Player Matchup

Pele
Pele
Aaron808
Pele
Level 17
God Stats
2W - 1L
1,721 SR
Queue Stats
133W - 158L
1,299 Elo+
Solo
Bellona
Bellona
INMORTAL-14-0
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Khepri
Khepri
Ice Dragon9375
Khepri
Level 29
God Stats
7W - 4L
1,631 SR
Queue Stats
63W - 52L
1,417 Elo+
Solo
Ne Zha
Ne Zha
KruelKandyy
Ne Zha
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Nox
Nox
Vojtzyk
Nox
Level 13
God Stats
6W - 2L
1,472 SR
Queue Stats
35W - 33L
1,403 Elo+
Solo
Team Averages
Level 14
1,565 SR
1,424 Elo+

VS

Team Averages
Level 24
1,462 SR
1,325 Elo+
Bacchus
Bacchus
FaZe_Line-X
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 97L
1,248 Elo+
Solo
Horus
Horus
OhYouAzsAzs
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 33L
1,313 Elo+
Solo
Hou Yi
Hou Yi
PumpkinRhino262
Hou Yi
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 201L
1,380 Elo+
Party 1
Hachiman
Hachiman
Qaky
Hachiman
Level 28
God Stats
6W - 5L
1,522 SR
Queue Stats
112W - 143L
1,377 Elo+
Party 1
Artio
Artio
wolfbunny420
Artio
Level 28
God Stats
4W - 11L
1,289 SR
Queue Stats
52W - 72L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
5 / 4 / 6
7,956
468
10,989
12,058
4,448
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
11
1 / 7 / 6
7,366
433
4,424
12,007
10,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 2 / 7
7,715
454
6,624
9,194
5,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
18
16 / 0 / 2
10,984
646
14,107
11,541
5,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nox
14
5 / 1 / 7
8,928
525
4,441
5,364
2,096
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FaZe_Line-X
Bacchus
11
2 / 5 / 2
7,058
415
2,548
12,844
7,308
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

6
1 / 5 / 1
5,728
337
782
5,505
2,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 9 / 3
7,639
449
8,501
13,289
3,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
Qaky
Hachiman
11
3 / 5 / 3
7,253
427
7,594
10,867
3,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 3 / 3
7,607
447
4,677
14,132
13,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
27
Kills
11
14
Deaths
27
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Pele
5
4
6
2
L
Bacchus
FaZe_Line-X
Bacchus
2
5
2
0.6
W
Bellona
1
7
6
0.57
W
0
2
7
1.75
W
Ne Zha
16
0
2
17
L
1
5
1
0.3
L
3
9
3
0.5
L
Hachiman
Qaky
Hachiman
3
5
3
0.9
W
Nox
5
1
7
8.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,585
Damage
24,102
50,164
Taken
56,637
28,759
Mitigated
30,212
8,777
Healing
10,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
10,989
2,456
0
562
12,058
4,448
0
1,429
10,604
0
32,234
L
Bacchus
FaZe_Line-X
Bacchus
2,548
93
258
1,762
12,844
7,308
500
1,916
10,812
16,026
0
W
Bellona
4,424
908
0
650
12,007
10,965
343
1,449
10,558
5,585
17,725
W
6,624
461
0
1,683
9,194
5,915
478
2,376
6,818
28,532
0
W
Ne Zha
14,107
5,719
0
5,882
11,541
5,335
1,439
781
10,760
0
79,721
L
782
593
0
217
5,505
2,224
0
1,100
4,380
0
6,953
L
8,501
4,566
0
1,000
13,289
3,918
225
2,573
10,666
0
35,957
L
Hachiman
Qaky
Hachiman
7,594
5,578
0
2,298
10,867
3,435
204
2,396
8,471
0
32,791
W
Nox
4,441
687
0
0
5,364
2,096
645
1,190
4,099
28,515
0
L
4,677
1,140
1,497
2,979
14,132
13,327
175
4,308
9,524
20,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,949
Gold Earned
35,285
317
Minions Killed
185
0
Camps Cleared
0
1,567,307
Distance Traveled
1,132,691
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,956
468
29
2
0
325,343
2
L
Bacchus
7,058
415
19
1
0
243,307
1
W
Bellona
7,366
433
43
3
0
294,393
0
W
Khepri
7,715
454
46
3
0
334,955
0
W
Ne Zha
10,984
646
135
8
0
339,032
0
L
Horus
5,728
337
12
1
0
138,689
2
L
Hou Yi
7,639
449
65
4
0
239,601
1
L
Hachiman
7,253
427
55
3
0
197,498
6
W
Nox
8,928
525
64
4
0
273,584
0
L
Artio
7,607
447
34
2
0
313,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role