Player Matchup

Chronos
Chronos
Diamond III
Lyaic
Chronos
Diamond III
Level 68
God Stats
7W - 0L
1,872 SR
Queue Stats
46W - 4L
2,735 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 68
1,872 SR
2,735 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 118
1,805 SR
2,223 MMR
Anhur
Anhur
Diamond IV
AlejandroAFK
Anhur
Diamond IV
Level 118
God Stats
5W - 6L
1,805 SR
Queue Stats
125W - 65L
2,223 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Lyaic
Chronos
20
0 / 1 / 0
15,337
767
14,451
27,920
23,173
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
UllrSetPoseidonKaliIzanami

VS

Bans
BakasuraSkadiAh Muzen CabOsirisDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 0
15,027
751
16,609
20,833
15,566
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Chronos
Lyaic
Chronos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,451
Damage
16,609
27,920
Taken
20,833
23,173
Mitigated
15,566
18,716
Healing
9,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,609
11,033
0
9,634
20,833
15,566
104
14,519
6,314
986
144,959
W
Chronos
Lyaic
Chronos
14,451
8,129
0
18,716
27,920
23,173
3,287
892
27,028
173,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,337
Gold Earned
15,027
256
Minions Killed
234
0
Camps Cleared
0
363,114
Distance Traveled
339,991
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
15,027
751
234
12
0
339,991
2
W
Chronos
15,337
767
256
13
0
363,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role