Player Matchup

Hercules
Hercules
Bahamut6832
Hercules
Level 107
God Stats
3W - 7L
1,500 SR
Queue Stats
357W - 590L
1,383 Elo+
Party 1
Olorun
Olorun
Bigbaenus
Olorun
Level 17
God Stats
2W - 6L
1,261 SR
Queue Stats
85W - 118L
1,431 Elo+
Solo
Amaterasu
Amaterasu
BiggTuna
Amaterasu
Level 95
God Stats
3W - 2L
1,686 SR
Queue Stats
205W - 236L
1,476 Elo+
Solo
Hachiman
Hachiman
Praedyth3711
Hachiman
Level 21
God Stats
1W - 4L
1,481 SR
Queue Stats
109W - 266L
1,384 Elo+
Party 1
Ymir
Ymir
fizidrone
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,432 Elo+
Solo
Team Averages
Level 49
1,486 SR
1,421 Elo+

VS

Team Averages
Level 66
1,442 SR
1,475 Elo+
Sobek
Sobek
Azurmalf
Sobek
Level 18
God Stats
9W - 11L
1,373 SR
Queue Stats
74W - 74L
1,437 Elo+
Solo
King Arthur
King Arthur
Humanivore
King Arthur
Level 104
God Stats
30W - 30L
1,226 SR
Queue Stats
380W - 429L
1,466 Elo+
Solo
Ne Zha
Ne Zha
PresidentKiller
Ne Zha
Level 100
God Stats
16W - 10L
1,582 SR
Queue Stats
231W - 276L
1,488 Elo+
Solo
Neith
Neith
rugbyfanatic17
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
weedactuallly
Sol
Level 109
God Stats
6W - 3L
1,528 SR
Queue Stats
292W - 385L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bahamut6832
Hercules
4
0 / 0 / 2
3,368
674
839
2,556
828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
Bigbaenus
Olorun
1
0 / 1 / 0
2,615
523
33
735
225
Shoes

Shoes

+6%
Movement Speed

Amaterasu
BiggTuna
Amaterasu
5
0 / 1 / 0
3,132
626
1,288
3,971
1,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Praedyth3711
Hachiman
5
2 / 1 / 0
3,684
737
990
1,859
403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
4
0 / 2 / 1
3,047
609
365
2,181
813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Azurmalf
Sobek
5
0 / 0 / 1
3,396
679
787
2,457
1,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Humanivore
King Arthur
7
0 / 0 / 1
3,805
761
2,760
3,054
936
6
2 / 0 / 1
3,847
769
1,286
2,371
550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 3 / 0
2,704
541
213
1,914
336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 0 / 0
3,821
764
396
1,923
368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
2
Kills
3
5
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
Azurmalf
Sobek
0
0
1
0.5
L
Hercules
Bahamut6832
Hercules
0
0
2
1
L
Olorun
Bigbaenus
Olorun
0
1
0
0
L
Amaterasu
BiggTuna
Amaterasu
0
1
0
0
W
King Arthur
Humanivore
King Arthur
0
0
1
0.5
L
Hachiman
Praedyth3711
Hachiman
2
1
0
2
W
2
0
1
2.5
L
Ymir
0
2
1
0.25
W
0
3
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,515
Damage
5,442
11,302
Taken
11,719
3,584
Mitigated
3,233
4,254
Healing
4,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Azurmalf
Sobek
787
149
0
1,886
2,457
1,043
0
40
2,417
7,514
0
L
Hercules
Bahamut6832
Hercules
839
542
0
1,357
2,556
828
0
489
2,067
0
7,192
L
Olorun
Bigbaenus
Olorun
33
33
0
87
735
225
0
396
339
1,647
0
L
Amaterasu
BiggTuna
Amaterasu
1,288
833
0
2,391
3,971
1,315
0
0
3,971
0
8,372
W
King Arthur
Humanivore
King Arthur
2,760
723
0
1,120
3,054
936
0
0
3,054
0
17,718
L
Hachiman
Praedyth3711
Hachiman
990
522
0
359
1,859
403
300
298
1,561
0
9,371
W
1,286
668
0
1,146
2,371
550
0
33
2,338
0
14,111
L
Ymir
365
169
0
60
2,181
813
0
0
2,181
8,046
0
W
213
213
0
38
1,914
336
0
325
1,589
0
1,345
W
396
122
0
543
1,923
368
2,257
0
1,923
16,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,846
Gold Earned
17,573
71
Minions Killed
119
0
Camps Cleared
0
426,645
Distance Traveled
503,974
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,396
679
16
3
0
125,059
0
L
Hercules
3,368
674
11
2
0
99,499
0
L
Olorun
2,615
523
3
1
0
21,147
0
L
Amaterasu
3,132
626
22
4
0
101,329
1
W
King Arthur
3,805
761
29
6
0
92,597
1
L
Hachiman
3,684
737
18
4
0
104,771
0
W
Ne Zha
3,847
769
34
7
0
121,242
2
L
Ymir
3,047
609
17
3
0
99,899
0
W
Neith
2,704
541
2
0
0
78,191
0
W
Sol
3,821
764
38
8
0
86,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role