Player Matchup

Persephone
Persephone
Silver III
Eduardoist
Persephone
Silver III
Level 155
God Stats
2W - 0L
1,338 SR
Queue Stats
101W - 111L
1,472 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Eneticckk
Ah Muzen Cab
Bronze III
Level 158
God Stats
1W - 0L
1,293 SR
Queue Stats
13W - 28L
1,500 MMR
Party 1
Ymir
Ymir
Bronze III
TheNineEleven
Ymir
Bronze III
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
15W - 31L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 147
1,377 SR
1,491 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 56
1,421 SR
1,230 MMR
Baron Samedi
Baron Samedi
Bronze I
CHRISFNDO
Baron Samedi
Bronze I
Level 47
God Stats
4W - 9L
1,250 SR
Queue Stats
24W - 96L
609 MMR
Solo
Hou Yi
Hou Yi
Silver III
TinkyWinky5
Hou Yi
Silver III
Level 75
God Stats
47W - 46L
1,528 SR
Queue Stats
72W - 83L
1,437 MMR
Party 2
Khepri
Khepri
Silver II
ZakeJardon
Khepri
Silver II
Level 47
God Stats
4W - 5L
1,484 SR
Queue Stats
39W - 46L
1,643 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Eduardoist
Persephone
18
7 / 6 / 12
15,356
731
22,413
17,080
6,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Eneticckk
Ah Muzen Cab
17
11 / 8 / 7
14,974
713
27,680
31,106
13,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
4 / 7 / 13
14,049
669
18,312
20,610
10,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
He BoDanzaburouBacchusZeusYemoja

VS

Bans
ScyllaNoxChang'eNu WaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CHRISFNDO
Baron Samedi
16
1 / 10 / 12
12,502
595
9,072
17,480
11,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
20
17 / 6 / 4
16,656
793
31,093
25,523
11,556
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
ZakeJardon
Khepri
16
3 / 6 / 17
15,141
721
12,734
33,300
54,004
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
54
22
Kills
21
21
Deaths
22
32
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CHRISFNDO
Baron Samedi
1
10
12
0.7
W
Persephone
Eduardoist
Persephone
7
6
12
2.17
W
Ah Muzen Cab
Eneticckk
Ah Muzen Cab
11
8
7
1.81
W
4
7
13
1.5
L
Hou Yi
17
6
4
3.17
L
Khepri
ZakeJardon
Khepri
3
6
17
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,405
Damage
52,899
68,796
Taken
76,303
30,209
Mitigated
77,376
23,656
Healing
15,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CHRISFNDO
Baron Samedi
9,072
393
2,115
1,387
17,480
11,816
129
10,991
6,176
37,010
0
W
Persephone
Eduardoist
Persephone
22,413
2,035
200
3,292
17,080
6,609
200
6,825
10,252
58,265
0
W
Ah Muzen Cab
Eneticckk
Ah Muzen Cab
27,680
20,617
0
16,614
31,106
13,543
2,118
9,735
21,371
0
103,485
W
18,312
4,322
0
3,550
20,610
10,057
835
5,456
15,154
48,883
0
L
Hou Yi
31,093
21,848
0
6,537
25,523
11,556
2,616
16,189
8,877
0
113,796
L
Khepri
ZakeJardon
Khepri
12,734
1,591
0
5,460
33,300
54,004
86
12,205
20,508
32,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,379
Gold Earned
44,299
229
Minions Killed
230
0
Camps Cleared
0
1,000,038
Distance Traveled
1,049,016
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,502
595
59
3
0
318,358
1
W
Persephone
15,356
731
57
3
0
368,959
3
W
Ah Muzen Cab
14,974
713
112
5
0
328,642
0
W
Ymir
14,049
669
60
3
0
302,437
5
L
Hou Yi
16,656
793
146
7
0
368,580
1
L
Khepri
15,141
721
25
1
0
362,078
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role