Player Matchup

Aphrodite
Aphrodite
Bagrub
Aphrodite
Level 29
God Stats
3W - 5L
1,402 SR
Queue Stats
197W - 187L
1,579 Elo+
Solo
Merlin
Merlin
FeeltheVoid
Merlin
Level 22
God Stats
9W - 3L
1,500 SR
Queue Stats
90W - 66L
1,411 Elo+
Solo
Vamana
Vamana
Venom2112
Vamana
Level 28
God Stats
14W - 8L
1,534 SR
Queue Stats
78W - 75L
1,431 Elo+
Solo
Awilix
Awilix
majmuneee
Awilix
Level 8
God Stats
2W - 0L
1,467 SR
Queue Stats
20W - 4L
1,918 Elo+
Solo
Cernunnos
Cernunnos
КоледноПиче
Cernunnos
Level 26
God Stats
6W - 4L
1,703 SR
Queue Stats
225W - 217L
1,550 Elo+
Solo
Team Averages
Level 23
1,521 SR
1,578 Elo+

VS

Team Averages
Level 42
1,629 SR
1,572 Elo+
Guan Yu
Guan Yu
Eleuth1
Guan Yu
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FrostFireGlide
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,790 Elo+
Party 1
Cthulhu
Cthulhu
NymeriaD5
Cthulhu
Level 28
God Stats
8W - 5L
1,645 SR
Queue Stats
27W - 22L
1,463 Elo+
Solo
Mercury
Mercury
ScaryPunkGhost
Mercury
Level 26
God Stats
12W - 5L
1,921 SR
Queue Stats
151W - 145L
1,493 Elo+
Solo
Janus
Janus
URBANSPORT
Janus
Level 126
God Stats
2W - 4L
1,581 SR
Queue Stats
308W - 300L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bagrub
Aphrodite
9
1 / 0 / 4
5,554
555
4,009
5,124
1,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Merlin
10
2 / 1 / 2
6,045
605
2,895
3,349
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
Venom2112
Vamana
11
1 / 2 / 1
6,231
623
3,965
5,798
2,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
majmuneee
Awilix
12
11 / 0 / 2
7,282
728
5,750
5,114
1,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 1 / 6
5,316
532
6,192
8,378
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Eleuth1
Guan Yu
9
0 / 2 / 1
4,847
485
850
5,454
2,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 4 / 1
4,523
452
2,308
6,209
1,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
NymeriaD5
Cthulhu
7
0 / 3 / 0
4,611
461
3,677
8,337
3,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 2 / 0
4,950
495
2,226
6,568
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
9
1 / 5 / 1
5,343
534
2,503
5,692
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
16
Kills
2
4
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Bagrub
Aphrodite
1
0
4
3
L
Guan Yu
Eleuth1
Guan Yu
0
2
1
0.25
W
Merlin
2
1
2
3
L
0
4
1
0.13
L
Cthulhu
NymeriaD5
Cthulhu
0
3
0
0
L
1
2
0
0.5
L
Janus
1
5
1
0.3
W
Vamana
Venom2112
Vamana
1
2
1
0.75
W
Awilix
majmuneee
Awilix
11
0
2
12
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,811
Damage
11,564
27,763
Taken
32,260
9,648
Mitigated
10,864
12,635
Healing
8,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Bagrub
Aphrodite
4,009
1,215
2,203
3,913
5,124
1,988
771
1,384
3,740
22,648
0
L
Guan Yu
Eleuth1
Guan Yu
850
231
48
2,113
5,454
2,411
0
72
5,360
0
17,575
W
Merlin
2,895
40
0
750
3,349
975
428
972
2,259
24,765
0
L
2,308
1,140
0
1,357
6,209
1,338
0
1,207
5,002
0
13,927
L
Cthulhu
NymeriaD5
Cthulhu
3,677
177
0
1,884
8,337
3,883
0
2,400
5,937
17,244
0
L
2,226
788
0
1,714
6,568
1,835
0
687
5,863
0
22,093
L
Janus
2,503
57
0
1,019
5,692
1,397
0
2,168
3,194
25,189
0
W
Vamana
Venom2112
Vamana
3,965
914
0
1,819
5,798
2,573
842
0
5,798
0
36,377
W
Awilix
majmuneee
Awilix
5,750
2,717
0
400
5,114
1,639
0
1,374
3,600
0
37,255
W
6,192
2,593
0
3,550
8,378
2,473
614
2,192
6,186
0
26,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,428
Gold Earned
24,274
277
Minions Killed
204
0
Camps Cleared
0
918,204
Distance Traveled
961,046
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,554
555
34
3
0
162,345
2
L
Guan Yu
4,847
485
35
4
0
205,085
8
W
Merlin
6,045
605
48
5
0
182,957
3
L
Izanami
4,523
452
36
4
0
177,888
1
L
Cthulhu
4,611
461
35
4
0
200,596
3
L
Mercury
4,950
495
50
5
0
200,136
0
L
Janus
5,343
534
48
5
0
177,341
2
W
Vamana
6,231
623
73
7
0
184,568
3
W
Awilix
7,282
728
75
8
0
238,971
1
W
Cernunnos
5,316
532
47
5
0
149,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role