Player Matchup

Cupid
Cupid
AntiSimpAccount
Cupid
Level 10
God Stats
11W - 1L
1,723 SR
Queue Stats
102W - 46L
1,713 Elo+
Party 1
Hercules
Hercules
Cilkata16
Hercules
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 128L
1,565 Elo+
Solo
Ymir
Ymir
Healeks
Ymir
Level 27
God Stats
11W - 3L
1,282 SR
Queue Stats
60W - 18L
1,850 Elo+
Party 1
Ne Zha
Ne Zha
ViperStriker
Ne Zha
Level 16
God Stats
3W - 0L
1,938 SR
Queue Stats
9W - 5L
1,641 Elo+
Solo
Olorun
Olorun
jebonypolak
Olorun
Level 29
God Stats
4W - 1L
1,607 SR
Queue Stats
123W - 67L
1,646 Elo+
Solo
Team Averages
Level 20
1,610 SR
1,683 Elo+

VS

Team Averages
Level 34
1,493 SR
1,587 Elo+
Apollo
Apollo
BraindeadCoward
Apollo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FrostFireGlide
Kukulkan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,634 Elo+
Party 2
Baron Samedi
Baron Samedi
OutOfTimeMan
Baron Samedi
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,620 Elo+
Solo
Tyr
Tyr
URBANSPORT
Tyr
Level 126
God Stats
3W - 7L
1,464 SR
Queue Stats
308W - 300L
1,609 Elo+
Party 2
Ao Kuang
Ao Kuang
coldron
Ao Kuang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 7
14,025
668
22,496
21,470
9,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Cilkata16
Hercules
19
8 / 2 / 9
13,259
631
13,294
14,012
13,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Healeks
Ymir
16
7 / 3 / 11
11,989
571
10,552
19,815
21,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
18
1 / 8 / 5
11,838
564
8,782
19,209
6,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
20
12 / 6 / 2
14,441
688
19,300
27,994
11,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 7
11,943
569
17,323
20,169
7,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
14
0 / 11 / 8
9,164
436
2,457
15,660
7,213
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
OutOfTimeMan
Baron Samedi
12
1 / 11 / 3
8,187
390
3,534
14,943
12,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
15 / 6 / 4
12,053
574
24,889
25,829
14,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
coldron
Ao Kuang
15
2 / 10 / 0
9,413
448
8,903
18,441
6,189
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
46
40
Kills
24
24
Deaths
40
34
Assists
22
Player
Kills
Deaths
Assists
KDA
W
12
5
7
3.1
L
6
2
7
4.75
W
Hercules
Cilkata16
Hercules
8
2
9
6.25
L
Kukulkan
0
11
8
0.36
W
Ymir
Healeks
Ymir
7
3
11
4.17
L
Baron Samedi
OutOfTimeMan
Baron Samedi
1
11
3
0.23
L
15
6
4
2.83
W
Ne Zha
1
8
5
0.44
L
Ao Kuang
coldron
Ao Kuang
2
10
0
0.2
W
Olorun
12
6
2
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,424
Damage
57,106
102,500
Taken
95,042
62,428
Mitigated
48,436
42,359
Healing
28,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,496
15,711
486
11,479
21,470
9,365
6,226
1,942
19,528
0
92,872
L
17,323
10,110
0
10,102
20,169
7,482
936
3,804
16,265
0
87,964
W
Hercules
Cilkata16
Hercules
13,294
5,349
0
4,213
14,012
13,117
1,318
6,486
7,526
0
72,908
L
Kukulkan
2,457
737
111
1,358
15,660
7,213
861
8,855
6,755
39,210
0
W
Ymir
Healeks
Ymir
10,552
3,270
0
1,915
19,815
21,730
160
1,909
17,906
29,509
0
L
Baron Samedi
OutOfTimeMan
Baron Samedi
3,534
824
186
2,406
14,943
12,860
0
5,451
9,451
25,085
0
L
24,889
4,174
0
8,082
25,829
14,692
0
6,546
19,258
0
68,538
W
Ne Zha
8,782
2,903
0
6,723
19,209
6,669
0
684
17,661
0
79,499
L
Ao Kuang
coldron
Ao Kuang
8,903
2,655
0
6,064
18,441
6,189
0
5,196
12,970
40,289
0
W
Olorun
19,300
11,039
0
17,543
27,994
11,547
6,967
3,873
24,121
118,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,552
Gold Earned
50,760
610
Minions Killed
408
0
Camps Cleared
0
1,780,909
Distance Traveled
1,692,744
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,025
668
154
7
0
350,472
1
L
Apollo
11,943
569
133
6
0
391,244
0
W
Hercules
13,259
631
145
7
0
391,189
3
L
Kukulkan
9,164
436
82
4
0
308,213
1
W
Ymir
11,989
571
20
1
0
364,256
4
L
Baron Samedi
8,187
390
43
2
0
294,612
2
L
Tyr
12,053
574
73
3
0
377,893
1
W
Ne Zha
11,838
564
123
6
0
344,413
2
L
Ao Kuang
9,413
448
77
4
0
320,782
2
W
Olorun
14,441
688
168
8
0
330,579
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role