Player Matchup

Janus
Janus
Silver II
LuluLovesYou
Janus
Silver II
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Silver I
MYDlXlEREKT
Danzaburou
Silver I
Level 137
God Stats
6W - 3L
1,659 SR
Queue Stats
118W - 118L
1,215 MMR
Solo
Khepri
Khepri
Silver III
PathtoLlama
Khepri
Silver III
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 97L
1,154 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
Psilocybining
Ao Kuang
Gold V
Level 149
God Stats
31W - 34L
1,394 SR
Queue Stats
522W - 525L
1,207 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
nnnnnnnnm
Sun Wukong
Silver IV
Level 42
God Stats
11W - 12L
1,644 SR
Queue Stats
31W - 41L
1,243 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,540 SR
1,264 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 95
1,543 SR
1,341 MMR
Guan Yu
Guan Yu
Silver II
BrokenBenis
Guan Yu
Silver II
Level 88
God Stats
5W - 3L
1,603 SR
Queue Stats
149W - 145L
1,117 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
MyEmancipation
Kuzenbo
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver IV
TehPersian1
Izanami
Silver IV
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
TtvSaiyanSenpaii
Tsukuyomi
Silver II
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,379 MMR
Party 1
Merlin
Merlin
Silver I
ucandoit69
Merlin
Silver I
Level 158
God Stats
14W - 17L
1,610 SR
Queue Stats
162W - 159L
1,207 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
8,264
590
2,205
5,075
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MYDlXlEREKT
Danzaburou
16
8 / 1 / 0
9,861
704
12,261
12,062
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
11
0 / 2 / 4
6,742
482
2,033
4,259
2,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Psilocybining
Ao Kuang
15
11 / 0 / 1
9,258
661
8,246
10,364
3,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
nnnnnnnnm
Sun Wukong
14
2 / 2 / 6
8,718
623
8,117
13,105
9,679
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
ScyllaSetApolloNemesisPersephone

VS

Bans
AphroditeYmirCupidCthulhuSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BrokenBenis
Guan Yu
10
1 / 5 / 1
6,563
469
9,006
11,775
8,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 3 / 2
5,781
413
4,131
8,683
7,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
TehPersian1
Izanami
10
1 / 5 / 2
6,401
457
5,623
10,593
4,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
11
1 / 6 / 2
6,674
477
3,467
10,807
3,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
ucandoit69
Merlin
14
1 / 3 / 0
7,463
533
3,787
5,388
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
22
Kills
5
6
Deaths
22
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BrokenBenis
Guan Yu
1
5
1
0.3
W
1
1
3
2.5
W
Danzaburou
MYDlXlEREKT
Danzaburou
8
1
0
8
L
1
3
2
0.67
W
Khepri
0
2
4
1
W
Ao Kuang
Psilocybining
Ao Kuang
11
0
1
11.5
L
Izanami
TehPersian1
Izanami
1
5
2
0.4
L
Tsukuyomi
1
6
2
0.33
W
Sun Wukong
nnnnnnnnm
Sun Wukong
2
2
6
2.5
L
Merlin
ucandoit69
Merlin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,862
Damage
26,014
44,865
Taken
47,246
21,517
Mitigated
25,134
21,911
Healing
12,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BrokenBenis
Guan Yu
9,006
2,150
170
4,763
11,775
8,202
0
2,604
9,171
0
33,680
W
2,205
406
0
1,479
5,075
1,541
0
2,279
2,455
55,916
0
W
Danzaburou
MYDlXlEREKT
Danzaburou
12,261
5,721
0
9,100
12,062
4,485
13
1,948
10,094
0
72,210
L
4,131
1,481
0
1,051
8,683
7,346
0
3,158
5,418
13,314
0
W
Khepri
2,033
289
0
866
4,259
2,260
551
1,641
2,574
16,441
0
W
Ao Kuang
Psilocybining
Ao Kuang
8,246
1,258
70
6,230
10,364
3,552
0
610
9,672
48,746
0
L
Izanami
TehPersian1
Izanami
5,623
4,338
0
3,266
10,593
4,127
0
811
9,782
0
39,895
L
Tsukuyomi
3,467
578
0
2,622
10,807
3,476
0
3,632
7,159
0
32,965
W
Sun Wukong
nnnnnnnnm
Sun Wukong
8,117
2,952
0
4,166
13,105
9,679
646
1,016
11,527
0
51,387
L
Merlin
ucandoit69
Merlin
3,787
326
0
380
5,388
1,983
0
2,080
3,232
55,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,843
Gold Earned
32,882
477
Minions Killed
360
0
Camps Cleared
0
1,430,756
Distance Traveled
1,284,641
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,563
469
61
4
0
236,763
3
W
Janus
8,264
590
132
9
0
292,141
8
W
Danzaburou
9,861
704
129
9
0
243,020
2
L
Kuzenbo
5,781
413
17
1
0
296,705
2
W
Khepri
6,742
482
19
1
0
292,063
0
W
Ao Kuang
9,258
661
74
5
0
333,314
3
L
Izanami
6,401
457
89
6
0
239,676
7
L
Tsukuyomi
6,674
477
73
5
0
253,170
0
W
Sun Wukong
8,718
623
123
9
0
270,218
4
L
Merlin
7,463
533
120
9
0
258,327
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role