Player Matchup

Hachiman
Hachiman
BlessMataRatas
Hachiman
Level 130
God Stats
20W - 23L
1,575 SR
Queue Stats
518W - 574L
1,647 Elo+
Solo
Guan Yu
Guan Yu
Sloth King I
Guan Yu
Level 60
God Stats
1W - 3L
1,811 SR
Queue Stats
40W - 61L
1,519 Elo+
Solo
Tiamat
Tiamat
ThexFinalxYEET
Tiamat
Level 125
God Stats
12W - 12L
1,501 SR
Queue Stats
77W - 69L
1,557 Elo+
Solo
Team Averages
Level 105
1,629 SR
1,574 Elo+

VS

Team Averages
Level 115
1,562 SR
1,534 Elo+
Chang'e
Chang'e
ICUC_Me
Chang'e
Level 89
God Stats
64W - 47L
1,665 SR
Queue Stats
662W - 622L
1,573 Elo+
Party 1
Horus
Horus
OkNepo
Horus
Level 156
God Stats
2W - 2L
1,879 SR
Queue Stats
450W - 440L
1,552 Elo+
Party 1
Chronos
Chronos
SlobZombie
Chronos
Level 99
God Stats
1W - 2L
1,141 SR
Queue Stats
264W - 329L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
2 / 3 / 3
9,782
611
18,357
11,254
3,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Sloth King I
Guan Yu
13
2 / 3 / 2
9,593
600
5,575
13,789
9,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 5 / 4
9,913
620
11,063
11,127
8,459
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ICUC_Me
Chang'e
15
4 / 0 / 6
11,051
691
6,959
8,658
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
OkNepo
Horus
16
7 / 3 / 4
11,422
714
12,217
20,628
11,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chronos
SlobZombie
Chronos
12
0 / 3 / 5
9,376
586
7,974
14,605
4,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
6
Kills
11
11
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
2
3
3
1.17
W
Chang'e
ICUC_Me
Chang'e
4
0
6
7
W
Horus
OkNepo
Horus
7
3
4
3
W
Chronos
SlobZombie
Chronos
0
3
5
0.83
L
Guan Yu
Sloth King I
Guan Yu
2
3
2
1
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,995
Damage
27,150
36,170
Taken
43,891
22,004
Mitigated
18,716
9,861
Healing
22,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
18,357
8,672
0
500
11,254
3,557
904
4,489
6,765
0
53,781
W
Chang'e
ICUC_Me
Chang'e
6,959
399
3,815
5,370
8,658
2,909
863
3,054
5,604
38,406
0
W
Horus
OkNepo
Horus
12,217
5,258
730
8,256
20,628
11,523
1,458
6,193
14,435
0
43,602
W
Chronos
SlobZombie
Chronos
7,974
2,747
0
4,337
14,605
4,284
893
1,948
12,657
45,058
0
L
Guan Yu
Sloth King I
Guan Yu
5,575
1,948
973
4,347
13,789
9,988
62
6,216
7,573
0
39,578
L
11,063
267
656
3,385
11,127
8,459
210
4,323
6,804
40,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,288
Gold Earned
31,849
195
Minions Killed
192
0
Camps Cleared
0
869,321
Distance Traveled
879,602
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,782
611
78
5
0
272,232
4
W
Chang'e
11,051
691
76
5
0
283,043
3
W
Horus
11,422
714
48
3
0
309,213
2
W
Chronos
9,376
586
68
4
0
287,346
2
L
Guan Yu
9,593
600
65
4
0
322,401
6
L
Tiamat
9,913
620
52
3
0
274,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role