfk3jl
Nike
0
12
0
0
W
Aphrodite
NekoLight16
Aphrodite
4
1
12
10
L
2
2
2
1.5
L
Thanatos
Wpand
Thanatos
4
8
1
0.56
W
Fenrir
alexbeath
Fenrir
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,558
Damage
56,688
98,714
Taken
100,713
66,584
Mitigated
67,009
56,967
Healing
36,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
14,603
1,419
3,580
7,448
19,289
7,926
280
10,363
8,290
105,933
0
L
Cernunnos
Ali1yy
Cernunnos
14,421
8,250
234
13,588
27,040
11,767
948
4,556
22,425
0
102,155
W
15,795
9,562
173
10,110
16,593
6,523
4,330
2,051
14,498
0
117,125
W
Amaterasu
11,831
6,606
0
10,445
20,210
14,121
1,626
2,636
17,366
0
153,084
L
Sylvanus
Gwasball191
Sylvanus
8,132
2,239
1,514
4,820
15,578
17,237
0
4,938
10,508
54,285
15,618
L
Nike
Mfk3jl
Nike
9,464
2,100
0
4,862
25,977
21,705
585
2,577
23,304
0
62,826
W
Aphrodite
NekoLight16
Aphrodite
10,857
1,064
8,548
10,242
20,679
20,814
1,512
7,893
12,194
40,612
0
L
18,390
930
0
5,381
14,339
10,652
115
6,012
8,017
94,254
0
L
Thanatos
Wpand
Thanatos
6,281
1,686
0
6,203
17,779
5,648
0
6,498
10,999
0
42,445
W
Fenrir
alexbeath
Fenrir
19,472
3,930
0
6,421
21,943
17,200
2,456
2,591
18,260
0
82,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,207
Gold Earned
54,791
761
Minions Killed
611
0
Camps Cleared
0
2,477,907
Distance Traveled
2,014,175
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,174
527
196
8
0
491,451
0
L
Cernunnos
12,197
488
159
6
0
362,368
3
W
Cupid
14,450
578
177
7
0
447,080
2
W
Amaterasu
15,288
612
174
7
0
538,367
0
L
Sylvanus
9,915
397
88
4
0
356,982
8
L
Nike
10,416
417
123
5
0
387,248
2
W
Aphrodite
11,847
474
59
2
0
476,071
5
L
Tiamat
12,084
483
167
7
0
481,710
5
L
Thanatos
10,179
407
74
3
0
425,867
2
W
Fenrir
14,448
578
155
6
0
524,938
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role