Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CharlieMyth
Ah Muzen Cab
Level 29
God Stats
20W - 10L
1,727 SR
Queue Stats
330W - 284L
1,554 Elo+
Party 1
Arachne
Arachne
Danaerious
Arachne
Level 25
God Stats
62W - 57L
1,379 SR
Queue Stats
137W - 149L
1,582 Elo+
Solo
Sylvanus
Sylvanus
DeltaMyth
Sylvanus
Level 26
God Stats
35W - 26L
1,720 SR
Queue Stats
166W - 157L
1,564 Elo+
Party 1
Osiris
Osiris
EddyChepe656
Osiris
Level 27
God Stats
21W - 16L
1,719 SR
Queue Stats
276W - 233L
1,660 Elo+
Solo
Ra
Ra
pbrayer
Ra
Level 18
God Stats
2W - 0L
1,712 SR
Queue Stats
25W - 32L
1,439 Elo+
Solo
Team Averages
Level 25
1,651 SR
1,560 Elo+

VS

Team Averages
Level 12
1,515 SR
1,524 Elo+
Bellona
Bellona
Brujiito
Bellona
Level 5
God Stats
4W - 3L
1,604 SR
Queue Stats
10W - 6L
1,532 Elo+
Solo
Nemesis
Nemesis
ImD1rtyDan
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,612 Elo+
Solo
Ymir
Ymir
Isdrake215
Ymir
Level 9
God Stats
0W - 2L
1,286 SR
Queue Stats
5W - 7L
1,493 Elo+
Solo
Ra
Ra
LagIssuesAU
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,364 Elo+
Solo
Danzaburou
Danzaburou
crimmus
Danzaburou
Level 28
God Stats
16W - 11L
1,687 SR
Queue Stats
94W - 74L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CharlieMyth
Ah Muzen Cab
11
3 / 2 / 1
6,531
544
5,284
8,657
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Danaerious
Arachne
11
5 / 1 / 1
6,769
564
4,690
7,834
2,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
DeltaMyth
Sylvanus
10
3 / 3 / 3
5,827
486
3,888
8,251
3,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
14
2 / 0 / 1
7,961
663
3,538
6,924
3,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 1 / 7
6,619
552
3,467
5,576
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brujiito
Bellona
10
0 / 1 / 0
5,119
427
1,241
5,114
3,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
ImD1rtyDan
Nemesis
10
1 / 5 / 3
5,925
494
3,108
8,064
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 2 / 1
4,512
376
2,254
4,684
1,887
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 3 / 1
6,729
561
4,091
6,542
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
crimmus
Danzaburou
11
3 / 2 / 2
6,814
568
7,623
8,283
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
13
Kills
7
7
Deaths
13
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
Brujiito
Bellona
0
1
0
0
W
Ah Muzen Cab
CharlieMyth
Ah Muzen Cab
3
2
1
1.75
W
Arachne
Danaerious
Arachne
5
1
1
5.5
W
Sylvanus
DeltaMyth
Sylvanus
3
3
3
1.5
W
Osiris
2
0
1
2.5
L
Nemesis
ImD1rtyDan
Nemesis
1
5
3
0.5
L
0
2
1
0.25
L
3
3
1
1.17
L
Danzaburou
crimmus
Danzaburou
3
2
2
2
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,867
Damage
18,317
37,242
Taken
32,687
15,119
Mitigated
13,350
19,403
Healing
12,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Brujiito
Bellona
1,241
434
0
2,701
5,114
3,008
0
0
5,114
0
18,599
W
Ah Muzen Cab
CharlieMyth
Ah Muzen Cab
5,284
3,102
0
4,964
8,657
3,307
1,178
677
7,980
0
33,054
W
Arachne
Danaerious
Arachne
4,690
3,642
0
3,927
7,834
2,741
367
1,072
6,762
0
29,469
W
Sylvanus
DeltaMyth
Sylvanus
3,888
872
1,094
2,792
8,251
3,388
0
2,529
5,722
13,907
0
W
Osiris
3,538
1,347
0
4,579
6,924
3,803
0
61
6,863
0
54,243
L
Nemesis
ImD1rtyDan
Nemesis
3,108
1,632
0
2,666
8,064
2,594
135
1,051
7,013
0
29,448
L
2,254
759
228
1,390
4,684
1,887
0
2,081
2,603
6,335
0
L
4,091
261
62
1,692
6,542
2,475
197
2,408
4,134
35,309
0
L
Danzaburou
crimmus
Danzaburou
7,623
2,443
0
3,399
8,283
3,386
0
1,815
6,468
0
42,540
W
3,467
1,010
196
1,851
5,576
1,880
755
2,006
3,570
41,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,707
Gold Earned
29,099
356
Minions Killed
293
0
Camps Cleared
0
1,128,422
Distance Traveled
982,175
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,119
427
42
4
0
185,281
0
W
Ah Muzen Cab
6,531
544
69
6
0
212,797
2
W
Arachne
6,769
564
61
5
0
246,144
2
W
Sylvanus
5,827
486
20
2
0
215,638
0
W
Osiris
7,961
663
119
10
0
228,207
3
L
Nemesis
5,925
494
64
5
0
214,013
0
L
Ymir
4,512
376
11
1
0
146,112
0
L
Ra
6,729
561
80
7
0
232,523
3
L
Danzaburou
6,814
568
96
8
0
204,246
1
W
Ra
6,619
552
87
7
0
225,636
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role