Player Matchup

Janus
Janus
OMEGA-XD-_-
Janus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 6L
1,697 Elo+
Solo
Neith
Neith
Samliciouss
Neith
Level 28
God Stats
6W - 4L
1,410 SR
Queue Stats
158W - 125L
1,722 Elo+
Solo
King Arthur
King Arthur
UnseamedBog2782
King Arthur
Level 18
God Stats
1W - 1L
1,829 SR
Queue Stats
7W - 4L
1,728 Elo+
Solo
Thor
Thor
seeesaw
Thor
Level 4
God Stats
7W - 3L
1,500 SR
Queue Stats
135W - 156L
1,557 Elo+
Solo
Jormungandr
Jormungandr
tomas_jakub
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,684 Elo+
Solo
Team Averages
Level 12
1,548 SR
1,678 Elo+

VS

Team Averages
Level 39
1,689 SR
1,699 Elo+
Sobek
Sobek
CorbinLD
Sobek
Level 145
God Stats
12W - 4L
1,543 SR
Queue Stats
912W - 610L
1,755 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ElegantShoshan
Tsukuyomi
Level 4
God Stats
22W - 26L
1,800 SR
Queue Stats
38W - 43L
1,621 Elo+
Solo
Artemis
Artemis
Himesuu
Artemis
Level 14
God Stats
2W - 0L
1,795 SR
Queue Stats
40W - 26L
1,597 Elo+
Solo
Cthulhu
Cthulhu
vBeesama-
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 24L
1,685 Elo+
Party 1
Loki
Loki
woodsheder
Loki
Level 29
God Stats
16W - 11L
1,808 SR
Queue Stats
45W - 33L
1,836 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,455
538
3,593
8,483
2,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 5 / 1
6,872
573
3,872
8,274
2,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
UnseamedBog2782
King Arthur
11
1 / 2 / 0
6,265
522
5,570
11,531
5,986
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thor
seeesaw
Thor
10
2 / 4 / 1
6,123
510
2,100
8,024
2,816
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
tomas_jakub
Jormungandr
6
0 / 12 / 1
4,697
391
2,939
12,585
4,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CorbinLD
Sobek
14
5 / 0 / 0
7,928
661
8,189
7,936
6,447
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
ElegantShoshan
Tsukuyomi
12
5 / 1 / 4
7,361
613
5,091
6,305
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
Himesuu
Artemis
13
3 / 2 / 1
7,684
640
3,529
4,693
2,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
vBeesama-
Cthulhu
13
7 / 2 / 6
7,746
646
10,390
9,155
4,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
7 / 1 / 7
7,392
616
8,309
6,033
3,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
6
Kills
27
27
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sobek
CorbinLD
Sobek
5
0
0
5
W
Tsukuyomi
ElegantShoshan
Tsukuyomi
5
1
4
7
W
Artemis
Himesuu
Artemis
3
2
1
1.75
L
1
4
1
0.38
L
2
5
1
0.5
L
King Arthur
UnseamedBog2782
King Arthur
1
2
0
0.5
L
Thor
seeesaw
Thor
2
4
1
0.63
L
Jormungandr
tomas_jakub
Jormungandr
0
12
1
0.04
W
Cthulhu
vBeesama-
Cthulhu
7
2
6
5
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,074
Damage
35,508
48,897
Taken
34,122
18,416
Mitigated
18,372
7,859
Healing
13,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
CorbinLD
Sobek
8,189
1,153
0
6,353
7,936
6,447
0
783
7,153
47,446
0
W
Tsukuyomi
ElegantShoshan
Tsukuyomi
5,091
1,784
0
3,318
6,305
2,028
161
373
5,932
0
41,881
W
Artemis
Himesuu
Artemis
3,529
1,482
0
951
4,693
2,421
694
206
4,487
0
43,001
L
3,593
235
0
535
8,483
2,473
0
4,375
3,748
27,173
0
L
3,872
1,497
0
1,790
8,274
2,249
0
0
8,174
0
32,823
L
King Arthur
UnseamedBog2782
King Arthur
5,570
34
0
3,452
11,531
5,986
0
7,227
4,199
0
34,418
L
Thor
seeesaw
Thor
2,100
462
0
1,950
8,024
2,816
0
1,647
6,239
0
26,321
L
Jormungandr
tomas_jakub
Jormungandr
2,939
1,073
0
132
12,585
4,892
136
4,589
7,490
11,909
0
W
Cthulhu
vBeesama-
Cthulhu
10,390
2,212
0
2,227
9,155
4,037
0
4,237
4,918
40,876
0
W
8,309
2,972
0
425
6,033
3,439
0
933
5,100
0
26,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,412
Gold Earned
38,111
261
Minions Killed
402
0
Camps Cleared
0
1,128,547
Distance Traveled
1,212,171
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,928
661
102
9
0
250,457
5
W
Tsukuyomi
7,361
613
89
7
0
267,965
1
W
Artemis
7,684
640
84
7
0
176,937
3
L
Janus
6,455
538
47
4
0
223,400
2
L
Neith
6,872
573
72
6
0
210,820
1
L
King Arthur
6,265
522
72
6
0
251,295
3
L
Thor
6,123
510
55
5
0
233,661
1
L
Jormungandr
4,697
391
15
1
0
209,371
0
W
Cthulhu
7,746
646
83
7
0
254,739
0
W
Loki
7,392
616
44
4
0
262,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role