Player Matchup

Tsukuyomi
Tsukuyomi
Ace2339
Tsukuyomi
Level 6
God Stats
5W - 7L
1,525 SR
Queue Stats
5W - 11L
1,304 Elo+
Party 2
Nemesis
Nemesis
DwarfSwordsMan
Nemesis
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Mercury
Mercury
KingCosmo20
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,239 Elo+
Solo
Cthulhu
Cthulhu
Lockdown777
Cthulhu
Level 5
God Stats
5W - 7L
1,412 SR
Queue Stats
5W - 7L
1,292 Elo+
Party 2
Jormungandr
Jormungandr
grrpull
Jormungandr
Level 5
God Stats
0W - 1L
1,968 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 3
Team Averages
Level 4
1,581 SR
1,321 Elo+

VS

Team Averages
Level 17
1,465 SR
1,386 Elo+
Chaac
Chaac
FerrumIntra
Chaac
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 23L
1,378 Elo+
Party 1
Ne Zha
Ne Zha
NefertariDelSol
Ne Zha
Level 29
God Stats
1W - 1L
1,174 SR
Queue Stats
53W - 53L
1,346 Elo+
Solo
Izanami
Izanami
Swakoo
Izanami
Level 18
God Stats
3W - 2L
1,452 SR
Queue Stats
16W - 10L
1,384 Elo+
Party 1
Cthulhu
Cthulhu
Xanblaster
Cthulhu
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 18L
1,378 Elo+
Party 1
Eset
Eset
Zero0rDie619
Eset
Level 29
God Stats
2W - 2L
1,702 SR
Queue Stats
21W - 13L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ace2339
Tsukuyomi
16
3 / 6 / 1
11,009
847
9,377
12,772
4,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
0 / 7 / 5
10,416
801
4,764
10,059
3,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
KingCosmo20
Mercury
16
0 / 2 / 7
10,425
802
2,960
5,599
2,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Lockdown777
Cthulhu
15
0 / 5 / 4
10,084
776
3,534
19,835
11,191
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
grrpull
Jormungandr
17
2 / 5 / 4
11,246
865
8,130
10,855
8,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 17
12,077
929
4,843
10,270
6,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
3 / 3 / 7
11,862
912
3,553
7,636
2,790
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Swakoo
Izanami
17
10 / 1 / 9
12,824
986
14,667
8,855
2,746
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Xanblaster
Cthulhu
17
5 / 1 / 10
11,866
913
5,733
9,052
5,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
6 / 1 / 16
13,283
1,022
22,337
7,653
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
84
5
Kills
25
25
Deaths
9
21
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Ace2339
Tsukuyomi
3
6
1
0.58
L
0
7
5
0.36
W
1
3
17
3.17
L
Mercury
KingCosmo20
Mercury
0
2
7
1.75
L
Cthulhu
Lockdown777
Cthulhu
0
5
4
0.4
W
3
3
7
2.17
W
Izanami
Swakoo
Izanami
10
1
9
14.5
W
Cthulhu
Xanblaster
Cthulhu
5
1
10
10
W
6
1
16
14
L
Jormungandr
grrpull
Jormungandr
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,765
Damage
51,133
59,120
Taken
43,466
31,253
Mitigated
20,025
1,805
Healing
7,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Ace2339
Tsukuyomi
9,377
2,984
0
80
12,772
4,736
0
8,479
4,193
0
20,153
L
4,764
2,850
0
1,011
10,059
3,943
0
4,243
5,641
0
13,102
W
4,843
1,673
0
2,601
10,270
6,113
0
3,573
4,457
0
30,609
L
Mercury
KingCosmo20
Mercury
2,960
1,176
0
175
5,599
2,968
0
1,595
3,929
0
6,597
L
Cthulhu
Lockdown777
Cthulhu
3,534
141
216
0
19,835
11,191
0
11,490
6,240
6,045
0
W
3,553
1,485
0
291
7,636
2,790
0
2,370
4,087
0
28,328
W
Izanami
Swakoo
Izanami
14,667
11,892
756
1,562
8,855
2,746
0
2,727
4,299
0
18,075
W
Cthulhu
Xanblaster
Cthulhu
5,733
946
145
225
9,052
5,211
0
1,464
5,270
8,998
0
W
22,337
1,495
338
1,268
7,653
3,165
0
1,155
6,448
54,025
0
L
Jormungandr
grrpull
Jormungandr
8,130
3,205
0
323
10,855
8,415
0
1,963
8,667
26,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,180
Gold Earned
61,912
93
Minions Killed
223
2
Camps Cleared
5
680,418
Distance Traveled
892,893
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,009
847
20
2
0
164,728
0
L
Nemesis
10,416
801
17
1
1
136,934
1
W
Chaac
12,077
929
67
5
3
194,809
0
L
Mercury
10,425
802
4
0
1
109,549
0
L
Cthulhu
10,084
776
12
1
0
156,846
0
W
Ne Zha
11,862
912
48
4
0
142,182
2
W
Izanami
12,824
986
6
0
1
163,152
1
W
Cthulhu
11,866
913
17
1
0
149,693
0
W
Eset
13,283
1,022
85
7
1
243,057
0
L
Jormungandr
11,246
865
40
3
0
112,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role