Player Matchup

Cthulhu
Cthulhu
Brotherbow
Cthulhu
Level 6
God Stats
2W - 0L
1,714 SR
Queue Stats
4W - 8L
1,451 Elo+
Solo
Kali
Kali
Its-Mr-Tree
Kali
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,659 Elo+
Solo
Danzaburou
Danzaburou
RespwnedNemesis
Danzaburou
Level 25
God Stats
1W - 2L
1,165 SR
Queue Stats
9W - 13L
1,538 Elo+
Solo
Anubis
Anubis
TangentSneeze47
Anubis
Level 9
God Stats
2W - 0L
1,720 SR
Queue Stats
18W - 10L
1,902 Elo+
Solo
King Arthur
King Arthur
YUNG MIKE BUBLE
King Arthur
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 38L
1,587 Elo+
Solo
Team Averages
Level 14
1,520 SR
1,628 Elo+

VS

Team Averages
Level 42
1,629 SR
1,620 Elo+
Neith
Neith
BoodooMamaJuju
Neith
Level 22
God Stats
3W - 1L
1,865 SR
Queue Stats
42W - 13L
1,975 Elo+
Party 1
Set
Set
DoGhAiR
Set
Level 7
God Stats
1W - 2L
1,552 SR
Queue Stats
32W - 48L
1,428 Elo+
Solo
Nike
Nike
JBroad336
Nike
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
100W - 77L
1,506 Elo+
Party 1
Tiamat
Tiamat
Krypto-Krash
Tiamat
Level 18
God Stats
21W - 12L
1,727 SR
Queue Stats
32W - 21L
1,761 Elo+
Party 1
Raijin
Raijin
mago_seriado0
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brotherbow
Cthulhu
20
7 / 1 / 15
15,331
958
23,797
19,827
29,820
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
4 / 12 / 13
13,799
862
12,262
23,418
11,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
RespwnedNemesis
Danzaburou
20
9 / 6 / 11
15,668
979
15,543
16,196
6,239
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 5 / 8
15,613
976
16,216
15,333
7,494
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
YUNG MIKE BUBLE
King Arthur
20
3 / 6 / 19
14,627
914
23,099
23,841
36,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

104

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 11
18,317
1,145
44,055
19,074
8,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Set
20
2 / 14 / 18
14,618
914
14,762
28,524
15,222
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nike
20
14 / 5 / 16
18,734
1,171
30,103
35,019
34,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
15
0 / 0 / 0
9,660
604
0
0
0
19
0 / 11 / 7
12,525
783
1,594
16,476
6,580

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
82
30
Kills
30
30
Deaths
31
66
Assists
52
Player
Kills
Deaths
Assists
KDA
L
14
1
11
19.5
W
Cthulhu
Brotherbow
Cthulhu
7
1
15
14.5
L
Set
2
14
18
0.79
W
4
12
13
0.88
L
Nike
14
5
16
4.4
L
Tiamat
0
0
0
0
W
Danzaburou
RespwnedNemesis
Danzaburou
9
6
11
2.42
W
7
5
8
2.2
W
King Arthur
YUNG MIKE BUBLE
King Arthur
3
6
19
2.08
L
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,917
Damage
90,514
98,615
Taken
99,093
91,507
Mitigated
64,621
14,476
Healing
6,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
44,055
26,962
0
4,870
19,074
8,680
0
9,125
9,749
0
106,774
W
Cthulhu
Brotherbow
Cthulhu
23,797
2,178
908
1,282
19,827
29,820
0
186
19,551
48,253
0
L
Set
14,762
8,092
0
1,282
28,524
15,222
0
11,627
15,681
0
29,436
W
12,262
8,228
0
2,727
23,418
11,111
0
452
22,741
0
19,982
L
Nike
30,103
6,916
0
701
35,019
34,139
0
13,035
21,092
0
48,443
L
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
RespwnedNemesis
Danzaburou
15,543
7,962
0
1,241
16,196
6,239
0
162
15,784
0
36,107
W
16,216
1,265
937
5,389
15,333
7,494
0
237
14,946
65,823
0
W
King Arthur
YUNG MIKE BUBLE
King Arthur
23,099
1,869
676
1,316
23,841
36,843
0
557
23,066
262
40,615
L
1,594
795
0
0
16,476
6,580
0
4,594
11,396
4,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,038
Gold Earned
73,854
284
Minions Killed
231
14
Camps Cleared
2
1,281,199
Distance Traveled
982,863
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
18,317
1,145
155
10
1
283,258
1
W
Cthulhu
15,331
958
58
4
2
325,234
2
L
Set
14,618
914
34
2
1
227,691
0
W
Kali
13,799
862
20
1
0
216,797
0
L
Nike
18,734
1,171
39
2
0
312,342
0
L
Tiamat
9,660
604
0
0
0
0
0
W
Danzaburou
15,668
979
32
2
1
235,233
0
W
Anubis
15,613
976
132
8
10
208,091
0
W
King Arthur
14,627
914
42
3
1
295,844
0
L
Raijin
12,525
783
3
0
0
159,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role