Player Matchup

Erlang Shen
Erlang Shen
ARABASEMIRATAS
Erlang Shen
Level 29
God Stats
1W - 1L
1,297 SR
Queue Stats
224W - 233L
1,486 Elo+
Solo
Fenrir
Fenrir
AntiSimpAccount
Fenrir
Level 8
God Stats
10W - 7L
1,844 SR
Queue Stats
102W - 46L
1,660 Elo+
Party 2
Apollo
Apollo
ElSmurferinho
Apollo
Level 16
God Stats
10W - 1L
1,500 SR
Queue Stats
56W - 31L
1,650 Elo+
Solo
Anhur
Anhur
Healeks
Anhur
Level 27
God Stats
6W - 1L
1,804 SR
Queue Stats
60W - 18L
1,823 Elo+
Party 2
Ra
Ra
Th0rn12331
Ra
Level 29
God Stats
19W - 10L
1,649 SR
Queue Stats
112W - 87L
1,623 Elo+
Solo
Team Averages
Level 22
1,619 SR
1,648 Elo+

VS

Team Averages
Level 24
1,683 SR
1,551 Elo+
Hercules
Hercules
AvrageProNoob
Hercules
Level 20
God Stats
6W - 2L
2,016 SR
Queue Stats
100W - 106L
1,505 Elo+
Solo
Agni
Agni
ChikaraSubete
Agni
Level 28
God Stats
3W - 1L
1,973 SR
Queue Stats
85W - 53L
1,677 Elo+
Solo
Loki
Loki
CikezZa
Loki
Level 14
God Stats
0W - 4L
1,165 SR
Queue Stats
8W - 12L
1,435 Elo+
Party 1
Cerberus
Cerberus
FaiyaInTheWotah
Cerberus
Level 25
God Stats
1W - 2L
1,759 SR
Queue Stats
225W - 159L
1,742 Elo+
Solo
Cupid
Cupid
RazbijacZVZ
Cupid
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ARABASEMIRATAS
Erlang Shen
6
1 / 4 / 0
3,908
558
1,277
3,647
1,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
1 / 0 / 2
4,565
652
1,092
4,137
1,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
5 / 1 / 2
4,706
672
2,396
4,805
1,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
Healeks
Anhur
7
1 / 1 / 4
4,567
652
2,696
3,912
1,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 1 / 2
4,507
644
3,313
3,835
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AvrageProNoob
Hercules
6
1 / 2 / 0
3,566
509
1,343
3,845
1,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
2 / 1 / 0
4,863
695
4,620
4,309
1,520
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
CikezZa
Loki
4
1 / 2 / 0
3,535
505
951
2,855
499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
9
3 / 0 / 1
4,942
706
3,048
4,323
2,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

4
0 / 4 / 0
3,227
461
535
2,919
332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
9
Kills
7
7
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ARABASEMIRATAS
Erlang Shen
1
4
0
0.25
W
1
0
2
2
L
Hercules
AvrageProNoob
Hercules
1
2
0
0.5
L
2
1
0
2
L
Loki
CikezZa
Loki
1
2
0
0.5
W
5
1
2
6
L
Cerberus
3
0
1
3.5
W
Anhur
Healeks
Anhur
1
1
4
3
L
0
4
0
0
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,774
Damage
10,497
20,336
Taken
18,251
6,527
Mitigated
5,533
7,224
Healing
5,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ARABASEMIRATAS
Erlang Shen
1,277
554
0
205
3,647
1,852
309
2,234
1,196
0
8,040
W
1,092
321
0
1,129
4,137
1,246
0
1,728
2,359
0
17,759
L
Hercules
AvrageProNoob
Hercules
1,343
356
0
548
3,845
1,069
0
234
3,567
0
8,345
L
4,620
925
0
1,290
4,309
1,520
0
1,823
2,316
23,870
0
L
Loki
CikezZa
Loki
951
397
0
629
2,855
499
0
251
2,564
0
7,298
W
2,396
1,453
0
2,246
4,805
1,208
1,299
946
3,809
0
19,484
L
Cerberus
3,048
205
0
2,481
4,323
2,113
0
0
4,323
22,808
0
W
Anhur
Healeks
Anhur
2,696
1,530
0
1,876
3,912
1,122
905
0
3,837
0
19,743
L
535
329
59
125
2,919
332
0
719
2,168
0
4,776
W
3,313
860
128
1,640
3,835
1,099
0
2,518
1,317
20,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,253
Gold Earned
20,133
173
Minions Killed
142
0
Camps Cleared
0
646,401
Distance Traveled
645,394
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
3,908
558
15
2
0
133,000
0
W
Fenrir
4,565
652
35
5
0
148,658
1
L
Hercules
3,566
509
7
1
0
162,830
0
L
Agni
4,863
695
48
7
0
144,310
3
L
Loki
3,535
505
19
3
0
89,993
0
W
Apollo
4,706
672
36
5
0
126,750
3
L
Cerberus
4,942
706
58
8
0
150,695
2
W
Anhur
4,567
652
42
6
0
109,445
1
L
Cupid
3,227
461
10
1
0
97,566
0
W
Ra
4,507
644
45
6
0
128,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role