Player Matchup

Yemoja
Yemoja
DrPPGigantus
Yemoja
Level 25
God Stats
4W - 1L
1,744 SR
Queue Stats
277W - 329L
1,387 Elo+
Solo
Apollo
Apollo
Gwynbleïdd
Apollo
Level 28
God Stats
1W - 3L
1,343 SR
Queue Stats
49W - 52L
1,495 Elo+
Solo
Guan Yu
Guan Yu
PaDoMs
Guan Yu
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 68L
1,512 Elo+
Solo
Anubis
Anubis
refreshzerator
Anubis
Level 27
God Stats
77W - 74L
1,575 SR
Queue Stats
101W - 112L
1,438 Elo+
Solo
Raijin
Raijin
霞琉璃罗
Raijin
Level 21
God Stats
6W - 5L
1,739 SR
Queue Stats
106W - 82L
1,535 Elo+
Solo
Team Averages
Level 25
1,580 SR
1,474 Elo+

VS

Team Averages
Level 22
1,613 SR
1,468 Elo+
Bacchus
Bacchus
M00mat0sh
Bacchus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 24L
1,517 Elo+
Solo
Anubis
Anubis
WeeRsVaN
Anubis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Yfrit
Thor
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 55L
1,449 Elo+
Solo
Neith
Neith
evgenij19
Neith
Level 5
God Stats
6W - 10L
1,726 SR
Queue Stats
8W - 16L
1,371 Elo+
Solo
Odin
Odin
wolfikharfang
Odin
Level 23
God Stats
2W - 7L
1,838 SR
Queue Stats
136W - 146L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
2 / 2 / 12
8,917
525
5,522
8,923
4,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
15
6 / 4 / 11
9,853
580
15,668
14,652
6,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
PaDoMs
Guan Yu
13
2 / 3 / 9
8,326
490
5,936
10,403
5,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
7 / 5 / 3
9,805
577
5,289
11,379
4,318
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
18
10 / 1 / 5
10,991
647
15,410
11,024
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
M00mat0sh
Bacchus
12
2 / 4 / 7
8,258
486
9,183
15,196
13,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
WeeRsVaN
Anubis
13
2 / 5 / 2
7,961
468
8,716
12,005
5,678
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Yfrit
Thor
12
5 / 5 / 2
8,584
505
4,235
10,608
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
evgenij19
Neith
12
2 / 6 / 3
7,566
445
6,454
12,903
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 7 / 3
7,728
455
6,902
13,121
6,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
27
Kills
14
15
Deaths
27
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
2
12
4
W
Apollo
6
4
11
2.88
L
Bacchus
M00mat0sh
Bacchus
2
4
7
1.38
W
Guan Yu
PaDoMs
Guan Yu
2
3
9
2.17
L
Anubis
WeeRsVaN
Anubis
2
5
2
0.6
L
Thor
Yfrit
Thor
5
5
2
1.2
L
Neith
evgenij19
Neith
2
6
3
0.58
W
7
5
3
1.7
L
3
7
3
0.64
W
Raijin
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,825
Damage
35,490
56,381
Taken
63,833
25,595
Mitigated
32,591
24,111
Healing
16,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
5,522
914
3,442
2,246
8,923
4,388
392
5,445
3,453
21,793
0
W
Apollo
15,668
9,790
0
5,613
14,652
6,385
4,879
3,767
10,860
0
68,094
L
Bacchus
M00mat0sh
Bacchus
9,183
581
0
4,544
15,196
13,551
90
6,270
8,903
24,511
0
W
Guan Yu
PaDoMs
Guan Yu
5,936
738
1,438
2,649
10,403
5,977
543
1,906
8,297
0
36,944
L
Anubis
WeeRsVaN
Anubis
8,716
686
0
4,083
12,005
5,678
102
7,580
4,425
44,714
0
L
Thor
Yfrit
Thor
4,235
951
0
2,430
10,608
3,085
0
3,085
7,429
0
30,860
L
Neith
evgenij19
Neith
6,454
2,387
234
3,882
12,903
3,955
910
4,429
8,474
0
40,638
W
5,289
333
0
5,028
11,379
4,318
1,035
2,503
8,726
53,903
0
L
6,902
2,035
0
847
13,121
6,322
634
4,857
8,039
0
31,920
W
Raijin
15,410
985
0
3,695
11,024
4,527
824
4,278
6,696
90,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,892
Gold Earned
40,097
479
Minions Killed
285
0
Camps Cleared
0
1,425,144
Distance Traveled
1,466,040
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,917
525
30
2
0
285,689
7
W
Apollo
9,853
580
117
7
0
293,890
0
L
Bacchus
8,258
486
36
2
0
340,689
6
W
Guan Yu
8,326
490
63
4
0
282,097
1
L
Anubis
7,961
468
74
4
0
278,838
0
L
Thor
8,584
505
56
3
0
260,352
3
L
Neith
7,566
445
76
4
0
277,319
0
W
Anubis
9,805
577
117
7
0
241,945
0
L
Odin
7,728
455
43
3
0
308,842
5
W
Raijin
10,991
647
152
9
0
321,523
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role