Player Matchup

Guan Yu
Guan Yu
Ill1citly
Guan Yu
Level 118
God Stats
9W - 7L
1,531 SR
Queue Stats
107W - 99L
1,648 Elo+
Party 2
Bellona
Bellona
jnick12__
Bellona
Level 29
God Stats
59W - 37L
1,611 SR
Queue Stats
59W - 37L
1,684 Elo+
Party 2
Ymir
Ymir
mantar3500
Ymir
Level 107
God Stats
34W - 33L
1,650 SR
Queue Stats
119W - 115L
1,631 Elo+
Party 2
Team Averages
Level 85
1,597 SR
1,654 Elo+

VS

Team Averages
Level 52
1,611 SR
1,376 Elo+
Xing Tian
Xing Tian
Krypt Sandstorm
Xing Tian
Level 108
God Stats
36W - 34L
1,519 SR
Queue Stats
257W - 288L
1,386 Elo+
Solo
Chang'e
Chang'e
MrSheep23
Chang'e
Level 42
God Stats
56W - 57L
1,398 SR
Queue Stats
352W - 465L
1,395 Elo+
Party 1
Arachne
Arachne
SGS Nanix139
Arachne
Level 7
God Stats
2W - 1L
1,917 SR
Queue Stats
2W - 6L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ill1citly
Guan Yu
15
12 / 0 / 12
10,981
915
18,050
12,693
6,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
jnick12__
Bellona
12
4 / 3 / 15
9,493
791
5,982
10,916
8,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
9 / 2 / 15
10,435
870
10,816
12,701
11,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Krypt Sandstorm
Xing Tian
11
1 / 7 / 4
8,470
706
7,639
16,452
13,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
MrSheep23
Chang'e
11
3 / 7 / 2
8,188
682
8,553
12,721
3,170
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
SGS Nanix139
Arachne
8
1 / 11 / 3
7,442
620
5,861
12,639
2,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
14
25
Kills
5
5
Deaths
25
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Ill1citly
Guan Yu
12
0
12
18
L
Xing Tian
Krypt Sandstorm
Xing Tian
1
7
4
0.43
L
Chang'e
MrSheep23
Chang'e
3
7
2
0.57
L
Arachne
SGS Nanix139
Arachne
1
11
3
0.23
W
Bellona
jnick12__
Bellona
4
3
15
3.83
W
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,848
Damage
22,053
36,310
Taken
41,812
25,919
Mitigated
19,068
9,939
Healing
6,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Ill1citly
Guan Yu
18,050
3,753
1,720
3,407
12,693
6,680
2,249
5,272
7,421
0
54,588
L
Xing Tian
Krypt Sandstorm
Xing Tian
7,639
715
0
529
16,452
13,168
0
3,390
12,770
21,430
0
L
Chang'e
MrSheep23
Chang'e
8,553
1,059
1,654
3,230
12,721
3,170
0
3,085
9,511
32,827
0
L
Arachne
SGS Nanix139
Arachne
5,861
4,561
0
756
12,639
2,730
0
4,413
8,151
0
18,352
W
Bellona
jnick12__
Bellona
5,982
2,255
402
2,338
10,916
8,017
0
5,758
5,158
0
29,235
W
10,816
1,640
0
2,072
12,701
11,222
0
5,915
6,786
36,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,909
Gold Earned
24,100
146
Minions Killed
91
0
Camps Cleared
0
695,624
Distance Traveled
581,426
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,981
915
63
5
0
242,836
4
L
Xing Tian
8,470
706
14
1
0
209,179
0
L
Chang'e
8,188
682
50
4
0
173,190
3
L
Arachne
7,442
620
27
2
0
199,057
3
W
Bellona
9,493
791
47
4
0
233,694
2
W
Ymir
10,435
870
36
3
0
219,094
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role