Player Matchup

Ymir
Ymir
Dmythril
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Fixxihart376
Guan Yu
Level 7
God Stats
3W - 3L
1,663 SR
Queue Stats
14W - 12L
1,549 Elo+
Party 1
Loki
Loki
PumpgunOli
Loki
Level 16
God Stats
14W - 12L
1,572 SR
Queue Stats
24W - 20L
1,490 Elo+
Party 1
Merlin
Merlin
RohdiiamanT-
Merlin
Level 48
God Stats
2W - 5L
1,725 SR
Queue Stats
23W - 21L
1,583 Elo+
Party 1
Izanami
Izanami
aToxic38
Izanami
Level 29
God Stats
77W - 78L
1,407 SR
Queue Stats
266W - 353L
1,187 Elo+
Solo
Team Averages
Level 20
1,573 SR
1,462 Elo+

VS

Team Averages
Level 24
1,450 SR
1,448 Elo+
Susano
Susano
ShallowScars
Susano
Level 28
God Stats
4W - 2L
1,563 SR
Queue Stats
69W - 52L
1,572 Elo+
Solo
Ymir
Ymir
amin_mano_bokon
Ymir
Level 14
God Stats
4W - 1L
1,308 SR
Queue Stats
30W - 34L
1,480 Elo+
Party 2
Heimdallr
Heimdallr
giannisp0707
Heimdallr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Olorun
Olorun
portas_13
Olorun
Level 25
God Stats
3W - 1L
1,413 SR
Queue Stats
5W - 1L
1,210 Elo+
Party 3
Izanami
Izanami
son_of_lucifer02
Izanami
Level 29
God Stats
15W - 19L
1,463 SR
Queue Stats
128W - 113L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 5 / 0
6,229
415
2,704
11,236
4,786
Shoes

Shoes

+6%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
Fixxihart376
Guan Yu
14
5 / 4 / 0
8,346
556
7,918
10,454
9,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
4 / 5 / 2
7,824
522
5,833
10,477
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
13
5 / 2 / 3
8,213
548
8,103
6,793
2,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
aToxic38
Izanami
7
0 / 3 / 0
5,455
364
3,276
5,941
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
9 / 2 / 2
9,859
657
9,823
11,980
4,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 0 / 6
9,059
604
8,086
9,300
6,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
giannisp0707
Heimdallr
11
1 / 6 / 1
7,101
473
2,347
8,138
2,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
portas_13
Olorun
11
0 / 6 / 1
6,859
457
3,663
12,668
4,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 1 / 4
7,905
527
6,793
6,031
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
15
Kills
19
19
Deaths
15
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
5
0
0.2
L
Guan Yu
Fixxihart376
Guan Yu
5
4
0
1.25
L
4
5
2
1
L
Merlin
5
2
3
3.25
W
Susano
9
2
2
5
L
Izanami
aToxic38
Izanami
0
3
0
0
W
6
0
6
9
W
Heimdallr
giannisp0707
Heimdallr
1
6
1
0.25
W
Olorun
portas_13
Olorun
0
6
1
0.08
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,834
Damage
30,712
44,901
Taken
48,117
20,885
Mitigated
19,573
10,216
Healing
16,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,704
738
104
1,176
11,236
4,786
0
4,216
7,020
19,292
0
L
Guan Yu
Fixxihart376
Guan Yu
7,918
1,178
139
1,523
10,454
9,007
109
1,959
8,495
0
46,737
L
5,833
2,063
0
4,217
10,477
3,366
0
1,995
8,482
0
49,180
L
Merlin
8,103
665
0
841
6,793
2,333
908
1,640
5,153
46,572
0
W
Susano
9,823
3,326
0
5,793
11,980
4,661
0
1,061
10,844
0
57,300
L
Izanami
aToxic38
Izanami
3,276
2,143
0
2,216
5,941
1,393
373
1,939
4,002
0
23,822
W
8,086
2,588
0
2,798
9,300
6,093
856
770
8,509
33,144
0
W
Heimdallr
giannisp0707
Heimdallr
2,347
759
0
0
8,138
2,594
1,056
645
7,318
0
26,459
W
Olorun
portas_13
Olorun
3,663
2,083
121
4,631
12,668
4,216
550
5,675
6,918
37,420
0
W
6,793
4,896
234
3,410
6,031
2,009
2,602
2,656
3,375
0
46,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,067
Gold Earned
40,783
335
Minions Killed
349
0
Camps Cleared
0
1,299,861
Distance Traveled
1,314,397
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,229
415
32
2
0
235,614
3
L
Guan Yu
8,346
556
92
6
0
288,506
0
L
Loki
7,824
522
89
6
0
303,627
0
L
Merlin
8,213
548
85
6
0
297,461
2
W
Susano
9,859
657
102
7
0
330,500
5
L
Izanami
5,455
364
37
2
0
174,653
3
W
Ymir
9,059
604
48
3
0
276,571
4
W
Heimdallr
7,101
473
50
3
0
202,015
0
W
Olorun
6,859
457
56
4
0
259,668
0
W
Izanami
7,905
527
93
6
0
245,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role