Player Matchup

Loki
Loki
AmpleNevada456
Loki
Level 22
God Stats
28W - 31L
1,495 SR
Queue Stats
151W - 139L
1,487 Elo+
Solo
Rama
Rama
LYRICA97
Rama
Level 21
God Stats
0W - 2L
1,722 SR
Queue Stats
87W - 81L
1,542 Elo+
Solo
Sun Wukong
Sun Wukong
Vincyyxx
Sun Wukong
Level 7
God Stats
4W - 11L
1,738 SR
Queue Stats
18W - 30L
1,280 Elo+
Solo
Tyr
Tyr
ZEKROM97110
Tyr
Level 25
God Stats
5W - 4L
1,785 SR
Queue Stats
81W - 80L
1,360 Elo+
Solo
Merlin
Merlin
palinkard
Merlin
Level 9
God Stats
3W - 5L
1,427 SR
Queue Stats
5W - 9L
1,409 Elo+
Solo
Team Averages
Level 17
1,633 SR
1,416 Elo+

VS

Team Averages
Level 15
1,577 SR
1,518 Elo+
King Arthur
King Arthur
BuckingFronze
King Arthur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Athena
Athena
PsychosisEffect
Athena
Level 26
God Stats
53W - 23L
1,815 SR
Queue Stats
441W - 283L
1,774 Elo+
Solo
Danzaburou
Danzaburou
SantaLied
Danzaburou
Level 6
God Stats
3W - 5L
1,273 SR
Queue Stats
67W - 73L
1,327 Elo+
Solo
Tiamat
Tiamat
WatchedMussel79
Tiamat
Level 28
God Stats
10W - 5L
1,649 SR
Queue Stats
25W - 27L
1,415 Elo+
Solo
Janus
Janus
iAMJanus
Janus
Level 5
God Stats
20W - 11L
1,648 SR
Queue Stats
21W - 13L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,601
431
2,771
10,122
3,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
11
1 / 3 / 0
6,584
506
6,746
11,790
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Vincyyxx
Sun Wukong
8
0 / 4 / 1
5,463
420
906
5,813
2,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 6 / 0
5,481
422
3,776
10,508
4,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
palinkard
Merlin
9
0 / 4 / 0
5,712
439
2,051
7,056
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BuckingFronze
King Arthur
15
4 / 1 / 6
8,752
673
7,316
9,388
5,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
4 / 0 / 8
7,750
596
6,029
6,802
5,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
SantaLied
Danzaburou
13
5 / 1 / 0
8,217
632
7,450
8,918
3,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 1 / 6
7,692
592
5,312
5,679
2,976
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Janus
iAMJanus
Janus
14
8 / 0 / 7
8,467
651
6,292
5,078
1,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
3
Kills
24
24
Deaths
3
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
King Arthur
BuckingFronze
King Arthur
4
1
6
7
L
Rama
1
3
0
0.33
W
4
0
8
8
W
Danzaburou
SantaLied
Danzaburou
5
1
0
5
L
Sun Wukong
Vincyyxx
Sun Wukong
0
4
1
0.13
W
3
1
6
6
L
2
6
0
0.33
W
Janus
iAMJanus
Janus
8
0
7
11.5
L
Merlin
palinkard
Merlin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,250
Damage
32,399
45,289
Taken
35,865
16,355
Mitigated
18,890
11,544
Healing
13,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,771
399
0
2,139
10,122
3,106
0
3,535
6,473
0
26,479
W
King Arthur
BuckingFronze
King Arthur
7,316
2,121
0
2,800
9,388
5,741
441
0
9,145
0
55,520
L
Rama
6,746
5,660
0
5,184
11,790
3,578
0
2,115
9,675
0
44,558
W
6,029
2,921
0
2,081
6,802
5,564
0
602
6,054
29,409
0
W
Danzaburou
SantaLied
Danzaburou
7,450
2,789
0
5,657
8,918
3,100
540
0
8,918
0
45,814
L
Sun Wukong
Vincyyxx
Sun Wukong
906
492
0
1,258
5,813
2,809
0
1,830
3,983
0
15,921
W
5,312
1,000
207
2,072
5,679
2,976
1,384
1,115
4,539
35,576
0
L
3,776
1,143
0
2,105
10,508
4,732
0
4,956
5,552
0
15,223
W
Janus
iAMJanus
Janus
6,292
616
106
532
5,078
1,509
102
334
4,669
48,507
0
L
Merlin
palinkard
Merlin
2,051
150
0
858
7,056
2,130
0
5,197
1,859
29,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,841
Gold Earned
40,878
269
Minions Killed
403
0
Camps Cleared
0
1,187,991
Distance Traveled
1,364,327
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,601
431
64
5
0
241,547
0
W
King Arthur
8,752
673
124
10
0
286,256
0
L
Rama
6,584
506
84
6
0
217,369
2
W
Athena
7,750
596
39
3
0
304,498
7
W
Danzaburou
8,217
632
76
6
0
227,312
7
L
Sun Wukong
5,463
420
37
3
0
239,977
0
W
Tiamat
7,692
592
81
6
0
246,582
3
L
Tyr
5,481
422
25
2
0
267,175
1
W
Janus
8,467
651
83
6
0
299,679
0
L
Merlin
5,712
439
59
5
0
221,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role