Player Matchup

Osiris
Osiris
BestBronzeLife
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Jad3mc33
Neith
Level 125
God Stats
14W - 10L
1,278 SR
Queue Stats
100W - 111L
1,517 Elo+
Party 1
The Morrigan
The Morrigan
Raddlsh
The Morrigan
Level 114
God Stats
7W - 13L
1,610 SR
Queue Stats
215W - 228L
1,520 Elo+
Party 1
Susano
Susano
stingbase
Susano
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
292W - 286L
1,539 Elo+
Party 1
Geb
Geb
viperv
Geb
Level 29
God Stats
103W - 41L
1,789 SR
Queue Stats
148W - 64L
1,741 Elo+
Party 1
Team Averages
Level 115
1,535 SR
1,563 Elo+

VS

Team Averages
Level 57
1,400 SR
1,450 Elo+
Danzaburou
Danzaburou
Rowdymonster
Danzaburou
Level 27
God Stats
35W - 21L
1,603 SR
Queue Stats
61W - 33L
1,627 Elo+
Party 3
Scylla
Scylla
Seichanman-NT-D
Scylla
Level 39
God Stats
6W - 14L
1,252 SR
Queue Stats
26W - 44L
1,310 Elo+
Party 2
Terra
Terra
TidePodTony
Terra
Level 86
God Stats
0W - 2L
1,343 SR
Queue Stats
99W - 67L
1,500 Elo+
Party 3
Nemesis
Nemesis
UltaNexus
Nemesis
Level 64
God Stats
1W - 2L
1,279 SR
Queue Stats
20W - 27L
1,358 Elo+
Solo
Vamana
Vamana
taisyou
Vamana
Level 68
God Stats
21W - 23L
1,523 SR
Queue Stats
163W - 183L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
7,030
586
6,418
10,057
7,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Jad3mc33
Neith
12
0 / 0 / 1
6,380
532
3,439
6,110
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

The Morrigan
Raddlsh
The Morrigan
13
5 / 0 / 2
7,664
639
5,452
3,405
1,147
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
stingbase
Susano
13
5 / 0 / 1
7,357
613
5,565
6,447
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
viperv
Geb
11
0 / 2 / 1
5,988
499
5,744
7,743
6,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Rowdymonster
Danzaburou
10
1 / 1 / 1
5,814
485
3,758
7,194
2,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 5 / 0
5,563
464
369
5,498
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 1
5,863
489
3,694
10,029
5,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
UltaNexus
Nemesis
9
1 / 3 / 1
5,821
485
1,984
7,729
2,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Vamana
taisyou
Vamana
12
0 / 2 / 0
6,899
575
4,132
8,458
6,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
12
Kills
3
3
Deaths
12
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Neith
Jad3mc33
Neith
0
0
1
0.5
W
The Morrigan
Raddlsh
The Morrigan
5
0
2
6
L
Danzaburou
Rowdymonster
Danzaburou
1
1
1
1.5
L
0
5
0
0
L
1
1
1
1.5
L
Nemesis
UltaNexus
Nemesis
1
3
1
0.5
W
Susano
stingbase
Susano
5
0
1
5.5
L
Vamana
taisyou
Vamana
0
2
0
0
W
Geb
viperv
Geb
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,618
Damage
13,937
33,762
Taken
38,908
19,120
Mitigated
17,379
15,971
Healing
13,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,418
3,046
0
5,827
10,057
7,436
0
0
10,057
0
40,872
W
Neith
Jad3mc33
Neith
3,439
1,100
0
3,900
6,110
1,797
0
1,910
4,200
0
37,458
W
The Morrigan
Raddlsh
The Morrigan
5,452
1,207
0
1,100
3,405
1,147
235
518
2,887
49,110
404
L
Danzaburou
Rowdymonster
Danzaburou
3,758
1,407
0
1,871
7,194
2,182
0
2,815
4,379
0
26,910
L
369
83
0
0
5,498
1,661
0
2,897
2,601
26,117
0
L
3,694
1,538
1,044
4,974
10,029
5,125
0
3,840
6,189
16,249
0
L
Nemesis
UltaNexus
Nemesis
1,984
1,134
0
1,130
7,729
2,176
0
981
6,748
0
25,274
W
Susano
stingbase
Susano
5,565
1,658
0
3,602
6,447
2,156
0
77
6,370
0
47,273
L
Vamana
taisyou
Vamana
4,132
2,416
0
4,187
8,458
6,235
0
0
8,458
0
45,547
W
Geb
viperv
Geb
5,744
875
234
1,308
7,743
6,584
0
1,558
6,185
35,958
6,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,419
Gold Earned
29,960
404
Minions Killed
256
0
Camps Cleared
0
1,242,763
Distance Traveled
1,200,660
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,030
586
91
8
0
241,015
3
W
Neith
6,380
532
81
7
0
213,818
1
W
The Morrigan
7,664
639
84
7
0
248,857
5
L
Danzaburou
5,814
485
55
5
0
229,805
2
L
Scylla
5,563
464
40
3
0
243,301
1
L
Terra
5,863
489
21
2
0
265,706
2
L
Nemesis
5,821
485
50
4
0
225,799
0
W
Susano
7,357
613
89
7
0
315,398
2
L
Vamana
6,899
575
90
8
0
236,049
4
W
Geb
5,988
499
59
5
0
223,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role