Player Matchup

Rama
Rama
BigBush619
Rama
Level 23
God Stats
5W - 4L
1,542 SR
Queue Stats
438W - 474L
1,400 Elo+
Party 2
Tyr
Tyr
Coulrophiliac
Tyr
Level 128
God Stats
9W - 8L
1,590 SR
Queue Stats
571W - 617L
1,451 Elo+
Solo
Khepri
Khepri
DonkeyDude3071
Khepri
Level 27
God Stats
1W - 2L
1,309 SR
Queue Stats
22W - 34L
1,426 Elo+
Solo
Tiamat
Tiamat
Maccy_Tobaccy
Tiamat
Level 62
God Stats
14W - 31L
1,281 SR
Queue Stats
298W - 358L
1,407 Elo+
Party 2
Da Ji
Da Ji
chitauree
Da Ji
Level 24
God Stats
9W - 8L
1,555 SR
Queue Stats
75W - 93L
1,500 Elo+
Solo
Team Averages
Level 53
1,455 SR
1,437 Elo+

VS

Team Averages
Level 75
1,566 SR
1,497 Elo+
Anhur
Anhur
DReaMZ-_SB
Anhur
Level 150
God Stats
3W - 8L
1,527 SR
Queue Stats
243W - 252L
1,513 Elo+
Party 1
Ymir
Ymir
IM_A_CAMP_R
Ymir
Level 26
God Stats
34W - 20L
1,729 SR
Queue Stats
221W - 232L
1,465 Elo+
Party 1
Nemesis
Nemesis
Pexc
Nemesis
Level 25
God Stats
12W - 9L
1,413 SR
Queue Stats
579W - 532L
1,530 Elo+
Party 1
Ullr
Ullr
Yoscii
Ullr
Level 160
God Stats
28W - 21L
1,660 SR
Queue Stats
311W - 298L
1,478 Elo+
Party 1
Kukulkan
Kukulkan
elegant148tiger
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 0
5,832
583
1,853
6,702
1,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 0
5,739
574
2,925
5,453
2,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 6 / 0
4,772
477
1,501
8,377
2,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 5 / 1
4,941
494
2,151
5,861
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
chitauree
Da Ji
7
0 / 5 / 1
4,551
455
1,454
6,634
1,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
4 / 0 / 2
7,237
724
6,299
5,345
1,394
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 1 / 0
5,430
543
1,336
6,098
5,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Pexc
Nemesis
11
4 / 1 / 5
6,309
631
4,945
6,395
2,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ullr
Yoscii
Ullr
12
11 / 1 / 4
7,506
751
8,102
5,448
1,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
2
0 / 4 / 1
3,665
367
213
1,962
414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
5
Kills
20
20
Deaths
7
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
1
1
0
1
W
Anhur
4
0
2
5
L
1
6
0
0.17
W
1
1
0
1
L
1
5
1
0.3
W
Nemesis
Pexc
Nemesis
4
1
5
6.5
W
Ullr
Yoscii
Ullr
11
1
4
13
L
Da Ji
chitauree
Da Ji
0
5
1
0.1
W
Kukulkan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,884
Damage
20,895
33,027
Taken
25,248
11,660
Mitigated
11,203
8,222
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,853
1,459
0
2,425
6,702
1,074
0
201
6,501
0
21,068
L
2,925
617
0
2,339
5,453
2,964
0
1,336
4,117
0
27,383
W
Anhur
6,299
3,880
0
3,300
5,345
1,394
1,356
616
4,729
0
44,458
L
1,501
239
0
1,798
8,377
2,893
0
0
8,377
10,600
0
W
1,336
492
0
1,730
6,098
5,162
0
0
5,864
23,270
0
L
2,151
161
0
880
5,861
2,868
0
12
5,849
22,273
0
W
Nemesis
Pexc
Nemesis
4,945
2,875
0
826
6,395
2,390
65
939
5,370
0
33,724
W
Ullr
Yoscii
Ullr
8,102
3,778
0
411
5,448
1,843
400
1,629
3,699
0
39,598
L
Da Ji
chitauree
Da Ji
1,454
403
0
780
6,634
1,861
0
0
6,634
0
17,737
W
Kukulkan
213
105
0
0
1,962
414
24
222
1,700
1,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,835
Gold Earned
30,147
225
Minions Killed
291
0
Camps Cleared
0
828,759
Distance Traveled
792,945
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,832
583
57
6
0
149,500
3
L
Tyr
5,739
574
72
7
0
174,720
1
W
Anhur
7,237
724
102
10
0
153,116
2
L
Khepri
4,772
477
13
1
0
163,318
0
W
Ymir
5,430
543
44
4
0
151,292
3
L
Tiamat
4,941
494
42
4
0
171,987
0
W
Nemesis
6,309
631
65
7
0
218,943
2
W
Ullr
7,506
751
80
8
0
186,570
2
L
Da Ji
4,551
455
41
4
0
169,234
0
W
Kukulkan
3,665
367
0
0
0
83,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role