Player Matchup

Kuzenbo
Kuzenbo
JDtheJOK3R
Kuzenbo
Level 26
God Stats
34W - 29L
1,557 SR
Queue Stats
185W - 226L
1,341 Elo+
Solo
Da Ji
Da Ji
PoTatOChippeEs41
Da Ji
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,126 Elo+
Party 1
Fenrir
Fenrir
WolfLeader77878
Fenrir
Level 5
God Stats
1W - 5L
1,023 SR
Queue Stats
1W - 5L
1,015 Elo+
Solo
Danzaburou
Danzaburou
xMEMExAMNESIAx
Danzaburou
Level 29
God Stats
90W - 72L
1,515 SR
Queue Stats
98W - 81L
1,424 Elo+
Solo
Tiamat
Tiamat
zzTerdinatorzz
Tiamat
Level 51
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 13L
1,126 Elo+
Party 1
Team Averages
Level 23
1,419 SR
1,206 Elo+

VS

Team Averages
Level 17
1,275 SR
1,292 Elo+
Jormungandr
Jormungandr
HYDRO203
Jormungandr
Level 10
God Stats
0W - 2L
1,291 SR
Queue Stats
14W - 21L
1,415 Elo+
Solo
Odin
Odin
Mick Churchill
Odin
Level 28
God Stats
11W - 13L
1,398 SR
Queue Stats
135W - 152L
1,382 Elo+
Solo
Zeus
Zeus
draglukK
Zeus
Level 24
God Stats
40W - 50L
1,323 SR
Queue Stats
138W - 157L
1,309 Elo+
Solo
Cerberus
Cerberus
xXSpr4yNPr4y77Xx
Cerberus
Level 15
God Stats
0W - 3L
1,299 SR
Queue Stats
106W - 125L
1,218 Elo+
Solo
Baron Samedi
Baron Samedi
z_TheZeusGod___
Baron Samedi
Level 6
God Stats
1W - 8L
1,066 SR
Queue Stats
3W - 12L
1,136 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JDtheJOK3R
Kuzenbo
20
4 / 2 / 25
14,372
1,027
21,319
34,333
70,608
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
1 / 9 / 17
12,691
907
13,754
17,701
14,548
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
1 / 11 / 21
13,116
937
4,262
22,344
10,509
Danzaburou
xMEMExAMNESIAx
Danzaburou
20
23 / 1 / 10
18,716
1,337
46,575
17,611
8,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
11 / 3 / 18
16,194
1,157
31,191
17,881
14,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

109

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HYDRO203
Jormungandr
20
6 / 13 / 14
14,376
1,027
19,415
31,918
22,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
6 / 6 / 14
13,696
978
20,201
27,797
16,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
20
10 / 5 / 13
14,725
1,052
32,838
16,052
10,064
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
0 / 7 / 17
12,750
911
9,605
25,181
30,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
z_TheZeusGod___
Baron Samedi
20
4 / 10 / 19
13,387
956
15,921
24,826
18,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
103
40
Kills
26
26
Deaths
41
91
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
HYDRO203
Jormungandr
6
13
14
1
W
Kuzenbo
JDtheJOK3R
Kuzenbo
4
2
25
8.25
L
6
6
14
2.17
W
1
9
17
1.06
W
1
11
21
1.05
L
Zeus
10
5
13
3.3
W
Danzaburou
xMEMExAMNESIAx
Danzaburou
23
1
10
28
L
0
7
17
1.21
L
Baron Samedi
z_TheZeusGod___
Baron Samedi
4
10
19
1.35
W
11
3
18
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,101
Damage
97,980
109,870
Taken
125,774
118,162
Mitigated
98,980
19,531
Healing
16,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
HYDRO203
Jormungandr
19,415
6,621
0
1,060
31,918
22,706
0
12,447
19,471
66,702
0
W
Kuzenbo
JDtheJOK3R
Kuzenbo
21,319
6,155
0
10,036
34,333
70,608
0
26,981
7,352
36,253
0
L
20,201
6,554
0
888
27,797
16,493
0
8,343
19,454
0
33,202
W
13,754
3,959
0
0
17,701
14,548
0
12,522
5,179
0
31,586
W
4,262
1,705
0
66
22,344
10,509
0
15,468
6,876
0
7,045
L
Zeus
32,838
5,711
0
1,867
16,052
10,064
0
11,354
4,698
60,797
0
W
Danzaburou
xMEMExAMNESIAx
Danzaburou
46,575
36,286
0
1,314
17,611
8,120
0
11,570
6,041
0
74,860
L
9,605
1,788
0
7,210
25,181
30,880
0
9,550
15,631
26,440
0
L
Baron Samedi
z_TheZeusGod___
Baron Samedi
15,921
2,249
3,188
2,177
24,826
18,837
0
10,816
14,010
30,908
0
W
31,191
1,997
461
7,654
17,881
14,377
0
11,238
6,643
71,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,089
Gold Earned
68,934
229
Minions Killed
288
8
Camps Cleared
4
1,191,680
Distance Traveled
1,109,903
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
14,376
1,027
99
7
1
199,616
1
W
Kuzenbo
14,372
1,027
26
2
0
251,856
1
L
Odin
13,696
978
36
3
1
298,680
0
W
Da Ji
12,691
907
40
3
0
170,611
1
W
Fenrir
13,116
937
6
0
0
228,522
0
L
Zeus
14,725
1,052
53
4
2
204,380
3
W
Danzaburou
18,716
1,337
66
5
4
276,603
2
L
Cerberus
12,750
911
56
4
0
158,933
0
L
Baron Samedi
13,387
956
44
3
0
248,294
0
W
Tiamat
16,194
1,157
91
7
4
264,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role