Player Matchup

Scylla
Scylla
Fogle
Scylla
Level 146
God Stats
13W - 7L
1,673 SR
Queue Stats
80W - 56L
1,615 Elo+
Party 1
Apollo
Apollo
HoveLovis
Apollo
Level 69
God Stats
2W - 0L
1,694 SR
Queue Stats
80W - 58L
1,646 Elo+
Party 1
Kukulkan
Kukulkan
InvaderRich
Kukulkan
Level 14
God Stats
32W - 15L
1,941 SR
Queue Stats
43W - 26L
1,688 Elo+
Party 1
King Arthur
King Arthur
KellyRippah
King Arthur
Level 107
God Stats
10W - 7L
1,673 SR
Queue Stats
70W - 43L
1,690 Elo+
Party 1
Kumbhakarna
Kumbhakarna
buezentarotiagno
Kumbhakarna
Level 38
God Stats
201W - 152L
1,568 SR
Queue Stats
389W - 345L
1,515 Elo+
Solo
Team Averages
Level 75
1,710 SR
1,631 Elo+

VS

Team Averages
Level 61
1,508 SR
1,492 Elo+
Kukulkan
Kukulkan
Erkkij
Kukulkan
Level 96
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 7L
1,274 Elo+
Party 3
Hercules
Hercules
Glocksic
Hercules
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,594 Elo+
Party 2
Izanami
Izanami
Mev21
Izanami
Level 16
God Stats
12W - 10L
1,539 SR
Queue Stats
21W - 16L
1,590 Elo+
Party 2
Kumbhakarna
Kumbhakarna
freshlikesoap
Kumbhakarna
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Neith
Neith
vyperwillpiper
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fogle
Scylla
17
14 / 1 / 18
11,541
1,282
20,678
4,601
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
HoveLovis
Apollo
19
18 / 0 / 17
12,516
1,391
24,277
8,696
4,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
InvaderRich
Kukulkan
17
4 / 1 / 21
10,108
1,123
15,716
3,091
1,454
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
KellyRippah
King Arthur
18
5 / 1 / 26
10,467
1,163
17,116
11,795
11,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
buezentarotiagno
Kumbhakarna
17
3 / 0 / 27
10,934
1,215
4,697
11,808
12,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

333

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Erkkij
Kukulkan
14
2 / 11 / 1
9,393
1,044
11,076
18,528
7,458
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Glocksic
Hercules
13
0 / 6 / 1
7,915
879
5,608
14,852
9,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Mev21
Izanami
14
1 / 7 / 0
8,663
963
5,712
16,390
5,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
freshlikesoap
Kumbhakarna
14
0 / 5 / 2
8,280
920
3,240
15,805
12,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
0 / 15 / 2
8,425
936
5,637
20,791
7,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
9
44
Kills
3
3
Deaths
44
109
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Erkkij
Kukulkan
2
11
1
0.23
W
Scylla
Fogle
Scylla
14
1
18
23
L
Hercules
Glocksic
Hercules
0
6
1
0.08
W
Apollo
HoveLovis
Apollo
18
0
17
26.5
W
Kukulkan
InvaderRich
Kukulkan
4
1
21
14.5
W
King Arthur
KellyRippah
King Arthur
5
1
26
18
L
Izanami
Mev21
Izanami
1
7
0
0.14
W
Kumbhakarna
buezentarotiagno
Kumbhakarna
3
0
27
16.5
L
Kumbhakarna
freshlikesoap
Kumbhakarna
0
5
2
0.2
L
0
15
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,484
Damage
31,273
39,991
Taken
86,366
31,374
Mitigated
43,898
10,624
Healing
5,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Erkkij
Kukulkan
11,076
179
318
552
18,528
7,458
0
9,498
8,955
43,300
0
W
Scylla
Fogle
Scylla
20,678
1,018
0
1,213
4,601
1,914
0
1,634
2,892
29,027
0
L
Hercules
Glocksic
Hercules
5,608
802
0
2,220
14,852
9,560
0
5,324
9,328
0
8,122
W
Apollo
HoveLovis
Apollo
24,277
18,144
0
3,764
8,696
4,138
0
2,718
5,878
0
53,764
W
Kukulkan
InvaderRich
Kukulkan
15,716
638
0
0
3,091
1,454
0
1,940
1,151
35,548
0
W
King Arthur
KellyRippah
King Arthur
17,116
3,211
672
2,646
11,795
11,808
0
3,344
8,305
0
29,272
L
Izanami
Mev21
Izanami
5,712
4,139
0
1,506
16,390
5,920
0
8,513
7,802
0
17,514
W
Kumbhakarna
buezentarotiagno
Kumbhakarna
4,697
264
814
1,515
11,808
12,060
0
4,680
7,075
10,852
0
L
Kumbhakarna
freshlikesoap
Kumbhakarna
3,240
77
0
0
15,805
12,995
0
7,290
8,190
7,653
0
L
5,637
3,913
0
880
20,791
7,965
0
10,466
10,175
0
13,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,566
Gold Earned
42,676
185
Minions Killed
147
9
Camps Cleared
3
980,279
Distance Traveled
704,910
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,393
1,044
83
9
2
142,860
0
W
Scylla
11,541
1,282
28
3
0
192,098
3
L
Hercules
7,915
879
5
1
0
171,947
2
W
Apollo
12,516
1,391
69
8
6
198,436
0
W
Kukulkan
10,108
1,123
51
6
1
182,005
0
W
King Arthur
10,467
1,163
28
3
0
176,824
0
L
Izanami
8,663
963
31
3
0
125,606
0
W
Kumbhakarna
10,934
1,215
9
1
2
230,916
3
L
Kumbhakarna
8,280
920
8
1
0
136,073
0
L
Neith
8,425
936
20
2
1
128,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role