Player Matchup

Nemesis
Nemesis
BMORCEGOB
Nemesis
Level 7
God Stats
4W - 11L
1,201 SR
Queue Stats
53W - 76L
1,584 Elo+
Solo
Osiris
Osiris
JooNylol
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,279 Elo+
Solo
Yemoja
Yemoja
PundaBare
Yemoja
Level 6
God Stats
1W - 1L
1,683 SR
Queue Stats
3W - 2L
1,634 Elo+
Party 1
Neith
Neith
yooningui
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,794 Elo+
Party 1
Sol
Sol
zSn3aX
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,453 Elo+
Solo
Team Averages
Level 5
1,477 SR
1,549 Elo+

VS

Team Averages
Level 18
1,541 SR
1,570 Elo+
Chernobog
Chernobog
G0onbag
Chernobog
Level 29
God Stats
7W - 1L
1,851 SR
Queue Stats
163W - 115L
1,760 Elo+
Solo
Osiris
Osiris
ItssHidden
Osiris
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 151L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Skeppster
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 67L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
lloyder16
Nu Wa
Level 28
God Stats
7W - 6L
1,341 SR
Queue Stats
272W - 252L
1,475 Elo+
Solo
Set
Set
sovereiignty
Set
Level 26
God Stats
4W - 7L
1,512 SR
Queue Stats
96W - 80L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BMORCEGOB
Nemesis
7
2 / 3 / 1
5,519
425
850
7,683
1,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Osiris
JooNylol
Osiris
9
1 / 6 / 0
5,645
434
2,623
8,478
5,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
PundaBare
Yemoja
8
0 / 4 / 8
5,905
454
3,332
7,156
4,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
yooningui
Neith
10
8 / 4 / 2
7,073
544
7,148
8,214
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
zSn3aX
Sol
10
0 / 3 / 1
5,784
445
2,851
7,411
1,556
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
G0onbag
Chernobog
17
7 / 1 / 2
10,297
792
6,468
6,260
2,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
ItssHidden
Osiris
8
1 / 5 / 4
5,771
444
1,648
5,968
3,162
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Skeppster
Cthulhu
9
1 / 5 / 4
6,334
487
3,004
8,831
4,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
lloyder16
Nu Wa
14
2 / 0 / 6
8,343
642
4,385
3,973
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 1 / 2
8,969
690
8,555
10,365
4,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
11
Kills
19
20
Deaths
12
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BMORCEGOB
Nemesis
2
3
1
0.83
W
Chernobog
G0onbag
Chernobog
7
1
2
8
W
Osiris
ItssHidden
Osiris
1
5
4
0.6
L
Osiris
JooNylol
Osiris
1
6
0
0.17
L
Yemoja
PundaBare
Yemoja
0
4
8
1
W
Cthulhu
Skeppster
Cthulhu
1
5
4
0.6
W
Nu Wa
lloyder16
Nu Wa
2
0
6
5
W
8
1
2
9
L
Neith
yooningui
Neith
8
4
2
2.25
L
Sol
zSn3aX
Sol
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,804
Damage
24,060
38,942
Taken
35,397
15,642
Mitigated
16,015
8,937
Healing
9,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BMORCEGOB
Nemesis
850
272
0
1,937
7,683
1,500
0
643
6,906
0
17,968
W
Chernobog
G0onbag
Chernobog
6,468
5,185
0
1,694
6,260
2,906
2,116
524
5,461
0
77,614
W
Osiris
ItssHidden
Osiris
1,648
742
0
70
5,968
3,162
0
1,220
4,748
0
10,067
L
Osiris
JooNylol
Osiris
2,623
596
0
250
8,478
5,245
0
820
7,621
0
20,516
L
Yemoja
PundaBare
Yemoja
3,332
878
986
626
7,156
4,920
155
1,228
5,838
12,366
0
W
Cthulhu
Skeppster
Cthulhu
3,004
332
0
506
8,831
4,204
0
1,245
7,586
12,934
0
W
Nu Wa
lloyder16
Nu Wa
4,385
631
0
950
3,973
1,407
0
1,995
1,953
49,139
0
W
8,555
3,522
0
6,280
10,365
4,336
17
1,199
9,166
0
67,142
L
Neith
yooningui
Neith
7,148
3,491
0
2,532
8,214
2,421
693
2,353
5,761
0
30,741
L
Sol
zSn3aX
Sol
2,851
573
0
2,606
7,411
1,556
0
1,756
5,427
27,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,926
Gold Earned
39,714
198
Minions Killed
405
0
Camps Cleared
0
1,122,677
Distance Traveled
1,264,262
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,519
425
30
2
0
220,778
0
W
Chernobog
10,297
792
151
12
0
235,506
1
W
Osiris
5,771
444
21
2
0
242,922
0
L
Osiris
5,645
434
30
2
0
207,292
0
L
Yemoja
5,905
454
23
2
0
247,648
2
W
Cthulhu
6,334
487
11
1
0
273,241
0
W
Nu Wa
8,343
642
101
8
0
259,464
4
W
Set
8,969
690
121
9
0
253,129
2
L
Neith
7,073
544
54
4
0
200,845
0
L
Sol
5,784
445
61
5
0
246,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role