Player Matchup

Tiamat
Tiamat
IceWyte
Tiamat
Level 25
God Stats
42W - 46L
1,180 SR
Queue Stats
646W - 659L
1,504 Elo+
Solo
Chaac
Chaac
JMANN477
Chaac
Level 28
God Stats
3W - 6L
1,518 SR
Queue Stats
299W - 316L
1,469 Elo+
Solo
Cabrakan
Cabrakan
LsQ CrAzY ClOwN
Cabrakan
Level 11
God Stats
0W - 1L
1,475 SR
Queue Stats
3W - 7L
1,253 Elo+
Solo
Olorun
Olorun
Lunathic44
Olorun
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 8L
1,643 Elo+
Solo
Jing Wei
Jing Wei
THEPorcho
Jing Wei
Level 4
God Stats
1W - 3L
1,340 SR
Queue Stats
1W - 3L
1,284 Elo+
Solo
Team Averages
Level 16
1,403 SR
1,431 Elo+

VS

Team Averages
Level 25
1,460 SR
1,446 Elo+
Kali
Kali
MashaHH
Kali
Level 11
God Stats
11W - 19L
1,113 SR
Queue Stats
26W - 34L
1,401 Elo+
Party 1
Nemesis
Nemesis
McSlap2379
Nemesis
Level 28
God Stats
15W - 11L
1,595 SR
Queue Stats
171W - 161L
1,492 Elo+
Party 1
Xbalanque
Xbalanque
TheOnlyMoral
Xbalanque
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Geb
Geb
ZaySleeze
Geb
Level 76
God Stats
4W - 2L
1,592 SR
Queue Stats
80W - 84L
1,441 Elo+
Party 2
Ra
Ra
xitsBam
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IceWyte
Tiamat
7
0 / 4 / 0
5,503
344
3,309
5,817
2,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Chaac
JMANN477
Chaac
2
0 / 0 / 0
4,533
283
0
323
149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Cabrakan
8
0 / 7 / 2
5,735
358
4,332
10,795
9,546
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes

Shoes

+6%
Movement Speed

Olorun
Lunathic44
Olorun
11
3 / 8 / 1
6,995
437
6,581
11,462
4,402
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
THEPorcho
Jing Wei
11
2 / 4 / 2
6,840
428
4,085
7,432
2,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
MashaHH
Kali
14
1 / 0 / 6
8,625
539
2,782
10,164
5,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
McSlap2379
Nemesis
13
4 / 0 / 2
8,844
553
3,762
6,825
4,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
TheOnlyMoral
Xbalanque
12
3 / 3 / 7
8,212
513
5,868
8,434
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 2 / 4
8,911
557
4,385
11,530
7,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
9 / 0 / 3
9,791
612
9,354
8,988
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
5
Kills
23
23
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
IceWyte
Tiamat
0
4
0
0
L
Chaac
JMANN477
Chaac
0
0
0
0
L
Cabrakan
0
7
2
0.14
L
Olorun
Lunathic44
Olorun
3
8
1
0.44
W
Kali
MashaHH
Kali
1
0
6
4
W
Nemesis
McSlap2379
Nemesis
4
0
2
5
L
Jing Wei
THEPorcho
Jing Wei
2
4
2
0.75
W
Xbalanque
TheOnlyMoral
Xbalanque
3
3
7
2.17
W
6
2
4
4
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,307
Damage
26,151
35,829
Taken
45,941
18,987
Mitigated
23,997
4,103
Healing
14,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
IceWyte
Tiamat
3,309
369
31
974
5,817
2,654
468
2,837
2,980
20,725
0
L
Chaac
JMANN477
Chaac
0
0
0
0
323
149
0
0
323
0
864
L
Cabrakan
4,332
682
0
391
10,795
9,546
125
3,532
7,263
13,426
0
L
Olorun
Lunathic44
Olorun
6,581
2,752
47
1,680
11,462
4,402
0
4,838
6,624
32,034
0
W
Kali
MashaHH
Kali
2,782
1,131
0
6,022
10,164
5,291
1,789
1,835
8,289
0
41,045
W
Nemesis
McSlap2379
Nemesis
3,762
2,317
0
632
6,825
4,560
3,299
3,119
3,634
0
36,716
L
Jing Wei
THEPorcho
Jing Wei
4,085
2,465
0
980
7,432
2,236
0
2,532
4,900
0
25,185
W
Xbalanque
TheOnlyMoral
Xbalanque
5,868
3,347
0
2,283
8,434
2,692
1,525
1,621
6,722
0
28,071
W
4,385
742
0
1,227
11,530
7,646
1,470
2,227
9,057
24,166
0
W
9,354
1,551
908
3,585
8,988
3,808
3,147
4,616
4,017
54,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,606
Gold Earned
44,383
144
Minions Killed
353
0
Camps Cleared
0
816,939
Distance Traveled
1,456,186
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,503
344
36
2
0
147,710
0
L
Chaac
4,533
283
0
0
0
36,269
0
L
Cabrakan
5,735
358
28
2
0
189,796
1
L
Olorun
6,995
437
41
3
0
200,698
0
W
Kali
8,625
539
75
5
0
292,616
2
W
Nemesis
8,844
553
95
6
0
271,352
1
L
Jing Wei
6,840
428
39
2
0
242,466
0
W
Xbalanque
8,212
513
50
3
0
294,844
0
W
Geb
8,911
557
23
1
0
308,648
2
W
Ra
9,791
612
110
7
0
288,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role