Player Matchup

Baron Samedi
Baron Samedi
Chadwickington
Baron Samedi
Level 29
God Stats
35W - 13L
1,503 SR
Queue Stats
194W - 174L
1,478 Elo+
Party 2
Artemis
Artemis
Cobaltcookies
Artemis
Level 8
God Stats
10W - 11L
1,265 SR
Queue Stats
14W - 20L
1,147 Elo+
Party 2
Ah Puch
Ah Puch
DeathVader50
Ah Puch
Level 43
God Stats
2W - 4L
1,541 SR
Queue Stats
55W - 78L
1,346 Elo+
Party 1
Loki
Loki
N_Light01
Loki
Level 127
God Stats
19W - 6L
1,391 SR
Queue Stats
265W - 228L
1,562 Elo+
Party 2
Cthulhu
Cthulhu
ThornyTaint
Cthulhu
Level 4
God Stats
5W - 0L
1,804 SR
Queue Stats
7W - 5L
1,746 Elo+
Party 1
Team Averages
Level 42
1,501 SR
1,456 Elo+

VS

Team Averages
Level 13
1,533 SR
1,391 Elo+
Baba Yaga
Baba Yaga
EChadG71
Baba Yaga
Level 18
God Stats
8W - 7L
1,853 SR
Queue Stats
288W - 303L
1,450 Elo+
Party 3
Neith
Neith
LoST x RollTide
Neith
Level 17
God Stats
45W - 53L
1,517 SR
Queue Stats
128W - 173L
1,469 Elo+
Party 3
Poseidon
Poseidon
MagicSticks51
Poseidon
Level 17
God Stats
8W - 15L
1,333 SR
Queue Stats
34W - 43L
1,489 Elo+
Solo
Nemesis
Nemesis
andreapower01
Nemesis
Level 7
God Stats
1W - 1L
1,686 SR
Queue Stats
29W - 29L
1,358 Elo+
Solo
Nu Wa
Nu Wa
temp-451973
Nu Wa
Level 4
God Stats
33W - 21L
1,275 SR
Queue Stats
56W - 48L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chadwickington
Baron Samedi
15
1 / 1 / 2
8,343
556
3,507
8,028
6,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
11
0 / 1 / 5
6,809
454
2,308
6,173
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
DeathVader50
Ah Puch
15
9 / 1 / 3
8,981
599
14,813
10,504
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
15
7 / 1 / 0
9,173
612
6,649
9,644
3,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
ThornyTaint
Cthulhu
12
3 / 0 / 10
8,152
543
7,247
11,246
6,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
EChadG71
Baba Yaga
11
2 / 4 / 1
7,556
504
6,615
12,758
8,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 5 / 2
5,929
395
2,900
7,766
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
MagicSticks51
Poseidon
10
0 / 4 / 1
6,294
420
3,487
7,526
2,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
9
0 / 5 / 0
6,101
407
2,463
10,779
3,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
1 / 2 / 1
8,195
546
6,271
7,419
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
20
Kills
3
4
Deaths
20
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Chadwickington
Baron Samedi
1
1
2
2
W
Artemis
0
1
5
2.5
W
Ah Puch
DeathVader50
Ah Puch
9
1
3
10.5
L
Baba Yaga
EChadG71
Baba Yaga
2
4
1
0.63
L
0
5
2
0.2
L
Poseidon
MagicSticks51
Poseidon
0
4
1
0.13
W
Loki
7
1
0
7
W
Cthulhu
ThornyTaint
Cthulhu
3
0
10
8
L
Nemesis
0
5
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,524
Damage
21,736
45,595
Taken
46,248
22,915
Mitigated
19,456
22,743
Healing
11,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Chadwickington
Baron Samedi
3,507
108
0
3,577
8,028
6,291
656
3,547
4,481
47,860
0
W
Artemis
2,308
367
0
2,870
6,173
2,198
1,606
2,352
3,821
0
24,553
W
Ah Puch
DeathVader50
Ah Puch
14,813
457
540
6,377
10,504
4,034
1,764
5,013
5,491
67,931
0
L
Baba Yaga
EChadG71
Baba Yaga
6,615
779
0
3,008
12,758
8,433
66
8,684
4,074
25,731
0
L
2,900
1,194
0
1,296
7,766
2,500
104
5,333
2,433
0
23,350
L
Poseidon
MagicSticks51
Poseidon
3,487
49
0
2,050
7,526
2,503
0
5,431
2,095
25,758
0
W
Loki
6,649
1,706
0
3,876
9,644
3,403
0
1,318
8,326
0
55,194
W
Cthulhu
ThornyTaint
Cthulhu
7,247
695
187
5,316
11,246
6,989
638
4,143
7,103
26,359
0
L
Nemesis
2,463
1,024
0
3,171
10,779
3,394
0
2,914
7,865
0
27,562
L
6,271
2,282
0
1,750
7,419
2,626
897
3,205
4,214
51,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,458
Gold Earned
34,075
386
Minions Killed
307
0
Camps Cleared
0
1,391,147
Distance Traveled
1,272,062
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,343
556
86
6
0
246,336
0
W
Artemis
6,809
454
54
4
0
226,070
0
W
Ah Puch
8,981
599
99
7
0
280,693
1
L
Baba Yaga
7,556
504
32
2
0
263,493
2
L
Neith
5,929
395
50
3
0
260,225
0
L
Poseidon
6,294
420
66
4
0
198,919
1
W
Loki
9,173
612
122
8
0
326,510
0
W
Cthulhu
8,152
543
25
2
0
311,538
1
L
Nemesis
6,101
407
57
4
0
286,666
0
L
Nu Wa
8,195
546
102
7
0
262,759
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role