Player Matchup

Yemoja
Yemoja
BussySlayer911
Yemoja
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 146L
1,488 Elo+
Party 1
Tiamat
Tiamat
JACKCH0MBY04
Tiamat
Level 151
God Stats
36W - 23L
1,543 SR
Queue Stats
457W - 434L
1,520 Elo+
Solo
King Arthur
King Arthur
ModerndaySimo
King Arthur
Level 88
God Stats
7W - 10L
1,342 SR
Queue Stats
511W - 492L
1,520 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pickadeli8
Ah Muzen Cab
Level 72
God Stats
6W - 4L
1,561 SR
Queue Stats
417W - 391L
1,536 Elo+
Party 1
Nemesis
Nemesis
TS6_OPTK-
Nemesis
Level 120
God Stats
18W - 12L
1,631 SR
Queue Stats
165W - 148L
1,505 Elo+
Solo
Team Averages
Level 104
1,515 SR
1,514 Elo+

VS

Team Averages
Level 93
1,436 SR
1,523 Elo+
Ullr
Ullr
Niberito
Ullr
Level 69
God Stats
0W - 2L
1,115 SR
Queue Stats
66W - 71L
1,416 Elo+
Solo
Thanatos
Thanatos
RAIDERKILLER67
Thanatos
Level 109
God Stats
2W - 11L
1,599 SR
Queue Stats
270W - 255L
1,545 Elo+
Solo
Sun Wukong
Sun Wukong
SeventhSquash06
Sun Wukong
Level 109
God Stats
15W - 18L
1,544 SR
Queue Stats
704W - 647L
1,511 Elo+
Solo
Freya
Freya
k1ller cl0wns94
Freya
Level 54
God Stats
1W - 4L
1,279 SR
Queue Stats
155W - 131L
1,575 Elo+
Solo
Tiamat
Tiamat
ninja_FR23
Tiamat
Level 122
God Stats
58W - 36L
1,645 SR
Queue Stats
127W - 106L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 6
9,701
485
5,658
13,711
11,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
18
3 / 1 / 8
11,741
587
14,265
11,933
9,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ModerndaySimo
King Arthur
19
10 / 0 / 6
12,256
613
18,936
22,876
18,521
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Pickadeli8
Ah Muzen Cab
10
0 / 0 / 2
7,638
382
2,546
4,590
1,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
TS6_OPTK-
Nemesis
19
13 / 1 / 7
12,747
637
13,975
12,205
5,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
0 / 8 / 3
7,446
372
4,478
14,656
4,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
15
2 / 6 / 1
9,384
469
4,714
15,275
5,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
SeventhSquash06
Sun Wukong
13
0 / 7 / 0
8,697
435
5,969
16,937
8,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 3 / 1
9,091
455
5,040
19,503
8,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
ninja_FR23
Tiamat
13
0 / 5 / 3
8,003
400
12,777
11,839
8,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
29
Kills
3
3
Deaths
29
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
Tiamat
3
1
8
7
W
King Arthur
ModerndaySimo
King Arthur
10
0
6
13
L
Ullr
0
8
3
0.19
W
Ah Muzen Cab
Pickadeli8
Ah Muzen Cab
0
0
2
1
L
Thanatos
2
6
1
0.42
L
Sun Wukong
SeventhSquash06
Sun Wukong
0
7
0
0
W
Nemesis
TS6_OPTK-
Nemesis
13
1
7
16.5
L
1
3
1
0.5
L
Tiamat
ninja_FR23
Tiamat
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,380
Damage
32,978
65,315
Taken
78,210
45,335
Mitigated
35,733
29,713
Healing
31,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,658
528
3,188
4,536
13,711
11,456
1,292
5,271
8,056
27,772
0
W
Tiamat
14,265
1,689
344
6,450
11,933
9,002
3,591
4,032
7,755
79,469
0
W
King Arthur
ModerndaySimo
King Arthur
18,936
1,506
0
9,512
22,876
18,521
203
3,752
18,995
0
82,090
L
Ullr
4,478
2,443
0
2,230
14,656
4,915
445
5,429
9,227
0
30,514
W
Ah Muzen Cab
Pickadeli8
Ah Muzen Cab
2,546
1,130
0
2,907
4,590
1,229
495
1,692
2,580
0
26,249
L
Thanatos
4,714
786
0
11,525
15,275
5,103
0
2,821
12,454
0
50,448
L
Sun Wukong
SeventhSquash06
Sun Wukong
5,969
1,255
0
4,346
16,937
8,815
0
2,449
14,320
0
51,379
W
Nemesis
TS6_OPTK-
Nemesis
13,975
6,318
0
2,776
12,205
5,127
1,013
1,983
10,112
0
111,732
L
5,040
1,456
0
9,661
19,503
8,153
0
6,126
13,185
65,110
0
L
Tiamat
ninja_FR23
Tiamat
12,777
1,484
318
3,842
11,839
8,747
750
3,098
8,741
48,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,083
Gold Earned
42,621
533
Minions Killed
518
0
Camps Cleared
0
1,741,656
Distance Traveled
1,767,537
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,701
485
31
2
0
389,515
1
W
Tiamat
11,741
587
144
7
0
352,567
7
W
King Arthur
12,256
613
127
6
0
398,137
2
L
Ullr
7,446
372
63
3
0
352,396
3
W
Ah Muzen Cab
7,638
382
70
4
0
174,616
0
L
Thanatos
9,384
469
107
5
0
394,865
5
L
Sun Wukong
8,697
435
129
6
0
371,383
2
W
Nemesis
12,747
637
161
8
0
426,821
0
L
Freya
9,091
455
114
6
0
334,845
0
L
Tiamat
8,003
400
105
5
0
314,048
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role