Player Matchup

Chronos
Chronos
Chapter Books
Chronos
Level 160
God Stats
3W - 0L
1,805 SR
Queue Stats
35W - 5L
1,900 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Grеwal
Kumbhakarna
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
1,003W - 200L
1,942 Elo+
Party 1
Thor
Thor
YmirNuts
Thor
Level 110
God Stats
8W - 9L
1,907 SR
Queue Stats
275W - 86L
1,947 Elo+
Party 1
Team Averages
Level 143
1,737 SR
1,930 Elo+

VS

Team Averages
Level 96
1,461 SR
1,559 Elo+
Sol
Sol
AurTeoGNJ2
Sol
Level 135
God Stats
10W - 15L
1,509 SR
Queue Stats
585W - 696L
1,569 Elo+
Solo
Ganesha
Ganesha
Sloth King I
Ganesha
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 61L
1,522 Elo+
Solo
Rama
Rama
d-a-r-i-a-n
Rama
Level 92
God Stats
4W - 4L
1,373 SR
Queue Stats
752W - 848L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
11
4 / 4 / 7
8,216
822
8,680
11,569
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kumbhakarna
Grеwal
Kumbhakarna
12
4 / 0 / 11
8,646
865
5,651
12,150
9,150
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Thor
11
7 / 3 / 3
8,773
877
8,703
8,040
2,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 4
7,606
761
9,679
7,714
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Sloth King I
Ganesha
11
1 / 2 / 5
7,739
774
2,989
9,962
8,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
4 / 7 / 2
7,933
793
6,389
10,439
4,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
15
Kills
7
7
Deaths
15
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Chronos
4
4
7
1.88
W
Kumbhakarna
Grеwal
Kumbhakarna
4
0
11
9.5
L
Ganesha
Sloth King I
Ganesha
1
2
5
1.75
W
Thor
7
3
3
2.83
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,034
Damage
19,057
31,759
Taken
28,115
15,787
Mitigated
14,950
6,897
Healing
4,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,679
2,055
0
824
7,714
2,197
0
2,625
5,089
27,483
0
W
Chronos
8,680
2,997
0
2,899
11,569
3,885
2,787
4,060
7,246
35,335
0
W
Kumbhakarna
Grеwal
Kumbhakarna
5,651
411
466
3,282
12,150
9,150
252
4,841
7,017
28,649
0
L
Ganesha
Sloth King I
Ganesha
2,989
330
0
3,142
9,962
8,032
0
4,613
5,349
22,737
0
W
Thor
8,703
1,694
0
250
8,040
2,752
0
3,299
4,487
0
21,949
L
6,389
4,308
0
1,003
10,439
4,721
0
7,139
3,300
342
17,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,635
Gold Earned
23,278
130
Minions Killed
101
0
Camps Cleared
0
574,707
Distance Traveled
514,502
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,606
761
50
5
0
164,859
3
W
Chronos
8,216
822
60
6
0
177,301
0
W
Kumbhakarna
8,646
865
29
3
0
215,470
1
L
Ganesha
7,739
774
6
1
0
201,095
3
W
Thor
8,773
877
41
4
0
181,936
0
L
Rama
7,933
793
45
5
0
148,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role