Player Matchup

Sun Wukong
Sun Wukong
Fiishi
Sun Wukong
Level 108
God Stats
1W - 0L
1,714 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
Hyperkin64
Ymir
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 72L
1,460 Elo+
Party 2
Sol
Sol
Maxisimo
Sol
Level 109
God Stats
5W - 4L
1,813 SR
Queue Stats
163W - 169L
1,487 Elo+
Party 2
Baron Samedi
Baron Samedi
TechnicTech
Baron Samedi
Level 98
God Stats
5W - 4L
1,880 SR
Queue Stats
180W - 162L
1,531 Elo+
Party 2
Anubis
Anubis
superdeathfang
Anubis
Level 148
God Stats
2W - 3L
1,890 SR
Queue Stats
127W - 109L
1,542 Elo+
Party 2
Team Averages
Level 105
1,760 SR
1,504 Elo+

VS

Team Averages
Level 100
1,550 SR
1,573 Elo+
Bellona
Bellona
DemonicToasterr
Bellona
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,536 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Eroticsnail
Tsukuyomi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
I Like Dunkz
Sobek
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,743 Elo+
Party 1
Terra
Terra
RJ84
Terra
Level 95
God Stats
0W - 1L
1,751 SR
Queue Stats
16W - 10L
1,577 Elo+
Solo
Nu Wa
Nu Wa
dragon beast 2
Nu Wa
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fiishi
Sun Wukong
14
6 / 4 / 18
8,777
975
13,095
11,524
8,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 4 / 17
8,028
892
4,716
13,506
11,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
9 / 1 / 16
9,624
1,069
15,981
11,711
4,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
TechnicTech
Baron Samedi
16
8 / 1 / 17
9,303
1,034
17,216
8,727
4,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 1 / 22
9,587
1,065
14,241
10,145
5,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 4
6,605
734
4,992
12,892
7,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tsukuyomi
Eroticsnail
Tsukuyomi
13
5 / 7 / 4
8,148
905
11,418
13,061
7,487
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

13
2 / 6 / 7
6,920
769
8,147
17,932
21,069
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
RJ84
Terra
13
1 / 6 / 6
7,126
792
7,001
21,111
13,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 4 / 8
6,828
759
10,915
7,100
2,190
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
40
31
Kills
11
11
Deaths
32
90
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
L
Tsukuyomi
Eroticsnail
Tsukuyomi
5
7
4
1
W
Sun Wukong
Fiishi
Sun Wukong
6
4
18
3.75
W
1
4
17
2.38
L
2
6
7
0.92
W
9
1
16
17
L
Terra
RJ84
Terra
1
6
6
0.67
W
Baron Samedi
TechnicTech
Baron Samedi
8
1
17
16.5
L
1
4
8
1.25
W
7
1
22
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,249
Damage
42,473
55,613
Taken
72,096
35,344
Mitigated
51,047
31,817
Healing
20,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,992
430
342
1,301
12,892
7,251
32
8,696
4,196
0
7,710
L
Tsukuyomi
Eroticsnail
Tsukuyomi
11,418
2,490
732
2,232
13,061
7,487
0
9,365
3,696
0
17,597
W
Sun Wukong
Fiishi
Sun Wukong
13,095
1,259
290
1,963
11,524
8,275
165
5,758
5,691
0
19,137
W
4,716
818
837
2,291
13,506
11,800
417
5,848
7,516
8,216
0
L
8,147
479
1,117
3,622
17,932
21,069
0
12,990
4,942
14,389
0
W
15,981
5,935
1,050
7,096
11,711
4,780
2,690
5,207
6,433
32,966
0
L
Terra
RJ84
Terra
7,001
487
3,403
6,250
21,111
13,050
0
15,959
5,152
11,173
0
W
Baron Samedi
TechnicTech
Baron Samedi
17,216
960
7,922
4,954
8,727
4,534
1,026
3,453
5,203
26,128
0
L
10,915
2,565
20
1,203
7,100
2,190
0
5,144
1,956
23,412
0
W
14,241
755
363
5,051
10,145
5,955
1,234
5,294
4,707
38,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,319
Gold Earned
35,627
118
Minions Killed
58
0
Camps Cleared
0
861,498
Distance Traveled
771,471
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,605
734
4
0
0
142,866
0
L
Tsukuyomi
8,148
905
14
2
0
161,844
1
W
Sun Wukong
8,777
975
11
1
0
191,957
0
W
Ymir
8,028
892
3
0
0
155,672
0
L
Sobek
6,920
769
6
1
0
165,475
0
W
Sol
9,624
1,069
32
4
0
173,218
0
L
Terra
7,126
792
16
2
0
150,554
0
W
Baron Samedi
9,303
1,034
26
3
0
163,911
0
L
Nu Wa
6,828
759
18
2
0
150,732
0
W
Anubis
9,587
1,065
46
5
0
176,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role