Player Matchup

Nu Wa
Nu Wa
Chadmium
Nu Wa
Level 119
God Stats
7W - 6L
1,781 SR
Queue Stats
307W - 241L
1,643 Elo+
Party 2
Artio
Artio
Nehzos
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,307 Elo+
Party 2
Merlin
Merlin
TheRiceLover
Merlin
Level 85
God Stats
3W - 1L
1,328 SR
Queue Stats
277W - 275L
1,460 Elo+
Party 2
Hel
Hel
ZeusInc
Hel
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
621W - 556L
1,641 Elo+
Party 2
Medusa
Medusa
ohiostateman159
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 103
1,522 SR
1,510 Elo+

VS

Team Averages
Level 61
1,494 SR
1,479 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
ACrowMan
Tiamat
Level 47
God Stats
42W - 48L
1,458 SR
Queue Stats
97W - 120L
1,448 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Bry5onTTV
Tsukuyomi
Level 46
God Stats
2W - 6L
1,723 SR
Queue Stats
101W - 107L
1,520 Elo+
Party 1
Osiris
Osiris
EazygoingHat
Osiris
Level 26
God Stats
0W - 2L
1,471 SR
Queue Stats
27W - 52L
1,383 Elo+
Party 3
Artio
Artio
hawper
Artio
Level 87
God Stats
5W - 9L
1,316 SR
Queue Stats
995W - 984L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Chadmium
Nu Wa
9
3 / 1 / 6
5,580
558
4,880
4,506
1,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artio
Nehzos
Artio
8
1 / 0 / 8
5,103
510
3,458
5,091
2,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
11
0 / 0 / 0
6,085
609
2,282
2,878
821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hel
11
4 / 0 / 4
6,668
667
2,414
5,731
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
7 / 1 / 3
6,696
670
5,849
7,715
2,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
8
0 / 2 / 1
4,808
481
3,538
4,905
1,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
ACrowMan
Tiamat
8
0 / 4 / 1
4,666
467
3,241
5,378
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Bry5onTTV
Tsukuyomi
8
2 / 4 / 0
4,939
494
3,764
6,600
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
10
0 / 0 / 0
4,738
474
1,758
4,823
2,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
hawper
Artio
5
0 / 5 / 0
4,112
411
1,168
7,753
2,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
15
Kills
2
2
Deaths
15
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
1
0.25
L
Tiamat
ACrowMan
Tiamat
0
4
1
0.13
L
Tsukuyomi
Bry5onTTV
Tsukuyomi
2
4
0
0.5
W
Nu Wa
Chadmium
Nu Wa
3
1
6
6
L
Osiris
0
0
0
0
W
Artio
Nehzos
Artio
1
0
8
5
W
Merlin
0
0
0
0
W
Hel
4
0
4
6
L
Artio
hawper
Artio
0
5
0
0
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,883
Damage
13,469
25,921
Taken
29,459
9,680
Mitigated
11,535
13,369
Healing
6,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
3,538
1,290
0
2,414
4,905
1,126
0
2,498
2,407
0
30,387
L
Tiamat
ACrowMan
Tiamat
3,241
258
0
1,099
5,378
3,088
0
2,547
2,831
21,859
0
L
Tsukuyomi
Bry5onTTV
Tsukuyomi
3,764
1,223
0
1,935
6,600
1,782
0
1,224
5,376
0
19,301
W
Nu Wa
Chadmium
Nu Wa
4,880
2,437
0
789
4,506
1,995
0
502
3,986
26,892
0
L
Osiris
1,758
50
0
225
4,823
2,708
0
2,178
2,386
0
20,001
W
Artio
Nehzos
Artio
3,458
1,098
540
2,175
5,091
2,849
0
1,211
3,831
9,626
1,832
W
Merlin
2,282
126
0
538
2,878
821
272
0
2,653
29,091
0
W
Hel
2,414
368
4,158
4,560
5,731
1,677
277
1,162
4,455
35,311
0
L
Artio
hawper
Artio
1,168
294
0
1,218
7,753
2,831
0
4,054
3,699
8,182
0
W
5,849
3,367
0
609
7,715
2,338
533
1,235
6,362
0
37,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,132
Gold Earned
23,263
272
Minions Killed
193
0
Camps Cleared
0
886,772
Distance Traveled
905,321
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,808
481
51
5
0
163,402
0
L
Tiamat
4,666
467
43
4
0
160,040
2
L
Tsukuyomi
4,939
494
39
4
0
200,905
0
W
Nu Wa
5,580
558
49
5
0
164,853
3
L
Osiris
4,738
474
45
5
0
178,390
1
W
Artio
5,103
510
17
2
0
186,972
1
W
Merlin
6,085
609
72
7
0
151,774
0
W
Hel
6,668
667
70
7
0
184,093
1
L
Artio
4,112
411
15
2
0
202,584
1
W
Medusa
6,696
670
64
6
0
199,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role