Player Matchup

Merlin
Merlin
Bronze III
Aster010
Merlin
Bronze III
Level 130
God Stats
0W - 1L
1,520 SR
Queue Stats
17W - 24L
1,465 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
WxWbdoggWxW
Sun Wukong
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,459 MMR
Solo
Ymir
Ymir
Gold IV
Xv SHADOW xX
Ymir
Gold IV
Level 145
God Stats
2W - 3L
1,613 SR
Queue Stats
413W - 432L
1,423 MMR
Party 2
Set
Set
Platinum V
santinomiami21
Set
Platinum V
Level 144
God Stats
6W - 4L
1,782 SR
Queue Stats
422W - 423L
1,604 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
titothatswho
Ah Muzen Cab
Bronze III
Level 80
God Stats
0W - 1L
1,301 SR
Queue Stats
2W - 2L
1,492 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,543 SR
1,488 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,560 SR
1,494 MMR
Baron Samedi
Baron Samedi
Gold II
 
Baron Samedi
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver I
Cholord
Pele
Silver I
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 68L
1,468 MMR
Party 1
Hades
Hades
Bronze III
The_Laiot
Hades
Bronze III
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 73L
1,458 MMR
Solo
Xing Tian
Xing Tian
Gold IV
x8WOLFBLOOD8x
Xing Tian
Gold IV
Level 157
God Stats
4W - 0L
1,684 SR
Queue Stats
116W - 126L
1,516 MMR
Party 1
Artemis
Artemis
Gold I
xXRogueDSeiferXx
Artemis
Gold I
Level 138
God Stats
6W - 5L
1,617 SR
Queue Stats
64W - 66L
1,527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aster010
Merlin
13
0 / 3 / 0
7,254
484
8,029
5,735
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
WxWbdoggWxW
Sun Wukong
13
1 / 1 / 0
7,297
486
4,352
10,571
4,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 3 / 0
6,708
447
3,688
9,885
5,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 1
8,617
574
4,760
7,463
3,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
titothatswho
Ah Muzen Cab
8
0 / 4 / 1
5,803
387
2,953
7,038
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
ScyllaTsukuyomiNemesisNu WaDanzaburou

VS

Bans
Chang'eGaneshaJanusAphroditeCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
1 / 1 / 0
8,626
575
4,813
7,040
3,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pele
Cholord
Pele
16
6 / 0 / 3
9,151
610
7,214
9,317
3,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Hades
The_Laiot
Hades
14
1 / 1 / 1
7,784
519
2,622
6,378
2,851
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
x8WOLFBLOOD8x
Xing Tian
12
1 / 1 / 8
7,946
530
3,795
13,388
10,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 2 / 1
7,878
525
5,355
6,486
3,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
5
Kills
12
12
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
0
1
L
Merlin
Aster010
Merlin
0
3
0
0
W
Pele
Cholord
Pele
6
0
3
7.5
W
Hades
The_Laiot
Hades
1
1
1
1.5
L
Sun Wukong
WxWbdoggWxW
Sun Wukong
1
1
0
1
L
0
3
0
0
L
4
1
1
4.5
L
Ah Muzen Cab
titothatswho
Ah Muzen Cab
0
4
1
0.13
W
Xing Tian
x8WOLFBLOOD8x
Xing Tian
1
1
8
5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,782
Damage
23,799
40,692
Taken
42,609
17,230
Mitigated
23,831
8,496
Healing
17,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,813
379
0
3,151
7,040
3,833
1,419
0
7,040
53,035
0
L
Merlin
Aster010
Merlin
8,029
434
0
666
5,735
1,693
0
1,980
3,755
55,498
0
W
Pele
Cholord
Pele
7,214
1,193
0
5,212
9,317
3,623
565
3,125
6,192
0
67,741
W
Hades
The_Laiot
Hades
2,622
382
780
4,121
6,378
2,851
601
2,809
3,569
47,345
0
L
Sun Wukong
WxWbdoggWxW
Sun Wukong
4,352
489
0
3,762
10,571
4,179
0
4,120
5,926
0
39,752
L
3,688
891
0
1,296
9,885
5,380
0
2,040
7,845
34,361
0
L
4,760
1,101
0
678
7,463
3,738
0
1,635
5,803
0
63,955
L
Ah Muzen Cab
titothatswho
Ah Muzen Cab
2,953
1,587
0
2,094
7,038
2,240
0
905
6,133
0
22,426
W
Xing Tian
x8WOLFBLOOD8x
Xing Tian
3,795
175
0
2,231
13,388
10,071
288
4,713
8,675
19,192
0
W
5,355
2,191
0
1,821
6,486
3,453
916
1,070
5,416
0
46,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,679
Gold Earned
41,385
420
Minions Killed
462
0
Camps Cleared
0
1,318,522
Distance Traveled
1,406,778
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,626
575
103
7
0
223,546
1
L
Merlin
7,254
484
120
8
0
272,208
3
W
Pele
9,151
610
131
9
0
337,490
4
W
Hades
7,784
519
93
6
0
269,419
5
L
Sun Wukong
7,297
486
90
6
0
305,184
6
L
Ymir
6,708
447
59
4
0
278,133
3
L
Set
8,617
574
109
7
0
285,403
4
L
Ah Muzen Cab
5,803
387
42
3
0
177,594
0
W
Xing Tian
7,946
530
39
3
0
304,191
4
W
Artemis
7,878
525
96
6
0
272,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role