Player Matchup

Sun Wukong
Sun Wukong
BicccBoiii
Sun Wukong
Level 29
God Stats
19W - 26L
1,502 SR
Queue Stats
35W - 72L
1,350 Elo+
Party 1
Chang'e
Chang'e
Shizukaachan
Chang'e
Level 31
God Stats
27W - 59L
1,377 SR
Queue Stats
33W - 68L
1,348 Elo+
Party 1
Cerberus
Cerberus
ZoeCas159
Cerberus
Level 119
God Stats
29W - 40L
1,380 SR
Queue Stats
402W - 459L
1,423 Elo+
Party 1
Anhur
Anhur
homeroborguer
Anhur
Level 109
God Stats
2W - 1L
1,615 SR
Queue Stats
172W - 203L
1,461 Elo+
Solo
Arachne
Arachne
justineisgood
Arachne
Level 69
God Stats
21W - 20L
1,547 SR
Queue Stats
182W - 212L
1,397 Elo+
Party 1
Team Averages
Level 71
1,484 SR
1,396 Elo+

VS

Team Averages
Level 88
1,467 SR
1,452 Elo+
Agni
Agni
Fordan
Agni
Level 42
God Stats
20W - 20L
1,479 SR
Queue Stats
53W - 50L
1,495 Elo+
Solo
Sobek
Sobek
FungusChungus72
Sobek
Level 68
God Stats
6W - 5L
1,500 SR
Queue Stats
285W - 293L
1,433 Elo+
Party 2
Raijin
Raijin
Lettice187
Raijin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Lucresio007
Susano
Level 130
God Stats
6W - 4L
1,524 SR
Queue Stats
198W - 217L
1,364 Elo+
Solo
Apollo
Apollo
SaturnV6
Apollo
Level 99
God Stats
11W - 8L
1,331 SR
Queue Stats
355W - 324L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BicccBoiii
Sun Wukong
8
0 / 5 / 0
4,792
436
1,781
6,832
3,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
Shizukaachan
Chang'e
8
0 / 6 / 0
4,593
418
1,811
8,380
2,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
ZoeCas159
Cerberus
8
0 / 4 / 0
5,188
472
2,330
7,557
4,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 1 / 0
5,198
473
3,155
5,590
1,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
9
2 / 5 / 0
5,531
503
4,283
7,941
3,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Fordan
Agni
13
6 / 0 / 0
7,669
697
5,778
5,159
2,076
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 8
6,031
548
3,601
6,295
3,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
Lettice187
Raijin
12
6 / 1 / 1
7,205
655
6,057
6,810
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
10
3 / 1 / 1
5,961
542
4,095
6,381
2,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
SaturnV6
Apollo
10
5 / 1 / 1
6,225
566
5,219
5,372
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
3
Kills
21
21
Deaths
3
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BicccBoiii
Sun Wukong
0
5
0
0
W
Agni
Fordan
Agni
6
0
0
6
W
1
0
8
5
W
Raijin
Lettice187
Raijin
6
1
1
6.5
W
Susano
3
1
1
3.5
W
Apollo
SaturnV6
Apollo
5
1
1
5.5
L
Chang'e
Shizukaachan
Chang'e
0
6
0
0
L
Cerberus
ZoeCas159
Cerberus
0
4
0
0
L
1
1
0
1
L
Arachne
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,360
Damage
24,750
36,300
Taken
30,017
15,111
Mitigated
11,421
8,026
Healing
15,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BicccBoiii
Sun Wukong
1,781
449
0
730
6,832
3,407
0
4,851
1,981
0
17,460
W
Agni
Fordan
Agni
5,778
840
0
2,952
5,159
2,076
1,187
136
4,823
46,917
0
W
3,601
547
0
3,821
6,295
3,187
0
1,765
4,530
15,604
0
W
Raijin
Lettice187
Raijin
6,057
568
0
2,704
6,810
2,502
399
954
5,856
36,968
0
W
Susano
4,095
1,125
0
2,622
6,381
2,010
133
94
6,287
0
30,212
W
Apollo
SaturnV6
Apollo
5,219
3,448
0
3,035
5,372
1,646
396
1,192
4,180
0
38,434
L
Chang'e
Shizukaachan
Chang'e
1,811
137
226
1,520
8,380
2,457
341
4,657
3,371
18,006
0
L
Cerberus
ZoeCas159
Cerberus
2,330
77
123
2,282
7,557
4,126
0
1,208
6,349
20,285
0
L
3,155
1,254
0
1,765
5,590
1,206
0
1,647
3,901
0
24,318
L
Arachne
4,283
2,614
0
1,380
7,941
3,915
0
2,568
5,262
0
26,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,302
Gold Earned
33,091
207
Minions Killed
372
0
Camps Cleared
0
1,017,632
Distance Traveled
1,039,118
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,792
436
40
4
0
177,382
1
W
Agni
7,669
697
121
11
0
191,517
2
W
Sobek
6,031
548
25
2
0
227,019
2
W
Raijin
7,205
655
73
7
0
181,882
2
W
Susano
5,961
542
69
6
0
254,512
2
W
Apollo
6,225
566
84
8
0
184,188
0
L
Chang'e
4,593
418
30
3
0
197,064
6
L
Cerberus
5,188
472
48
4
0
202,113
0
L
Anhur
5,198
473
42
4
0
181,930
2
L
Arachne
5,531
503
47
4
0
259,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role