Player Matchup

Ymir
Ymir
AlmightyLadle
Ymir
Level 4
God Stats
1W - 1L
1,835 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Set
Set
MythicJohn666
Set
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 27L
1,500 Elo+
Party 1
Odin
Odin
RNR Blackjack
Odin
Level 28
God Stats
4W - 4L
1,306 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Artemis
Artemis
Zeroboy122
Artemis
Level 11
God Stats
1W - 1L
1,544 SR
Queue Stats
5W - 2L
1,709 Elo+
Party 1
Raijin
Raijin
ÜWÜW
Raijin
Level 3
God Stats
7W - 4L
1,799 SR
Queue Stats
34W - 41L
1,500 Elo+
Party 1
Team Averages
Level 29
1,597 SR
1,542 Elo+

VS

Team Averages
Level 20
1,435 SR
1,317 Elo+
Skadi
Skadi
CHimichanga1231
Skadi
Level 28
God Stats
29W - 25L
1,468 SR
Queue Stats
92W - 89L
1,338 Elo+
Solo
Aphrodite
Aphrodite
Draksamus
Aphrodite
Level 14
God Stats
4W - 6L
1,407 SR
Queue Stats
8W - 16L
1,179 Elo+
Solo
Ymir
Ymir
SmiteTFoutYou
Ymir
Level 8
God Stats
7W - 11L
1,404 SR
Queue Stats
19W - 24L
1,361 Elo+
Solo
Anubis
Anubis
hayd0sbruvv
Anubis
Level 28
God Stats
3W - 6L
1,377 SR
Queue Stats
145W - 183L
1,403 Elo+
Solo
Danzaburou
Danzaburou
mek_cw
Danzaburou
Level 24
God Stats
1W - 2L
1,521 SR
Queue Stats
43W - 39L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 13
8,841
442
4,067
10,354
6,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
10 / 4 / 9
10,615
531
11,111
14,037
5,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 1 / 6
9,289
464
8,397
8,617
5,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Zeroboy122
Artemis
16
7 / 4 / 15
9,930
497
12,532
8,907
3,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
ÜWÜW
Raijin
16
7 / 3 / 10
9,961
498
13,146
12,168
3,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
9,426
471
6,798
9,777
4,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Draksamus
Aphrodite
12
1 / 9 / 1
7,978
399
4,134
12,388
9,291
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 6 / 2
9,110
456
9,072
16,627
15,913
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
15
5 / 6 / 0
9,425
471
10,636
17,194
10,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
mek_cw
Danzaburou
13
1 / 8 / 1
8,344
417
4,509
13,612
5,074
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
21
31
Kills
14
14
Deaths
31
53
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
13
4.75
L
3
2
3
2.25
L
Aphrodite
Draksamus
Aphrodite
1
9
1
0.17
W
10
4
9
3.63
W
4
1
6
7
L
4
6
2
0.83
W
Artemis
Zeroboy122
Artemis
7
4
15
3.63
L
Anubis
5
6
0
0.83
L
Danzaburou
mek_cw
Danzaburou
1
8
1
0.19
W
Raijin
ÜWÜW
Raijin
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,253
Damage
35,149
54,083
Taken
69,598
24,383
Mitigated
44,935
12,880
Healing
19,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,067
823
294
919
10,354
6,837
0
4,322
6,032
7,573
0
L
6,798
3,756
0
2,425
9,777
4,652
276
1,245
8,532
0
47,820
L
Aphrodite
Draksamus
Aphrodite
4,134
1,011
622
2,801
12,388
9,291
645
1,608
10,530
33,158
0
W
11,111
5,699
0
4,348
14,037
5,493
0
4,514
9,523
0
65,071
W
8,397
2,687
0
1,221
8,617
5,006
1,191
3,144
5,473
0
37,471
L
9,072
2,482
243
3,531
16,627
15,913
287
4,739
11,813
44,607
0
W
Artemis
Zeroboy122
Artemis
12,532
7,036
0
2,843
8,907
3,090
1,801
3,184
5,723
0
39,391
L
Anubis
10,636
785
255
7,111
17,194
10,005
561
6,155
11,014
58,017
0
L
Danzaburou
mek_cw
Danzaburou
4,509
1,738
393
2,346
13,612
5,074
2,098
3,466
10,046
0
37,765
W
Raijin
ÜWÜW
Raijin
13,146
3,035
122
3,133
12,168
3,957
439
8,678
3,490
52,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,636
Gold Earned
44,283
335
Minions Killed
382
0
Camps Cleared
0
1,842,528
Distance Traveled
1,542,374
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,841
442
7
0
0
324,865
10
L
Skadi
9,426
471
84
4
0
373,513
4
L
Aphrodite
7,978
399
57
3
0
270,184
2
W
Set
10,615
531
97
5
0
383,093
4
W
Odin
9,289
464
81
4
0
421,382
1
L
Ymir
9,110
456
75
4
0
312,085
1
W
Artemis
9,930
497
63
3
0
364,425
0
L
Anubis
9,425
471
101
5
0
276,238
2
L
Danzaburou
8,344
417
65
3
0
310,354
2
W
Raijin
9,961
498
87
4
0
348,763
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role