Player Matchup

Cthulhu
Cthulhu
SnigglesOSG
Cthulhu
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 78L
1,362 Elo+
Solo
Bellona
Bellona
WH15P3R1NGx3Y3
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 83L
1,260 Elo+
Party 1
Kali
Kali
XxLife0nStandby
Kali
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 115L
1,403 Elo+
Party 1
Apollo
Apollo
zOMini01
Apollo
Level 20
God Stats
37W - 21L
1,412 SR
Queue Stats
96W - 77L
1,454 Elo+
Solo
Janus
Janus
ターさん
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,774 Elo+
Solo
Team Averages
Level 19
1,482 SR
1,451 Elo+

VS

Team Averages
Level 15
1,435 SR
1,374 Elo+
Olorun
Olorun
Fox_xxHxx
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,215 Elo+
Solo
Ymir
Ymir
Hellraiser4582
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,329 Elo+
Solo
Artemis
Artemis
RVRMAX
Artemis
Level 14
God Stats
2W - 3L
1,462 SR
Queue Stats
5W - 8L
1,507 Elo+
Solo
Hera
Hera
comicboi16
Hera
Level 28
God Stats
6W - 4L
1,213 SR
Queue Stats
79W - 72L
1,501 Elo+
Solo
Loki
Loki
fortheholyland
Loki
Level 29
God Stats
5W - 12L
1,500 SR
Queue Stats
114W - 121L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SnigglesOSG
Cthulhu
14
6 / 2 / 3
9,516
501
9,597
15,629
11,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 0
8,383
441
2,768
9,870
7,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 4 / 1
9,621
506
3,551
14,996
5,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
zOMini01
Apollo
16
3 / 0 / 4
9,791
515
5,742
10,622
3,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 3 / 4
9,782
515
6,895
9,309
3,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fox_xxHxx
Olorun
14
0 / 8 / 1
8,106
427
8,039
16,190
5,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

1
0 / 0 / 0
5,157
271
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
RVRMAX
Artemis
16
1 / 1 / 2
8,925
470
8,825
7,163
2,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

16
7 / 3 / 1
10,189
536
10,289
10,119
4,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 4 / 2
8,087
426
7,456
10,452
3,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
15
Kills
10
11
Deaths
16
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Olorun
Fox_xxHxx
Olorun
0
8
1
0.06
L
0
0
0
0
L
Artemis
RVRMAX
Artemis
1
1
2
2
W
Cthulhu
SnigglesOSG
Cthulhu
6
2
3
3.75
W
1
2
0
0.5
W
3
4
1
0.88
L
7
3
1
2.5
L
2
4
2
0.75
W
Apollo
zOMini01
Apollo
3
0
4
5
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,553
Damage
34,609
60,426
Taken
43,924
32,261
Mitigated
16,597
16,791
Healing
13,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Fox_xxHxx
Olorun
8,039
4,041
0
6,806
16,190
5,594
814
10,569
5,621
47,293
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
RVRMAX
Artemis
8,825
4,827
207
3,690
7,163
2,543
1,058
321
6,667
0
52,663
W
Cthulhu
SnigglesOSG
Cthulhu
9,597
2,070
123
2,528
15,629
11,714
1,287
9,198
6,431
43,613
0
W
2,768
583
0
422
9,870
7,969
281
0
9,870
5,975
24,294
W
3,551
1,582
0
4,798
14,996
5,822
1,626
3,433
11,563
0
65,504
L
10,289
2,514
0
1,879
10,119
4,969
2,009
4,061
6,058
61,165
0
L
7,456
1,417
0
1,143
10,452
3,491
0
2,005
8,401
0
47,740
W
Apollo
zOMini01
Apollo
5,742
3,430
879
5,525
10,622
3,620
4,755
2,156
8,466
0
54,550
W
6,895
542
0
2,516
9,309
3,136
88
3,541
5,768
64,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,093
Gold Earned
40,464
464
Minions Killed
367
0
Camps Cleared
0
1,761,054
Distance Traveled
1,293,169
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,106
427
79
4
0
264,295
1
L
Ymir
5,157
271
0
0
0
0
0
L
Artemis
8,925
470
101
5
0
323,167
3
W
Cthulhu
9,516
501
62
3
0
365,989
3
W
Bellona
8,383
441
72
4
0
332,344
2
W
Kali
9,621
506
121
6
0
344,354
1
L
Hera
10,189
536
117
6
0
332,224
4
L
Loki
8,087
426
70
4
0
373,483
0
W
Apollo
9,791
515
99
5
0
350,563
1
W
Janus
9,782
515
110
6
0
367,804
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role