Player Matchup

Bellona
Bellona
Kimbeebubble
Bellona
Level 17
God Stats
1W - 2L
1,819 SR
Queue Stats
1W - 11L
1,212 Elo+
Solo
Hel
Hel
NuageDiamente
Hel
Level 18
God Stats
21W - 14L
1,481 SR
Queue Stats
38W - 38L
1,336 Elo+
Party 1
Jing Wei
Jing Wei
PsychosisEffect
Jing Wei
Level 26
God Stats
25W - 19L
1,500 SR
Queue Stats
441W - 283L
1,778 Elo+
Solo
Anubis
Anubis
Shigaraki5454
Anubis
Level 29
God Stats
8W - 2L
1,753 SR
Queue Stats
51W - 51L
1,503 Elo+
Party 1
Janus
Janus
iAMJanus
Janus
Level 6
God Stats
20W - 11L
1,711 SR
Queue Stats
21W - 13L
1,607 Elo+
Solo
Team Averages
Level 19
1,653 SR
1,487 Elo+

VS

Team Averages
Level 19
1,558 SR
1,506 Elo+
Odin
Odin
AmpleNevada456
Odin
Level 22
God Stats
15W - 11L
1,760 SR
Queue Stats
151W - 139L
1,477 Elo+
Solo
Anhur
Anhur
BuckingFronze
Anhur
Level 8
God Stats
3W - 1L
1,697 SR
Queue Stats
5W - 2L
1,676 Elo+
Solo
Cabrakan
Cabrakan
I Savvji I
Cabrakan
Level 29
God Stats
7W - 5L
1,655 SR
Queue Stats
107W - 135L
1,534 Elo+
Solo
Ares
Ares
Vincyyxx
Ares
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 30L
1,260 Elo+
Solo
Izanami
Izanami
para_N_J
Izanami
Level 29
God Stats
1W - 1L
1,180 SR
Queue Stats
19W - 17L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kimbeebubble
Bellona
9
2 / 2 / 0
5,702
570
4,290
8,365
5,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 2 / 1
4,945
495
919
3,682
467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
9
0 / 1 / 0
5,520
552
2,293
6,730
1,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 0
5,291
529
2,057
6,499
3,370
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
iAMJanus
Janus
11
4 / 3 / 1
6,460
646
3,739
5,833
1,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
5,422
542
4,057
5,311
2,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 1 / 0
6,442
644
7,416
6,110
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
I Savvji I
Cabrakan
11
5 / 0 / 1
6,529
653
3,964
5,088
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
6
0 / 5 / 2
4,431
443
1,142
5,641
1,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
para_N_J
Izanami
12
3 / 0 / 2
6,828
683
4,617
4,575
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
6
Kills
12
12
Deaths
6
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
W
4
1
0
4
W
Cabrakan
I Savvji I
Cabrakan
5
0
1
5.5
L
Bellona
Kimbeebubble
Bellona
2
2
0
1
L
0
2
1
0.25
L
Jing Wei
0
1
0
0
L
0
4
0
0
W
Ares
0
5
2
0.2
L
Janus
iAMJanus
Janus
4
3
1
1.5
W
Izanami
para_N_J
Izanami
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,298
Damage
21,196
31,109
Taken
26,725
11,935
Mitigated
10,974
10,820
Healing
10,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,057
452
0
1,798
5,311
2,253
151
0
5,311
0
28,046
W
7,416
4,488
0
2,658
6,110
2,984
0
1,293
4,817
0
38,703
W
Cabrakan
I Savvji I
Cabrakan
3,964
891
0
2,728
5,088
2,651
0
1,222
3,866
29,334
0
L
Bellona
Kimbeebubble
Bellona
4,290
1,864
0
2,369
8,365
5,323
252
2,098
6,267
0
24,616
L
919
106
2,550
1,722
3,682
467
80
0
3,682
10,817
0
L
Jing Wei
2,293
1,866
0
1,562
6,730
1,276
0
0
6,730
0
35,252
L
2,057
33
0
2,188
6,499
3,370
0
1,199
5,300
28,910
0
W
Ares
1,142
102
0
172
5,641
1,769
312
1,833
3,808
10,008
0
L
Janus
iAMJanus
Janus
3,739
399
0
429
5,833
1,499
0
1,809
4,024
33,147
0
W
Izanami
para_N_J
Izanami
4,617
2,627
0
2,845
4,575
1,317
719
2,367
2,208
0
43,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,918
Gold Earned
29,652
266
Minions Killed
311
0
Camps Cleared
0
961,117
Distance Traveled
971,116
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,422
542
59
6
0
184,063
0
W
Anhur
6,442
644
71
7
0
187,044
5
W
Cabrakan
6,529
653
54
5
0
229,855
3
L
Bellona
5,702
570
42
4
0
204,699
5
L
Hel
4,945
495
20
2
0
180,916
0
L
Jing Wei
5,520
552
75
8
0
176,523
2
L
Anubis
5,291
529
60
6
0
182,526
0
W
Ares
4,431
443
25
3
0
175,638
1
L
Janus
6,460
646
69
7
0
216,453
2
W
Izanami
6,828
683
102
10
0
194,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role