Player Matchup

Rama
Rama
BUSTER11J
Rama
Level 143
God Stats
2W - 3L
1,545 SR
Queue Stats
65W - 57L
1,506 Elo+
Party 2
Medusa
Medusa
DoNotBanPulse
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,591 Elo+
Solo
Bellona
Bellona
TTV_UnSecrecy
Bellona
Level 22
God Stats
5W - 3L
1,183 SR
Queue Stats
24W - 24L
1,413 Elo+
Solo
Neith
Neith
TanglyPine08694
Neith
Level 17
God Stats
8W - 3L
1,687 SR
Queue Stats
39W - 47L
1,457 Elo+
Solo
Kukulkan
Kukulkan
gerson_ramms1999
Kukulkan
Level 5
God Stats
3W - 5L
1,500 SR
Queue Stats
445W - 427L
1,407 Elo+
Party 2
Team Averages
Level 38
1,483 SR
1,475 Elo+

VS

Team Averages
Level 29
1,433 SR
1,439 Elo+
Agni
Agni
AtWins7
Agni
Level 26
God Stats
3W - 9L
1,502 SR
Queue Stats
186W - 197L
1,393 Elo+
Solo
Cerberus
Cerberus
Bl00dSlayer169
Cerberus
Level 87
God Stats
8W - 6L
1,480 SR
Queue Stats
388W - 368L
1,558 Elo+
Party 1
Nu Wa
Nu Wa
R0LL0S
Nu Wa
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 48L
1,450 Elo+
Party 1
Heimdallr
Heimdallr
StrikenAngel
Heimdallr
Level 19
God Stats
27W - 25L
1,548 SR
Queue Stats
136W - 142L
1,593 Elo+
Solo
Cthulhu
Cthulhu
butterball27
Cthulhu
Level 5
God Stats
0W - 3L
1,133 SR
Queue Stats
4W - 8L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
16 / 4 / 16
17,040
1,311
33,277
20,843
6,187
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
16 / 2 / 10
15,622
1,202
27,221
15,120
4,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
20
2 / 0 / 18
13,198
1,015
6,369
14,345
5,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
3 / 6 / 11
12,880
991
7,709
18,491
5,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
2 / 7 / 9
12,664
974
9,647
13,245
5,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

123

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
AtWins7
Agni
20
7 / 18 / 10
14,485
1,114
13,106
25,823
9,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
20
6 / 6 / 10
14,422
1,109
29,652
29,632
13,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nu Wa
R0LL0S
Nu Wa
20
3 / 8 / 14
13,168
1,013
17,921
19,422
7,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
StrikenAngel
Heimdallr
20
3 / 4 / 15
13,584
1,045
18,461
12,516
5,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
butterball27
Cthulhu
15
0 / 3 / 0
9,993
769
106
3,589
1,357

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
68
39
Kills
19
19
Deaths
39
64
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Agni
AtWins7
Agni
7
18
10
0.67
W
Rama
16
4
16
6
L
Cerberus
6
6
10
1.83
W
16
2
10
10.5
L
Nu Wa
R0LL0S
Nu Wa
3
8
14
1.25
L
Heimdallr
StrikenAngel
Heimdallr
3
4
15
2.63
W
Bellona
2
0
18
11
W
3
6
11
1.42
L
Cthulhu
butterball27
Cthulhu
0
3
0
0
W
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,223
Damage
79,246
82,044
Taken
90,982
27,210
Mitigated
36,036
11,924
Healing
5,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
AtWins7
Agni
13,106
1,186
0
912
25,823
9,252
0
1,922
23,901
56,731
0
W
Rama
33,277
23,466
0
4,878
20,843
6,187
0
15,273
5,312
0
88,159
L
Cerberus
29,652
490
0
3,708
29,632
13,083
0
3,955
25,677
53,959
0
W
27,221
14,867
0
3,349
15,120
4,761
0
10,272
4,688
0
51,203
L
Nu Wa
R0LL0S
Nu Wa
17,921
5,755
0
701
19,422
7,036
0
2,106
17,316
35,818
0
L
Heimdallr
StrikenAngel
Heimdallr
18,461
9,177
0
0
12,516
5,308
0
664
11,852
0
53,949
W
Bellona
6,369
2,176
0
84
14,345
5,099
0
9,626
4,459
0
12,978
W
7,709
5,326
0
3,137
18,491
5,365
0
13,204
5,105
0
40,286
L
Cthulhu
butterball27
Cthulhu
106
106
0
0
3,589
1,357
0
1,000
2,589
580
0
W
9,647
1,958
0
476
13,245
5,798
0
11,362
1,695
30,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,404
Gold Earned
65,652
315
Minions Killed
299
11
Camps Cleared
4
1,231,776
Distance Traveled
1,009,779
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
14,485
1,114
108
8
0
199,903
0
W
Rama
17,040
1,311
124
10
2
217,682
1
L
Cerberus
14,422
1,109
75
6
1
265,254
0
W
Medusa
15,622
1,202
51
4
7
312,252
0
L
Nu Wa
13,168
1,013
36
3
0
233,762
0
L
Heimdallr
13,584
1,045
79
6
2
242,475
1
W
Bellona
13,198
1,015
13
1
1
334,998
0
W
Neith
12,880
991
69
5
1
187,197
0
L
Cthulhu
9,993
769
1
0
1
68,385
0
W
Kukulkan
12,664
974
58
4
0
179,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role