Player Matchup

Mercury
Mercury
DOGE2MoonVVX
Mercury
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 83L
1,640 Elo+
Solo
Osiris
Osiris
Hokhuu
Osiris
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 50L
1,524 Elo+
Solo
Izanami
Izanami
Popsco
Izanami
Level 4
God Stats
5W - 3L
1,701 SR
Queue Stats
7W - 5L
1,632 Elo+
Solo
Yemoja
Yemoja
TheBotOfGod
Yemoja
Level 12
God Stats
7W - 2L
1,969 SR
Queue Stats
35W - 36L
1,562 Elo+
Solo
Ao Kuang
Ao Kuang
Zepo10
Ao Kuang
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 13
1,634 SR
1,572 Elo+

VS

Team Averages
Level 10
1,526 SR
1,652 Elo+
Cthulhu
Cthulhu
AyatoTwinDragons
Cthulhu
Level 4
God Stats
1W - 2L
1,785 SR
Queue Stats
6W - 7L
1,521 Elo+
Party 1
Pele
Pele
Burningice189
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,795 Elo+
Party 1
Thoth
Thoth
Dsgnine
Thoth
Level 7
God Stats
2W - 6L
1,346 SR
Queue Stats
22W - 22L
1,603 Elo+
Solo
Izanami
Izanami
Kushiiito
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,765 Elo+
Solo
Nemesis
Nemesis
tony052
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DOGE2MoonVVX
Mercury
17
11 / 1 / 1
10,084
672
8,795
9,010
3,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
Hokhuu
Osiris
12
6 / 4 / 7
7,965
531
7,272
13,988
7,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Popsco
Izanami
11
1 / 6 / 3
6,902
460
3,184
7,295
2,241
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
14
2 / 0 / 3
8,474
565
3,544
6,086
3,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
Zepo10
Ao Kuang
11
0 / 5 / 5
6,562
437
3,731
8,046
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 7
7,692
513
7,573
7,664
4,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
4 / 5 / 4
7,480
499
4,959
11,730
3,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Dsgnine
Thoth
11
4 / 6 / 2
7,551
503
6,356
8,846
2,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Kushiiito
Izanami
12
1 / 4 / 3
7,223
482
3,435
9,731
3,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
tony052
Nemesis
8
1 / 3 / 2
5,867
391
2,246
6,640
1,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
20
Kills
14
16
Deaths
21
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
3
7
2.5
L
4
5
4
1.2
W
Mercury
DOGE2MoonVVX
Mercury
11
1
1
11.5
L
Thoth
Dsgnine
Thoth
4
6
2
0.83
W
Osiris
Hokhuu
Osiris
6
4
7
2.38
L
Izanami
Kushiiito
Izanami
1
4
3
0.63
W
Izanami
Popsco
Izanami
1
6
3
0.42
W
Yemoja
2
0
3
3.5
W
Ao Kuang
Zepo10
Ao Kuang
0
5
5
0.5
L
Nemesis
tony052
Nemesis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,526
Damage
24,569
44,425
Taken
44,611
18,622
Mitigated
15,989
10,266
Healing
9,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,573
1,230
96
204
7,664
4,304
0
1,447
6,217
35,280
0
L
4,959
1,742
0
3,327
11,730
3,817
0
1,524
10,206
0
40,258
W
Mercury
DOGE2MoonVVX
Mercury
8,795
3,787
0
500
9,010
3,284
0
1,587
7,303
0
79,580
L
Thoth
Dsgnine
Thoth
6,356
486
0
1,524
8,846
2,944
508
1,238
7,608
28,619
0
W
Osiris
Hokhuu
Osiris
7,272
3,277
0
4,867
13,988
7,600
383
3,943
9,920
0
39,944
L
Izanami
Kushiiito
Izanami
3,435
2,607
0
2,890
9,731
3,092
0
2,776
6,955
0
35,805
W
Izanami
Popsco
Izanami
3,184
1,925
234
970
7,295
2,241
548
3,291
3,928
0
21,114
W
Yemoja
3,544
425
603
1,826
6,086
3,023
34
41
6,045
46,322
0
W
Ao Kuang
Zepo10
Ao Kuang
3,731
1,071
0
1,266
8,046
2,474
2,316
4,361
3,300
17,137
0
L
Nemesis
tony052
Nemesis
2,246
707
0
1,120
6,640
1,832
0
290
6,350
0
18,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,987
Gold Earned
35,813
352
Minions Killed
290
0
Camps Cleared
0
1,454,237
Distance Traveled
1,327,822
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,692
513
51
3
0
307,657
0
L
Pele
7,480
499
68
5
0
308,599
0
W
Mercury
10,084
672
135
9
0
357,434
2
L
Thoth
7,551
503
62
4
0
249,365
5
W
Osiris
7,965
531
59
4
0
284,525
1
L
Izanami
7,223
482
73
5
0
217,190
4
W
Izanami
6,902
460
46
3
0
270,863
1
W
Yemoja
8,474
565
87
6
0
240,849
4
W
Ao Kuang
6,562
437
25
2
0
300,566
0
L
Nemesis
5,867
391
36
2
0
245,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role