Player Matchup

Izanami
Izanami
Dbo8079
Izanami
Level 23
God Stats
6W - 12L
1,315 SR
Queue Stats
106W - 127L
1,213 Elo+
Solo
Fenrir
Fenrir
Dooby_Brutha
Fenrir
Level 20
God Stats
2W - 4L
1,317 SR
Queue Stats
6W - 21L
1,105 Elo+
Party 1
Kuzenbo
Kuzenbo
UsoGreen
Kuzenbo
Level 19
God Stats
0W - 3L
1,087 SR
Queue Stats
25W - 57L
1,131 Elo+
Party 1
Team Averages
Level 21
1,240 SR
1,149 Elo+

VS

Team Averages
Level 24
1,390 SR
1,251 Elo+
Rama
Rama
FaZe_CoReRupTion
Rama
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,370 Elo+
Solo
King Arthur
King Arthur
OrphanKrippler
King Arthur
Level 27
God Stats
13W - 23L
1,340 SR
Queue Stats
143W - 216L
1,196 Elo+
Party 2
Neith
Neith
supportkrippler
Neith
Level 25
God Stats
105W - 142L
1,330 SR
Queue Stats
139W - 211L
1,187 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dbo8079
Izanami
15
3 / 4 / 0
10,977
610
13,670
18,169
8,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fenrir
11
0 / 17 / 2
9,133
507
8,045
25,735
10,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
UsoGreen
Kuzenbo
13
1 / 10 / 3
10,924
607
10,442
24,393
35,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 0 / 13
13,797
767
17,465
8,983
3,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

King Arthur
OrphanKrippler
King Arthur
16
11 / 4 / 15
13,189
733
23,005
27,297
25,730
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
7 / 0 / 17
12,298
683
18,712
12,749
4,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
76
4
Kills
31
31
Deaths
4
5
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dbo8079
Izanami
3
4
0
0.75
L
Fenrir
0
17
2
0.06
W
13
0
13
19.5
W
King Arthur
OrphanKrippler
King Arthur
11
4
15
4.63
L
Kuzenbo
UsoGreen
Kuzenbo
1
10
3
0.25
W
7
0
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,157
Damage
59,182
68,297
Taken
49,029
53,275
Mitigated
33,990
4,697
Healing
18,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dbo8079
Izanami
13,670
9,565
0
3,187
18,169
8,000
75
0
17,983
0
74,620
L
Fenrir
8,045
1,064
0
667
25,735
10,171
0
0
25,735
0
15,720
W
17,465
15,124
0
4,197
8,983
3,517
794
2,320
6,663
0
73,736
W
King Arthur
OrphanKrippler
King Arthur
23,005
2,687
242
8,687
27,297
25,730
42
5,071
21,478
0
56,602
L
Kuzenbo
UsoGreen
Kuzenbo
10,442
4,316
0
843
24,393
35,104
79
31
24,232
20,432
0
W
18,712
10,531
0
5,085
12,749
4,743
1,439
3,258
9,491
0
55,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,034
Gold Earned
39,284
155
Minions Killed
214
0
Camps Cleared
0
728,324
Distance Traveled
901,324
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,977
610
125
7
0
241,934
0
L
Fenrir
9,133
507
10
1
0
240,228
0
W
Rama
13,797
767
108
6
0
294,654
0
W
King Arthur
13,189
733
42
2
0
301,748
4
L
Kuzenbo
10,924
607
20
1
0
246,162
0
W
Neith
12,298
683
64
4
0
304,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role