Player Matchup

Chernobog
Chernobog
Arthusq
Chernobog
Level 29
God Stats
3W - 0L
1,843 SR
Queue Stats
46W - 34L
1,540 Elo+
Solo
Mulan
Mulan
DerFliegel
Mulan
Level 160
God Stats
9W - 7L
1,887 SR
Queue Stats
920W - 1,010L
1,429 Elo+
Solo
Athena
Athena
Emanuel-ar
Athena
Level 103
God Stats
4W - 4L
1,428 SR
Queue Stats
319W - 316L
1,477 Elo+
Solo
Artemis
Artemis
KingCalTheFirst
Artemis
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 182L
1,606 Elo+
Solo
Thoth
Thoth
Rehnorr
Thoth
Level 95
God Stats
11W - 9L
1,636 SR
Queue Stats
322W - 324L
1,440 Elo+
Solo
Team Averages
Level 87
1,659 SR
1,498 Elo+

VS

Team Averages
Level 63
1,541 SR
1,447 Elo+
Hachiman
Hachiman
BicycleAlbert
Hachiman
Level 29
God Stats
2W - 1L
1,829 SR
Queue Stats
76W - 74L
1,570 Elo+
Solo
Eset
Eset
HeBruvhs
Eset
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,562 Elo+
Solo
Nu Wa
Nu Wa
demonwraith786
Nu Wa
Level 64
God Stats
0W - 1L
1,215 SR
Queue Stats
6W - 11L
1,213 Elo+
Solo
Fenrir
Fenrir
mamiedu93
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 92L
1,422 Elo+
Solo
Janus
Janus
ДругЛежика
Janus
Level 137
God Stats
5W - 9L
1,660 SR
Queue Stats
389W - 403L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Arthusq
Chernobog
20
9 / 10 / 9
13,113
937
24,489
19,788
8,683
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
19
4 / 6 / 15
11,800
843
9,655
18,468
20,574
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Emanuel-ar
Athena
16
0 / 6 / 10
10,083
720
3,939
25,494
16,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
5 / 6 / 10
11,974
855
16,742
15,258
6,135
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
Rehnorr
Thoth
18
7 / 7 / 7
11,056
790
13,771
14,637
5,276
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BicycleAlbert
Hachiman
20
11 / 5 / 19
12,991
928
21,146
21,429
9,200
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Eset
19
4 / 3 / 22
11,222
802
13,532
14,527
6,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 6 / 16
10,710
765
16,560
12,218
5,013
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
mamiedu93
Fenrir
15
6 / 6 / 9
10,277
734
8,944
14,766
13,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 6 / 20
12,235
874
16,839
15,312
6,421
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
121
25
Kills
35
35
Deaths
26
51
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Arthusq
Chernobog
9
10
9
1.35
L
Hachiman
BicycleAlbert
Hachiman
11
5
19
4.1
W
Mulan
4
6
15
1.92
W
Athena
Emanuel-ar
Athena
0
6
10
0.83
L
Eset
4
3
22
5
W
5
6
10
1.67
W
Thoth
Rehnorr
Thoth
7
7
7
1.5
L
7
6
16
2.5
L
Fenrir
mamiedu93
Fenrir
6
6
9
1.75
L
7
6
20
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,596
Damage
77,021
93,645
Taken
78,252
56,880
Mitigated
40,131
25,773
Healing
27,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Arthusq
Chernobog
24,489
15,930
0
3,362
19,788
8,683
2,496
10,169
9,619
0
55,750
L
Hachiman
BicycleAlbert
Hachiman
21,146
9,839
2,749
6,578
21,429
9,200
3,248
5,707
15,722
2,450
37,987
W
Mulan
9,655
778
2,294
2,677
18,468
20,574
189
7,605
10,863
0
17,969
W
Athena
Emanuel-ar
Athena
3,939
836
1,505
7,311
25,494
16,212
275
13,140
12,354
10,809
0
L
Eset
13,532
851
2,801
4,116
14,527
6,346
966
3,032
11,495
36,187
0
W
16,742
6,250
725
3,967
15,258
6,135
2,101
8,497
6,761
0
43,693
W
Thoth
Rehnorr
Thoth
13,771
411
2,122
1,810
14,637
5,276
493
8,989
5,648
34,663
0
L
16,560
7,060
1,341
1,164
12,218
5,013
1,469
1,956
10,262
25,991
0
L
Fenrir
mamiedu93
Fenrir
8,944
682
929
2,251
14,766
13,151
722
3,331
11,435
0
12,860
L
16,839
1,461
2,711
3,090
15,312
6,421
647
3,684
11,628
34,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,026
Gold Earned
57,435
155
Minions Killed
144
0
Camps Cleared
0
1,117,405
Distance Traveled
1,257,733
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,113
937
52
4
0
230,837
0
L
Hachiman
12,991
928
37
3
0
238,144
0
W
Mulan
11,800
843
9
1
0
206,458
0
W
Athena
10,083
720
8
1
0
230,442
0
L
Eset
11,222
802
35
3
0
262,064
1
W
Artemis
11,974
855
57
4
0
205,006
0
W
Thoth
11,056
790
29
2
0
244,662
1
L
Nu Wa
10,710
765
13
1
0
227,972
0
L
Fenrir
10,277
734
5
0
0
284,560
0
L
Janus
12,235
874
54
4
0
244,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role