Player Matchup

Tyr
Tyr
Khonr
Tyr
Level 126
God Stats
9W - 7L
1,200 SR
Queue Stats
257W - 145L
1,597 Elo+
Party 1
Cthulhu
Cthulhu
Ohrrin
Cthulhu
Level 87
God Stats
2W - 1L
1,242 SR
Queue Stats
35W - 22L
1,597 Elo+
Party 1
Guan Yu
Guan Yu
TeaJaey
Guan Yu
Level 113
God Stats
3W - 1L
1,339 SR
Queue Stats
279W - 143L
1,597 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Zijf
Cu Chulainn
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 112
1,320 SR
1,573 Elo+

VS

Team Averages
Level 125
1,455 SR
1,423 Elo+
Geb
Geb
Kadblaze
Geb
Level 138
God Stats
4W - 7L
1,651 SR
Queue Stats
63W - 108L
1,462 Elo+
Party 2
Tiamat
Tiamat
icer7654
Tiamat
Level 127
God Stats
0W - 3L
1,288 SR
Queue Stats
25W - 54L
1,352 Elo+
Party 2
Tsukuyomi
Tsukuyomi
shadedOscar64
Tsukuyomi
Level 148
God Stats
3W - 6L
1,382 SR
Queue Stats
76W - 122L
1,379 Elo+
Party 2
Hercules
Hercules
xBeastXLeex
Hercules
Level 88
God Stats
2W - 5L
1,500 SR
Queue Stats
17W - 43L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Khonr
Tyr
18
5 / 1 / 16
12,080
805
12,540
15,271
17,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Ohrrin
Cthulhu
18
8 / 2 / 12
12,295
820
13,445
12,612
12,587
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
TeaJaey
Guan Yu
17
3 / 3 / 10
11,139
743
10,835
15,362
15,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Zijf
Cu Chulainn
19
8 / 4 / 10
12,820
855
16,866
16,687
19,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 5
10,001
667
8,436
16,155
14,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
icer7654
Tiamat
16
3 / 7 / 2
10,284
686
10,420
11,484
10,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
shadedOscar64
Tsukuyomi
17
4 / 7 / 2
10,859
724
10,813
15,259
9,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
xBeastXLeex
Hercules
16
3 / 8 / 3
10,587
706
7,991
18,954
14,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
22
24
Kills
10
10
Deaths
24
48
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
W
Tyr
Khonr
Tyr
5
1
16
13
W
Cthulhu
Ohrrin
Cthulhu
8
2
12
7
W
Guan Yu
TeaJaey
Guan Yu
3
3
10
2.67
W
Cu Chulainn
Zijf
Cu Chulainn
8
4
10
3.25
L
Tiamat
icer7654
Tiamat
3
7
2
0.57
L
Tsukuyomi
shadedOscar64
Tsukuyomi
4
7
2
0.71
L
Hercules
xBeastXLeex
Hercules
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,686
Damage
37,660
59,932
Taken
61,852
64,687
Mitigated
49,023
19,053
Healing
5,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,436
901
0
1,526
16,155
14,659
270
4,033
11,647
22,972
0
W
Tyr
Khonr
Tyr
12,540
2,042
0
5,743
15,271
17,324
1,349
6,466
8,429
0
36,327
W
Cthulhu
Ohrrin
Cthulhu
13,445
895
0
2,493
12,612
12,587
999
3,484
9,031
34,396
0
W
Guan Yu
TeaJaey
Guan Yu
10,835
1,824
3,019
4,476
15,362
15,773
413
5,017
10,081
0
32,497
W
Cu Chulainn
Zijf
Cu Chulainn
16,866
4,865
0
3,322
16,687
19,003
1,378
3,851
12,733
4,834
54,955
L
Tiamat
icer7654
Tiamat
10,420
712
0
621
11,484
10,669
0
2,126
9,115
24,384
0
L
Tsukuyomi
shadedOscar64
Tsukuyomi
10,813
2,681
0
1,331
15,259
9,225
0
4,199
10,950
0
48,234
L
Hercules
xBeastXLeex
Hercules
7,991
2,738
0
2,254
18,954
14,470
0
5,220
13,509
0
22,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,334
Gold Earned
41,731
246
Minions Killed
143
17
Camps Cleared
5
1,243,772
Distance Traveled
935,180
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,001
667
18
1
1
255,214
0
W
Tyr
12,080
805
57
4
4
330,394
3
W
Cthulhu
12,295
820
55
4
1
293,682
0
W
Guan Yu
11,139
743
47
3
3
295,227
0
W
Cu Chulainn
12,820
855
87
6
9
324,469
0
L
Tiamat
10,284
686
32
2
2
228,309
0
L
Tsukuyomi
10,859
724
63
4
1
229,754
0
L
Hercules
10,587
706
30
2
1
221,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role