Player Matchup

Tyr
Tyr
Silver I
Blackend61
Tyr
Silver I
Level 79
God Stats
1W - 1L
1,474 SR
Queue Stats
5W - 10L
1,543 MMR
Solo
Ra
Ra
Gold V
Jaswan x
Ra
Gold V
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,570 MMR
Solo
Cerberus
Cerberus
Gold III
NastyDaHooligan
Cerberus
Gold III
Level 158
God Stats
0W - 5L
1,915 SR
Queue Stats
134W - 156L
1,516 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
No One Jester
Ao Kuang
Gold II
Level 89
God Stats
9W - 9L
1,617 SR
Queue Stats
75W - 82L
1,590 MMR
Party 1
Rama
Rama
Silver II
eibvK
Rama
Silver II
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,534 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 88
1,601 SR
1,550 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,474 SR
1,550 MMR
Janus
Janus
Bronze III
 
Janus
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold IV
Ahuiateteo
Susano
Gold IV
Level 78
God Stats
2W - 3L
1,394 SR
Queue Stats
74W - 71L
1,449 MMR
Party 2
Heimdallr
Heimdallr
Silver II
LALOSZN-
Heimdallr
Silver II
Level 89
God Stats
1W - 1L
1,490 SR
Queue Stats
68W - 71L
1,567 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
PapiChuloRal
Sun Wukong
Platinum V
Level 69
God Stats
15W - 17L
1,614 SR
Queue Stats
116W - 105L
1,678 MMR
Party 2
Osiris
Osiris
Gold I
ThatBoiDemiYT
Osiris
Gold I
Level 149
God Stats
14W - 20L
1,372 SR
Queue Stats
473W - 481L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,236
647
122
2,182
1,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

5
0 / 2 / 0
3,130
626
274
1,838
525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
1
0 / 0 / 0
2,511
502
0
308
140
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
No One Jester
Ao Kuang
5
0 / 0 / 0
3,211
642
918
1,896
414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rama
eibvK
Rama
1
0 / 0 / 0
2,421
484
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
SetApolloDanzaburouScyllaNemesis

VS

Bans
Cu ChulainnCthulhuFenrirGuan YuTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
2 / 0 / 0
4,023
805
1,101
1,448
344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
Ahuiateteo
Susano
5
0 / 0 / 1
3,445
689
422
2,268
596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
LALOSZN-
Heimdallr
5
0 / 0 / 0
3,120
624
0
1,642
422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
PapiChuloRal
Sun Wukong
6
0 / 0 / 0
3,431
686
1,159
953
298
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 0 / 0
3,083
617
0
1,346
749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
0
2
W
Susano
Ahuiateteo
Susano
0
0
1
0.5
L
0
0
0
0
L
0
2
0
0
W
Heimdallr
LALOSZN-
Heimdallr
0
0
0
0
L
Cerberus
0
0
0
0
L
Ao Kuang
No One Jester
Ao Kuang
0
0
0
0
W
Sun Wukong
PapiChuloRal
Sun Wukong
0
0
0
0
W
0
0
0
0
L
Rama
eibvK
Rama
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,314
Damage
2,682
6,224
Taken
7,657
2,372
Mitigated
2,409
2,363
Healing
3,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,101
219
0
544
1,448
344
0
468
974
17,171
0
W
Susano
Ahuiateteo
Susano
422
220
0
1,533
2,268
596
0
718
1,550
0
8,807
L
122
0
0
1,027
2,182
1,293
0
0
2,182
0
9,455
L
274
135
0
384
1,838
525
0
906
859
9,516
0
W
Heimdallr
LALOSZN-
Heimdallr
0
0
0
817
1,642
422
1,384
0
1,642
0
11,763
L
Cerberus
0
0
0
16
308
140
0
0
308
1,055
0
L
Ao Kuang
No One Jester
Ao Kuang
918
207
0
936
1,896
414
0
122
1,774
8,831
0
W
Sun Wukong
PapiChuloRal
Sun Wukong
1,159
311
0
120
953
298
0
0
953
0
15,264
W
0
0
123
624
1,346
749
532
0
1,346
0
7,063
L
Rama
eibvK
Rama
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,509
Gold Earned
17,102
86
Minions Killed
127
0
Camps Cleared
0
293,670
Distance Traveled
452,622
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,023
805
26
5
0
91,645
1
W
Susano
3,445
689
31
6
0
97,608
2
L
Tyr
3,236
647
28
6
0
86,639
1
L
Ra
3,130
626
31
6
0
75,101
0
W
Heimdallr
3,120
624
28
6
0
88,737
2
L
Cerberus
2,511
502
3
1
0
16,806
0
L
Ao Kuang
3,211
642
24
5
0
98,847
1
W
Sun Wukong
3,431
686
25
5
0
88,579
1
W
Osiris
3,083
617
17
3
0
86,053
2
L
Rama
2,421
484
0
0
0
16,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role