Player Matchup

Apollo
Apollo
OnceMidzy
Apollo
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,734 Elo+
Solo
Ra
Ra
Quikslvr
Ra
Level 11
God Stats
0W - 2L
1,712 SR
Queue Stats
3W - 4L
1,617 Elo+
Solo
He Bo
He Bo
TwilightMyth
He Bo
Level 28
God Stats
3W - 1L
1,741 SR
Queue Stats
89W - 76L
1,624 Elo+
Solo
Cerberus
Cerberus
VIJI199707
Cerberus
Level 15
God Stats
5W - 5L
1,397 SR
Queue Stats
283W - 305L
1,626 Elo+
Solo
Cthulhu
Cthulhu
かーくーり
Cthulhu
Level 5
God Stats
0W - 2L
1,336 SR
Queue Stats
3W - 5L
1,349 Elo+
Solo
Team Averages
Level 13
1,537 SR
1,590 Elo+

VS

Team Averages
Level 17
1,723 SR
1,667 Elo+
Ares
Ares
LEAFMAN12
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,415 Elo+
Solo
Tiamat
Tiamat
Lupinaa
Tiamat
Level 29
God Stats
17W - 3L
2,127 SR
Queue Stats
252W - 65L
1,996 Elo+
Party 1
Izanami
Izanami
MShiro
Izanami
Level 23
God Stats
9W - 2L
1,750 SR
Queue Stats
174W - 70L
1,945 Elo+
Party 1
Fenrir
Fenrir
OCAnano
Fenrir
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 23L
1,466 Elo+
Solo
Artemis
Artemis
OutOfTimeMan
Artemis
Level 6
God Stats
4W - 1L
1,740 SR
Queue Stats
6W - 6L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
OnceMidzy
Apollo
11
2 / 5 / 4
6,546
504
7,158
12,748
3,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 11 / 2
5,007
385
2,347
9,075
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
8 / 8 / 0
7,997
615
6,785
11,357
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
VIJI199707
Cerberus
9
0 / 9 / 4
5,592
430
3,754
12,863
4,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 4 / 1
5,674
436
3,755
7,921
3,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
2 / 3 / 10
6,314
486
3,560
7,851
4,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Lupinaa
Tiamat
14
11 / 1 / 4
8,813
678
14,446
8,630
8,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
MShiro
Izanami
15
14 / 1 / 5
9,061
697
12,906
11,687
4,382
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
OCAnano
Fenrir
13
7 / 1 / 8
7,986
614
4,351
6,995
2,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
OutOfTimeMan
Artemis
10
2 / 6 / 8
6,424
494
6,690
7,431
2,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
12
Kills
36
37
Deaths
12
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ares
2
3
10
2.33
W
Tiamat
Lupinaa
Tiamat
11
1
4
13
W
Izanami
MShiro
Izanami
14
1
5
16.5
W
Fenrir
OCAnano
Fenrir
7
1
8
11
L
Apollo
OnceMidzy
Apollo
2
5
4
0.8
W
Artemis
OutOfTimeMan
Artemis
2
6
8
1
L
0
11
2
0.09
L
8
8
0
1
L
Cerberus
VIJI199707
Cerberus
0
9
4
0.22
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,799
Damage
41,953
53,964
Taken
42,594
16,611
Mitigated
22,645
8,982
Healing
14,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,560
290
360
913
7,851
4,212
0
2,612
5,171
12,027
0
W
Tiamat
Lupinaa
Tiamat
14,446
1,639
0
4,524
8,630
8,616
142
3,745
4,772
47,876
0
W
Izanami
MShiro
Izanami
12,906
9,147
0
5,860
11,687
4,382
186
3,843
7,790
0
66,935
W
Fenrir
OCAnano
Fenrir
4,351
725
0
1,919
6,995
2,707
0
1,917
5,012
0
42,754
L
Apollo
OnceMidzy
Apollo
7,158
4,423
0
4,196
12,748
3,593
0
2,740
9,932
0
40,127
W
Artemis
OutOfTimeMan
Artemis
6,690
2,956
183
699
7,431
2,728
478
4,071
3,208
0
23,429
L
2,347
853
106
154
9,075
2,143
250
2,057
6,890
20,380
0
L
6,785
426
0
1,340
11,357
3,219
0
3,802
7,405
26,093
0
L
Cerberus
VIJI199707
Cerberus
3,754
234
0
2,669
12,863
4,358
0
7,013
5,408
16,764
0
L
3,755
797
0
517
7,921
3,298
0
1,561
6,323
13,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,816
Gold Earned
38,598
211
Minions Killed
341
0
Camps Cleared
0
1,121,571
Distance Traveled
1,239,666
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,314
486
20
2
0
266,567
0
W
Tiamat
8,813
678
95
7
0
237,452
0
W
Izanami
9,061
697
111
9
0
257,353
1
W
Fenrir
7,986
614
78
6
0
300,479
0
L
Apollo
6,546
504
71
5
0
234,230
6
W
Artemis
6,424
494
37
3
0
177,815
2
L
Ra
5,007
385
31
2
0
216,932
0
L
He Bo
7,997
615
56
4
0
205,835
0
L
Cerberus
5,592
430
37
3
0
203,559
2
L
Cthulhu
5,674
436
16
1
0
261,015
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role