Player Matchup

Artemis
Artemis
Silver I
FireSkull0412
Artemis
Silver I
Level 82
God Stats
35W - 29L
1,586 SR
Queue Stats
102W - 101L
1,207 MMR
Party 2
Anubis
Anubis
Silver I
HunterBob25
Anubis
Silver I
Level 109
God Stats
25W - 17L
1,559 SR
Queue Stats
104W - 102L
1,207 MMR
Party 2
Ymir
Ymir
Silver I
softsuckle
Ymir
Silver I
Level 72
God Stats
27W - 28L
1,549 SR
Queue Stats
102W - 101L
1,207 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 88
1,565 SR
1,207 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 72
1,521 SR
1,133 MMR
Discordia
Discordia
Bronze I
MeeshMu
Discordia
Bronze I
Level 68
God Stats
4W - 7L
1,405 SR
Queue Stats
6W - 18L
1,068 MMR
Solo
Chaac
Chaac
Bronze III
OpenSquash129
Chaac
Bronze III
Level 48
God Stats
2W - 9L
1,500 SR
Queue Stats
14W - 26L
1,446 MMR
Party 1
Neith
Neith
Bronze I
ZSS chiririmon
Neith
Bronze I
Level 99
God Stats
2W - 4L
1,659 SR
Queue Stats
68W - 93L
886 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
4 / 3 / 7
10,499
656
9,798
9,988
3,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
17
15 / 2 / 6
12,980
811
23,071
20,285
10,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 1 / 16
11,735
733
7,118
16,699
19,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
HeraZeusPersephoneBacchusChang'e

VS

Bans
DanzaburouKumbhakarnaMedusaGaneshaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MeeshMu
Discordia
11
1 / 10 / 3
9,075
567
10,592
11,267
2,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 6 / 4
9,221
576
7,816
20,883
13,402
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 6 / 1
9,946
622
11,477
15,340
3,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
22
Kills
4
6
Deaths
22
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
4
3
7
2.5
W
Anubis
15
2
6
9
L
Discordia
MeeshMu
Discordia
1
10
3
0.25
L
0
6
4
0.33
L
3
6
1
0.58
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,987
Damage
29,885
46,972
Taken
47,490
33,600
Mitigated
19,595
16,868
Healing
11,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
9,798
5,378
0
500
9,988
3,420
1,794
2,899
7,089
0
39,148
W
Anubis
23,071
1,127
160
13,496
20,285
10,827
1,289
5,242
15,043
86,744
0
L
Discordia
MeeshMu
Discordia
10,592
399
0
259
11,267
2,402
0
9,153
2,114
39,440
0
L
7,816
585
378
8,315
20,883
13,402
514
10,830
10,053
0
30,957
L
11,477
5,318
0
2,944
15,340
3,791
1,392
10,230
5,110
0
36,802
W
7,118
477
0
2,712
16,699
19,353
180
2,481
14,218
12,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,214
Gold Earned
28,242
165
Minions Killed
163
0
Camps Cleared
0
795,695
Distance Traveled
738,644
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,499
656
39
2
0
264,977
1
W
Anubis
12,980
811
119
7
0
241,000
1
L
Discordia
9,075
567
48
3
0
251,137
2
L
Chaac
9,221
576
54
3
0
258,925
0
L
Neith
9,946
622
61
4
0
228,582
2
W
Ymir
11,735
733
7
0
0
289,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role