Player Matchup

Izanami
Izanami
ForsakenWaifu
Izanami
Level 4
God Stats
2W - 1L
1,829 SR
Queue Stats
29W - 24L
1,466 Elo+
Party 1
Artio
Artio
JackaledUp
Artio
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 122L
1,420 Elo+
Party 3
Janus
Janus
RhysD
Janus
Level 17
God Stats
5W - 4L
1,573 SR
Queue Stats
77W - 87L
1,488 Elo+
Party 3
Amaterasu
Amaterasu
StrawberryTiger
Amaterasu
Level 18
God Stats
1W - 4L
1,508 SR
Queue Stats
43W - 68L
1,402 Elo+
Party 3
Chaac
Chaac
itsherbs
Chaac
Level 14
God Stats
9W - 5L
1,504 SR
Queue Stats
201W - 204L
1,337 Elo+
Party 1
Team Averages
Level 23
1,583 SR
1,422 Elo+

VS

Team Averages
Level 20
1,584 SR
1,478 Elo+
Ymir
Ymir
MarkSherrysmurf
Ymir
Level 5
God Stats
10W - 10L
1,500 SR
Queue Stats
114W - 153L
1,177 Elo+
Party 2
Thor
Thor
NUGAWEED
Thor
Level 15
God Stats
6W - 2L
1,705 SR
Queue Stats
31W - 26L
1,549 Elo+
Party 4
Danzaburou
Danzaburou
YouHaveToSuffer
Danzaburou
Level 29
God Stats
33W - 26L
1,636 SR
Queue Stats
81W - 80L
1,551 Elo+
Solo
King Arthur
King Arthur
sIeepe
King Arthur
Level 17
God Stats
21W - 19L
1,579 SR
Queue Stats
53W - 42L
1,611 Elo+
Party 4
Fenrir
Fenrir
shadowPro4
Fenrir
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
5 / 8 / 1
10,043
502
9,824
13,121
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artio
13
1 / 6 / 8
9,008
450
4,497
16,785
13,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
RhysD
Janus
15
2 / 8 / 2
9,794
490
7,562
11,427
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
StrawberryTiger
Amaterasu
12
1 / 6 / 4
7,948
397
4,318
18,623
9,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
itsherbs
Chaac
13
0 / 5 / 5
8,042
402
9,120
15,661
14,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 5
8,879
444
4,652
12,512
9,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
13
4 / 2 / 5
8,561
428
5,596
11,161
4,183
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
YouHaveToSuffer
Danzaburou
16
13 / 3 / 9
10,840
542
20,867
13,097
5,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
sIeepe
King Arthur
18
9 / 2 / 2
11,138
557
16,270
21,536
18,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
shadowPro4
Fenrir
16
5 / 0 / 5
10,259
513
5,134
11,194
4,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
9
Kills
33
33
Deaths
10
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
5
8
1
0.69
L
Artio
1
6
8
0.83
W
2
3
5
1.5
W
Thor
4
2
5
3.25
L
Janus
RhysD
Janus
2
8
2
0.38
L
Amaterasu
StrawberryTiger
Amaterasu
1
6
4
0.5
W
Danzaburou
YouHaveToSuffer
Danzaburou
13
3
9
5.83
L
Chaac
itsherbs
Chaac
0
5
5
0.5
W
King Arthur
sIeepe
King Arthur
9
2
2
5
W
Fenrir
shadowPro4
Fenrir
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,321
Damage
52,519
75,617
Taken
69,500
44,536
Mitigated
42,961
20,302
Healing
20,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
9,824
7,158
0
3,296
13,121
3,463
724
2,126
10,995
0
50,731
L
Artio
4,497
843
1,031
2,518
16,785
13,666
0
2,268
14,467
21,851
0
W
4,652
756
0
1,124
12,512
9,749
66
2,016
10,379
31,016
0
W
Thor
5,596
1,888
0
229
11,161
4,183
138
1,095
9,682
0
35,072
L
Janus
RhysD
Janus
7,562
161
130
1,318
11,427
3,485
569
0
11,164
48,889
0
L
Amaterasu
StrawberryTiger
Amaterasu
4,318
1,898
0
6,742
18,623
9,771
567
260
17,973
0
29,140
W
Danzaburou
YouHaveToSuffer
Danzaburou
20,867
11,876
0
4,027
13,097
5,629
1,488
2,986
9,986
0
67,386
L
Chaac
itsherbs
Chaac
9,120
1,758
219
5,048
15,661
14,151
0
70
15,466
59
51,722
W
King Arthur
sIeepe
King Arthur
16,270
1,609
0
9,408
21,536
18,834
810
3,991
17,078
92
68,106
W
Fenrir
shadowPro4
Fenrir
5,134
649
0
5,906
11,194
4,566
946
1,429
9,660
0
72,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,835
Gold Earned
49,677
344
Minions Killed
438
0
Camps Cleared
0
1,703,597
Distance Traveled
1,837,190
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,043
502
82
4
0
321,634
2
L
Artio
9,008
450
36
2
0
343,670
2
W
Ymir
8,879
444
49
2
0
355,893
1
W
Thor
8,561
428
54
3
0
347,033
7
L
Janus
9,794
490
101
5
0
343,156
1
L
Amaterasu
7,948
397
52
3
0
308,529
0
W
Danzaburou
10,840
542
88
4
0
358,914
5
L
Chaac
8,042
402
73
4
0
386,608
4
W
King Arthur
11,138
557
130
7
0
363,009
6
W
Fenrir
10,259
513
117
6
0
412,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role