Player Matchup

Artemis
Artemis
Bjellran
Artemis
Level 83
God Stats
2W - 2L
1,293 SR
Queue Stats
87W - 92L
1,457 Elo+
Solo
Hades
Hades
Dat_Elch
Hades
Level 41
God Stats
7W - 14L
1,428 SR
Queue Stats
64W - 68L
1,414 Elo+
Solo
Chaac
Chaac
Kyakuhiki
Chaac
Level 106
God Stats
217W - 147L
1,532 SR
Queue Stats
553W - 545L
1,438 Elo+
Solo
Fenrir
Fenrir
MISTERFOX111
Fenrir
Level 134
God Stats
52W - 46L
1,580 SR
Queue Stats
1,008W - 983L
1,450 Elo+
Solo
Ymir
Ymir
W-e-s-t-h-a-u-n
Ymir
Level 35
God Stats
11W - 12L
1,400 SR
Queue Stats
225W - 287L
1,432 Elo+
Solo
Team Averages
Level 80
1,446 SR
1,438 Elo+

VS

Team Averages
Level 81
1,562 SR
1,422 Elo+
Vamana
Vamana
 
Vamana
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
AbdulrahmanASHz
Kali
Level 97
God Stats
5W - 1L
1,956 SR
Queue Stats
235W - 209L
1,502 Elo+
Solo
Agni
Agni
Brzil-_-Carbon
Agni
Level 73
God Stats
31W - 33L
1,476 SR
Queue Stats
138W - 143L
1,451 Elo+
Solo
Kukulkan
Kukulkan
gismogoto
Kukulkan
Level 49
God Stats
39W - 48L
1,447 SR
Queue Stats
236W - 281L
1,386 Elo+
Solo
Neith
Neith
tropical_tundra8
Neith
Level 69
God Stats
5W - 9L
1,432 SR
Queue Stats
17W - 28L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bjellran
Artemis
6
0 / 1 / 0
7,135
274
1,936
3,258
710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
Dat_Elch
Hades
20
2 / 4 / 3
12,237
471
14,014
22,531
12,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Kyakuhiki
Chaac
18
3 / 2 / 0
12,219
470
14,233
15,499
15,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
20
9 / 3 / 2
13,044
502
15,015
23,716
16,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 2 / 7
10,014
385
2,938
16,635
17,182
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
0 / 1 / 2
12,214
470
5,582
21,481
10,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 6 / 3
14,485
557
14,432
25,762
13,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
6 / 1 / 2
15,332
590
14,269
12,819
5,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
gismogoto
Kukulkan
20
2 / 2 / 1
13,029
501
9,122
9,503
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
1 / 6 / 4
12,742
490
18,251
19,905
8,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
14
Kills
12
12
Deaths
16
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
1
2
1
W
3
6
3
0.75
L
Artemis
Bjellran
Artemis
0
1
0
0
W
6
1
2
7
L
Hades
Dat_Elch
Hades
2
4
3
0.88
L
Chaac
Kyakuhiki
Chaac
3
2
0
1.5
L
Fenrir
9
3
2
3.33
L
0
2
7
1.75
W
Kukulkan
gismogoto
Kukulkan
2
2
1
1.25
W
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,136
Damage
61,656
81,639
Taken
89,470
62,069
Mitigated
41,327
27,048
Healing
31,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,582
2,371
0
10,867
21,481
10,712
868
4,955
16,424
0
80,226
W
14,432
9,665
0
10,144
25,762
13,114
0
5,231
20,299
0
125,859
L
Artemis
Bjellran
Artemis
1,936
863
0
1,392
3,258
710
0
0
3,258
0
13,099
W
14,269
954
0
2,804
12,819
5,127
1,756
3,934
8,545
131,995
0
L
Hades
Dat_Elch
Hades
14,014
632
479
9,445
22,531
12,906
0
8,227
14,304
90,850
0
L
Chaac
Kyakuhiki
Chaac
14,233
2,173
0
4,840
15,499
15,163
0
7,227
8,272
307
84,928
L
Fenrir
15,015
5,191
0
10,892
23,716
16,108
0
2,805
20,911
0
108,073
L
2,938
531
0
0
16,635
17,182
726
5,132
11,503
33,540
0
W
Kukulkan
gismogoto
Kukulkan
9,122
939
0
1,284
9,503
4,291
438
2,204
7,297
92,626
0
W
18,251
9,967
0
6,484
19,905
8,083
5,039
4,128
15,651
0
79,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,649
Gold Earned
67,802
555
Minions Killed
785
0
Camps Cleared
0
1,834,266
Distance Traveled
2,322,409
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,214
470
110
4
0
499,060
0
W
Kali
14,485
557
170
7
0
472,762
1
L
Artemis
7,135
274
23
1
0
104,294
0
W
Agni
15,332
590
211
8
0
470,905
9
L
Hades
12,237
471
160
6
0
455,581
2
L
Chaac
12,219
470
165
6
0
309,134
0
L
Fenrir
13,044
502
149
6
0
504,072
5
L
Ymir
10,014
385
58
2
0
461,185
1
W
Kukulkan
13,029
501
157
6
0
464,208
5
W
Neith
12,742
490
137
5
0
415,474
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role