Player Matchup

Bellona
Bellona
D4YS
Bellona
Level 100
God Stats
3W - 0L
1,706 SR
Queue Stats
471W - 456L
1,562 Elo+
Party 3
Thanatos
Thanatos
JBsSugaBaby
Thanatos
Level 48
God Stats
32W - 28L
1,516 SR
Queue Stats
181W - 207L
1,479 Elo+
Party 3
Cthulhu
Cthulhu
Turboman1999
Cthulhu
Level 109
God Stats
3W - 1L
1,625 SR
Queue Stats
5W - 4L
1,484 Elo+
Solo
Chang'e
Chang'e
hourlyhotnayib
Chang'e
Level 31
God Stats
38W - 30L
1,433 SR
Queue Stats
448W - 420L
1,552 Elo+
Party 2
Medusa
Medusa
killinmonk
Medusa
Level 46
God Stats
19W - 17L
1,745 SR
Queue Stats
479W - 451L
1,510 Elo+
Party 2
Team Averages
Level 67
1,605 SR
1,517 Elo+

VS

Team Averages
Level 75
1,503 SR
1,486 Elo+
Ymir
Ymir
Colbarr
Ymir
Level 127
God Stats
2W - 3L
1,571 SR
Queue Stats
75W - 63L
1,531 Elo+
Party 1
Chang'e
Chang'e
SookMadeek
Chang'e
Level 108
God Stats
0W - 1L
1,741 SR
Queue Stats
65W - 44L
1,523 Elo+
Solo
Artemis
Artemis
THAT D3V
Artemis
Level 21
God Stats
0W - 3L
1,320 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Chernobog
Chernobog
stealsredbuff
Chernobog
Level 14
God Stats
9W - 4L
1,382 SR
Queue Stats
17W - 10L
1,375 Elo+
Party 1
Ne Zha
Ne Zha
Ęclipse
Ne Zha
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
D4YS
Bellona
18
1 / 3 / 5
10,794
600
10,419
18,792
15,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
JBsSugaBaby
Thanatos
17
10 / 5 / 3
10,851
603
8,258
12,922
5,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Turboman1999
Cthulhu
14
6 / 5 / 7
9,217
512
10,819
9,883
9,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 2 / 4
10,024
557
5,679
9,456
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
killinmonk
Medusa
16
6 / 3 / 4
10,146
564
11,116
9,165
3,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Colbarr
Ymir
13
4 / 5 / 5
8,693
483
7,344
16,940
14,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
SookMadeek
Chang'e
8
2 / 2 / 2
6,861
381
1,989
4,745
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
THAT D3V
Artemis
12
4 / 8 / 1
7,939
441
3,896
11,183
3,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
stealsredbuff
Chernobog
14
2 / 6 / 2
8,394
466
9,587
15,170
6,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
Ęclipse
Ne Zha
14
5 / 6 / 4
9,131
507
5,965
14,404
5,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
27
Kills
17
18
Deaths
27
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
Colbarr
Ymir
4
5
5
1.3
W
Bellona
D4YS
Bellona
1
3
5
1.17
W
Thanatos
JBsSugaBaby
Thanatos
10
5
3
2.3
L
Chang'e
SookMadeek
Chang'e
2
2
2
1.5
L
Artemis
THAT D3V
Artemis
4
8
1
0.56
W
Cthulhu
Turboman1999
Cthulhu
6
5
7
1.9
W
4
2
4
3
W
Medusa
killinmonk
Medusa
6
3
4
2.67
L
Chernobog
stealsredbuff
Chernobog
2
6
2
0.5
L
Ne Zha
Ęclipse
Ne Zha
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,291
Damage
28,781
60,218
Taken
62,442
37,123
Mitigated
30,369
29,401
Healing
11,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Colbarr
Ymir
7,344
1,315
0
1,283
16,940
14,066
0
5,455
11,485
34,103
0
W
Bellona
D4YS
Bellona
10,419
4,515
0
9,605
18,792
15,695
3,362
1,524
17,268
0
74,949
W
Thanatos
JBsSugaBaby
Thanatos
8,258
1,509
0
11,614
12,922
5,042
0
2,111
10,811
0
57,221
L
Chang'e
SookMadeek
Chang'e
1,989
113
144
1,387
4,745
1,157
510
1,292
3,453
22,950
0
L
Artemis
THAT D3V
Artemis
3,896
1,788
0
500
11,183
3,769
0
3,635
7,548
0
32,410
W
Cthulhu
Turboman1999
Cthulhu
10,819
421
1,088
590
9,883
9,488
117
3,181
6,702
33,539
0
W
5,679
279
173
3,513
9,456
3,248
1,528
1,417
8,039
57,327
0
W
Medusa
killinmonk
Medusa
11,116
5,089
0
2,818
9,165
3,650
2,525
1,100
8,065
0
54,656
L
Chernobog
stealsredbuff
Chernobog
9,587
6,586
0
3,557
15,170
6,051
0
2,830
12,340
0
50,052
L
Ne Zha
Ęclipse
Ne Zha
5,965
3,257
0
4,138
14,404
5,326
0
3,286
11,118
0
48,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,032
Gold Earned
41,018
486
Minions Killed
319
0
Camps Cleared
0
1,608,052
Distance Traveled
1,398,194
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,693
483
44
2
0
305,068
2
W
Bellona
10,794
600
139
8
0
347,797
0
W
Thanatos
10,851
603
96
5
0
354,752
0
L
Chang'e
6,861
381
37
2
0
157,309
5
L
Artemis
7,939
441
56
3
0
300,624
2
W
Cthulhu
9,217
512
50
3
0
295,613
2
W
Chang'e
10,024
557
107
6
0
342,522
5
W
Medusa
10,146
564
94
5
0
267,368
5
L
Chernobog
8,394
466
88
5
0
294,032
0
L
Ne Zha
9,131
507
94
5
0
341,161
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role