Player Matchup

Sun Wukong
Sun Wukong
JestOuroboros
Sun Wukong
Level 28
God Stats
0W - 2L
1,320 SR
Queue Stats
207W - 192L
1,697 Elo+
Solo
Tiamat
Tiamat
OICWatUDidThere
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,892 Elo+
Party 1
Anubis
Anubis
OneQueenBee32
Anubis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,478 Elo+
Solo
Cernunnos
Cernunnos
PatrickTheEmu
Cernunnos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,892 Elo+
Party 1
Izanami
Izanami
SaucyMcThicken
Izanami
Level 29
God Stats
17W - 23L
1,473 SR
Queue Stats
125W - 137L
1,556 Elo+
Solo
Team Averages
Level 20
1,458 SR
1,703 Elo+

VS

Team Averages
Level 17
1,569 SR
1,622 Elo+
Cerberus
Cerberus
AurangeJr
Cerberus
Level 19
God Stats
5W - 1L
1,484 SR
Queue Stats
45W - 33L
1,656 Elo+
Solo
Scylla
Scylla
DeepThRoATzzz
Scylla
Level 14
God Stats
10W - 3L
1,843 SR
Queue Stats
34W - 24L
1,754 Elo+
Solo
Achilles
Achilles
SadBoiMike
Achilles
Level 27
God Stats
11W - 11L
1,544 SR
Queue Stats
202W - 219L
1,429 Elo+
Solo
King Arthur
King Arthur
Zwein oG
King Arthur
Level 17
God Stats
7W - 1L
1,473 SR
Queue Stats
105W - 60L
1,658 Elo+
Solo
Agni
Agni
tomas_jakub
Agni
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JestOuroboros
Sun Wukong
19
7 / 5 / 4
12,787
556
20,866
20,873
16,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 10 / 5
8,897
387
9,991
16,351
7,942
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 10 / 2
9,943
432
5,028
13,322
5,279
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
PatrickTheEmu
Cernunnos
16
4 / 7 / 1
10,543
458
12,011
22,355
7,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 7 / 7
10,641
463
7,412
20,077
6,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AurangeJr
Cerberus
19
7 / 2 / 5
12,468
542
14,201
16,829
15,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
19 / 3 / 6
15,174
660
26,208
19,435
8,724
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
SadBoiMike
Achilles
19
5 / 2 / 7
12,308
535
9,904
15,891
17,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
Zwein oG
King Arthur
20
8 / 2 / 6
12,315
535
12,063
22,310
16,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
0 / 14 / 4
8,933
388
3,377
11,320
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
67
23
Kills
39
39
Deaths
23
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AurangeJr
Cerberus
7
2
5
4.75
W
19
3
6
7.33
L
Sun Wukong
JestOuroboros
Sun Wukong
7
5
4
1.8
L
4
10
5
0.65
L
3
10
2
0.4
L
Cernunnos
PatrickTheEmu
Cernunnos
4
7
1
0.64
W
Achilles
SadBoiMike
Achilles
5
2
7
4.25
L
5
7
7
1.21
W
King Arthur
Zwein oG
King Arthur
8
2
6
5.5
W
0
14
4
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,308
Damage
65,753
92,978
Taken
85,785
44,024
Mitigated
61,034
19,233
Healing
23,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AurangeJr
Cerberus
14,201
531
0
7,195
16,829
15,100
36
1,294
15,535
91,463
0
W
26,208
2,941
0
4,743
19,435
8,724
1,125
5,698
13,737
126,319
0
L
Sun Wukong
JestOuroboros
Sun Wukong
20,866
5,525
0
2,658
20,873
16,825
372
9,198
11,545
0
86,352
L
9,991
947
0
2,248
16,351
7,942
0
8,925
7,290
26,833
0
L
5,028
373
0
786
13,322
5,279
1,894
5,814
7,406
43,348
0
L
Cernunnos
PatrickTheEmu
Cernunnos
12,011
6,251
0
7,316
22,355
7,377
556
9,652
12,493
0
73,880
W
Achilles
SadBoiMike
Achilles
9,904
2,341
0
3,848
15,891
17,537
2,136
3,178
12,713
0
78,429
L
7,412
3,618
0
6,225
20,077
6,601
574
9,530
10,458
0
52,563
W
King Arthur
Zwein oG
King Arthur
12,063
2,326
0
7,241
22,310
16,378
338
1,651
20,659
0
88,217
W
3,377
796
0
742
11,320
3,295
1,517
3,198
8,122
25,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,811
Gold Earned
61,198
474
Minions Killed
668
0
Camps Cleared
0
1,844,808
Distance Traveled
2,089,373
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,468
542
183
8
0
442,267
2
W
Scylla
15,174
660
208
9
0
418,011
2
L
Sun Wukong
12,787
556
126
5
0
412,820
2
L
Tiamat
8,897
387
38
2
0
365,531
1
L
Anubis
9,943
432
87
4
0
326,591
6
L
Cernunnos
10,543
458
117
5
0
341,657
0
W
Achilles
12,308
535
125
5
0
444,162
0
L
Izanami
10,641
463
106
5
0
398,209
2
W
King Arthur
12,315
535
115
5
0
490,980
3
W
Agni
8,933
388
37
2
0
293,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role