Player Matchup

Yemoja
Yemoja
DRAKЕ
Yemoja
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
382W - 352L
1,586 Elo+
Party 3
Chaac
Chaac
JOSН
Chaac
Level 126
God Stats
5W - 10L
1,500 SR
Queue Stats
328W - 294L
1,582 Elo+
Party 3
Thor
Thor
Jordanwiththe3
Thor
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 27L
1,796 Elo+
Party 3
Scylla
Scylla
Meowkerz
Scylla
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 46L
1,648 Elo+
Party 2
Ganesha
Ganesha
Papa Juancheez
Ganesha
Level 108
God Stats
0W - 2L
1,732 SR
Queue Stats
45W - 35L
1,437 Elo+
Party 2
Team Averages
Level 115
1,546 SR
1,610 Elo+

VS

Team Averages
Level 118
1,520 SR
1,502 Elo+
Cthulhu
Cthulhu
DIEGOXD2003
Cthulhu
Level 129
God Stats
4W - 4L
1,451 SR
Queue Stats
435W - 436L
1,550 Elo+
Solo
Horus
Horus
DeliTanrı22CM
Horus
Level 109
God Stats
6W - 2L
1,459 SR
Queue Stats
135W - 147L
1,532 Elo+
Solo
Set
Set
ICuryuosGeorge
Set
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
390W - 273L
1,542 Elo+
Party 1
Janus
Janus
MFFL41D1rK
Janus
Level 88
God Stats
2W - 5L
1,500 SR
Queue Stats
273W - 205L
1,197 Elo+
Party 1
Bastet
Bastet
Un-Daunted0264
Bastet
Level 159
God Stats
2W - 3L
1,689 SR
Queue Stats
72W - 76L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DRAKЕ
Yemoja
18
2 / 3 / 14
10,159
635
8,238
19,873
20,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
JOSН
Chaac
20
8 / 4 / 5
12,580
786
22,339
22,146
18,680
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 9 / 11
9,070
567
10,561
17,167
7,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
Meowkerz
Scylla
18
10 / 4 / 5
11,598
725
22,161
13,563
7,181
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
0 / 5 / 18
9,975
623
12,324
22,152
23,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DIEGOXD2003
Cthulhu
19
4 / 6 / 15
12,541
784
20,280
26,960
32,121
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
5 / 2 / 11
11,745
734
7,741
27,728
33,484
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
4 / 3 / 16
11,636
727
15,231
18,823
17,089
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
17
2 / 4 / 13
11,670
729
16,389
9,364
4,377
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
10 / 5 / 8
12,139
759
21,788
15,232
7,205
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
88
20
Kills
25
25
Deaths
20
53
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DIEGOXD2003
Cthulhu
4
6
15
1.92
L
Yemoja
DRAKЕ
Yemoja
2
3
14
3
W
5
2
11
5.25
W
4
3
16
4
L
Chaac
JOSН
Chaac
8
4
5
2.63
L
0
9
11
0.61
W
Janus
2
4
13
2.13
L
Scylla
Meowkerz
Scylla
10
4
5
3.13
L
0
5
18
1.8
W
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,623
Damage
81,429
94,901
Taken
98,107
77,029
Mitigated
94,276
34,691
Healing
43,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DIEGOXD2003
Cthulhu
20,280
1,281
4,309
2,410
26,960
32,121
932
13,582
12,992
48,666
0
L
Yemoja
DRAKЕ
Yemoja
8,238
2,341
10,823
8,054
19,873
20,399
326
8,159
11,714
12,966
0
W
7,741
3,824
12,481
12,616
27,728
33,484
873
11,490
15,956
0
14,442
W
15,231
6,379
2,911
3,033
18,823
17,089
1,364
6,675
11,974
0
29,195
L
Chaac
JOSН
Chaac
22,339
3,760
590
7,881
22,146
18,680
320
6,614
15,532
0
46,281
L
10,561
1,946
1,335
969
17,167
7,405
0
5,693
11,474
0
17,352
W
Janus
16,389
591
689
1,934
9,364
4,377
979
4,182
5,182
39,881
0
L
Scylla
Meowkerz
Scylla
22,161
2,293
1,236
1,310
13,563
7,181
994
5,821
7,742
42,515
0
L
12,324
1,178
659
1,834
22,152
23,364
0
10,382
11,770
20,723
0
W
21,788
5,344
408
2,387
15,232
7,205
693
5,882
9,280
0
27,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,382
Gold Earned
59,731
170
Minions Killed
155
0
Camps Cleared
0
1,398,504
Distance Traveled
1,526,788
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,541
784
40
3
0
252,094
2
L
Yemoja
10,159
635
18
1
0
263,590
0
W
Horus
11,745
734
9
1
0
320,742
3
W
Set
11,636
727
40
3
0
293,172
0
L
Chaac
12,580
786
67
4
0
336,692
2
L
Thor
9,070
567
16
1
0
253,307
1
W
Janus
11,670
729
56
4
0
328,560
4
L
Scylla
11,598
725
68
4
0
269,380
1
L
Ganesha
9,975
623
1
0
0
275,535
0
W
Bastet
12,139
759
10
1
0
332,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role