Player Matchup

Chang'e
Chang'e
EvaDelacroix
Chang'e
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,458 Elo+
Party 1
Danzaburou
Danzaburou
StatikDynamik
Danzaburou
Level 7
God Stats
21W - 19L
1,515 SR
Queue Stats
41W - 39L
1,378 Elo+
Solo
Apollo
Apollo
housee1
Apollo
Level 19
God Stats
0W - 1L
1,551 SR
Queue Stats
1W - 3L
1,321 Elo+
Solo
Janus
Janus
ibukole
Janus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,458 Elo+
Party 1
Bellona
Bellona
我曾北莽吃红薯
Bellona
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 45L
1,404 Elo+
Solo
Team Averages
Level 14
1,513 SR
1,404 Elo+

VS

Team Averages
Level 17
1,627 SR
1,559 Elo+
Fenrir
Fenrir
FrostxToe
Fenrir
Level 14
God Stats
12W - 13L
1,492 SR
Queue Stats
22W - 27L
1,456 Elo+
Solo
Ra
Ra
JWG08
Ra
Level 28
God Stats
10W - 3L
1,568 SR
Queue Stats
13W - 4L
1,629 Elo+
Solo
Kumbhakarna
Kumbhakarna
Lockermanwxlf
Kumbhakarna
Level 18
God Stats
26W - 14L
1,879 SR
Queue Stats
290W - 263L
1,566 Elo+
Solo
Merlin
Merlin
RoyalNibs
Merlin
Level 16
God Stats
15W - 16L
1,450 SR
Queue Stats
24W - 26L
1,426 Elo+
Solo
Ymir
Ymir
acornthorn
Ymir
Level 8
God Stats
2W - 1L
1,744 SR
Queue Stats
5W - 2L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EvaDelacroix
Chang'e
18
2 / 8 / 5
12,170
869
8,881
18,005
13,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
StatikDynamik
Danzaburou
19
2 / 8 / 4
12,826
916
17,329
21,168
8,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
housee1
Apollo
14
0 / 0 / 0
10,020
716
0
0
0
Janus
ibukole
Janus
20
4 / 8 / 7
14,273
1,020
31,383
19,976
7,872
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 11 / 5
13,326
952
22,105
35,668
32,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FrostxToe
Fenrir
19
6 / 5 / 14
13,234
945
14,677
17,327
10,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
20
7 / 1 / 24
15,132
1,081
14,038
13,782
19,811
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kumbhakarna
Lockermanwxlf
Kumbhakarna
20
5 / 1 / 22
13,310
951
12,124
21,821
35,794
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
RoyalNibs
Merlin
20
10 / 4 / 14
14,266
1,019
29,104
14,708
7,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 2 / 23
14,230
1,016
19,152
19,440
28,563
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
132
13
Kills
35
35
Deaths
13
21
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Chang'e
EvaDelacroix
Chang'e
2
8
5
0.56
W
Fenrir
FrostxToe
Fenrir
6
5
14
2.6
W
Ra
7
1
24
19
W
Kumbhakarna
Lockermanwxlf
Kumbhakarna
5
1
22
16
W
Merlin
RoyalNibs
Merlin
10
4
14
4.25
L
Danzaburou
StatikDynamik
Danzaburou
2
8
4
0.5
W
7
2
23
9.25
L
Apollo
housee1
Apollo
0
0
0
0
L
Janus
ibukole
Janus
4
8
7
0.94
L
5
11
5
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,698
Damage
89,095
94,817
Taken
87,078
62,471
Mitigated
102,118
12,053
Healing
10,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
EvaDelacroix
Chang'e
8,881
973
4,037
3,628
18,005
13,353
0
15,513
2,492
16,343
0
W
Fenrir
FrostxToe
Fenrir
14,677
4,936
0
970
17,327
10,425
0
6,833
10,069
0
20,481
W
Ra
14,038
1,769
6,024
2,895
13,782
19,811
0
7,226
6,336
63,865
0
W
Kumbhakarna
Lockermanwxlf
Kumbhakarna
12,124
3,046
0
0
21,821
35,794
0
9,311
11,999
19,011
0
W
Merlin
RoyalNibs
Merlin
29,104
2,355
0
708
14,708
7,525
0
6,815
7,597
60,436
0
L
Danzaburou
StatikDynamik
Danzaburou
17,329
11,362
0
1,595
21,168
8,593
0
15,591
5,577
0
41,147
W
19,152
4,137
0
0
19,440
28,563
0
9,854
9,033
34,261
0
L
Apollo
housee1
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
Janus
ibukole
Janus
31,383
1,899
0
1,121
19,976
7,872
0
18,006
1,970
82,769
0
L
22,105
6,464
0
1,672
35,668
32,653
0
25,308
10,360
975
41,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,615
Gold Earned
70,172
221
Minions Killed
267
4
Camps Cleared
3
887,398
Distance Traveled
1,169,407
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,170
869
24
2
0
186,196
0
W
Fenrir
13,234
945
21
2
0
220,305
0
W
Ra
15,132
1,081
142
10
1
249,572
1
W
Kumbhakarna
13,310
951
16
1
0
250,121
0
W
Merlin
14,266
1,019
68
5
2
228,140
2
L
Danzaburou
12,826
916
39
3
1
217,475
0
W
Ymir
14,230
1,016
20
1
0
221,269
2
L
Apollo
10,020
716
0
0
0
0
0
L
Janus
14,273
1,020
128
9
2
247,963
0
L
Bellona
13,326
952
30
2
1
235,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role